Player Matchup

Awilix
Awilix
HaXxOrOmG
Awilix
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,468 Elo+
Party 2
Janus
Janus
Hawkans
Janus
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 2
Aphrodite
Aphrodite
PapiDragan
Aphrodite
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,359 Elo+
Party 2
Cupid
Cupid
suedomeno
Cupid
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,326 Elo+
Party 2
Chaac
Chaac
x4kt
Chaac
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 14L
1,585 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,441 Elo+

VS

Team Averages
Level 46
1,617 SR
1,572 Elo+
Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CalzoneLARGE
Sol
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,457 Elo+
Party 3
Arachne
Arachne
Lelombre
Arachne
Level 61
God Stats
39W - 36L
1,724 SR
Queue Stats
47W - 61L
1,723 Elo+
Party 1
Bellona
Bellona
j0n731
Bellona
Level 17
God Stats
11W - 15L
1,861 SR
Queue Stats
41W - 52L
1,723 Elo+
Party 1
Khepri
Khepri
xXx3dsmaxXx
Khepri
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 25L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HaXxOrOmG
Awilix
9
3 / 3 / 1
5,796
527
2,642
6,861
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
Hawkans
Janus
11
0 / 2 / 2
6,167
561
2,191
4,969
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
PapiDragan
Aphrodite
9
0 / 1 / 2
5,726
521
1,175
3,099
2,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
suedomeno
Cupid
9
1 / 0 / 1
5,337
485
2,777
3,684
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
x4kt
Chaac
12
4 / 0 / 2
6,843
622
4,128
6,797
3,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 0 / 0
7,676
698
6,771
5,913
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 1
6,547
595
1,521
3,068
828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Lelombre
Arachne
6
0 / 6 / 2
4,545
413
551
5,669
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
j0n731
Bellona
9
0 / 3 / 0
5,529
503
4,216
6,267
3,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
10
0 / 0 / 2
5,474
498
1,406
4,685
2,878
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
0
0
6
L
0
0
1
0.5
W
Awilix
HaXxOrOmG
Awilix
3
3
1
1.17
W
Janus
Hawkans
Janus
0
2
2
0.5
L
Arachne
Lelombre
Arachne
0
6
2
0.17
W
Aphrodite
PapiDragan
Aphrodite
0
1
2
1
L
Bellona
j0n731
Bellona
0
3
0
0
W
Cupid
suedomeno
Cupid
1
0
1
1.5
W
Chaac
x4kt
Chaac
4
0
2
5
L
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,913
Damage
14,465
25,410
Taken
25,602
10,153
Mitigated
10,381
8,517
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,771
4,757
0
1,791
5,913
2,256
0
295
5,598
0
40,643
L
1,521
591
0
1,783
3,068
828
1,210
420
2,596
36,515
0
W
Awilix
HaXxOrOmG
Awilix
2,642
1,307
0
457
6,861
1,823
0
57
6,311
0
25,379
W
Janus
Hawkans
Janus
2,191
186
0
777
4,969
1,363
0
1,094
3,495
33,521
0
L
Arachne
Lelombre
Arachne
551
551
0
98
5,669
1,238
0
796
4,845
0
8,676
W
Aphrodite
PapiDragan
Aphrodite
1,175
377
1,212
1,689
3,099
2,106
160
726
2,093
12,321
0
L
Bellona
j0n731
Bellona
4,216
831
0
453
6,267
3,181
0
449
5,788
0
22,877
W
Cupid
suedomeno
Cupid
2,777
1,994
92
1,237
3,684
1,075
370
623
2,991
0
32,012
W
Chaac
x4kt
Chaac
4,128
1,158
0
3,053
6,797
3,786
69
427
6,090
0
40,037
L
Khepri
1,406
102
0
1,348
4,685
2,878
0
1,212
3,409
21,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
29,771
327
Minions Killed
281
0
Camps Cleared
0
1,031,621
Distance Traveled
1,105,720
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,676
698
105
10
0
267,482
0
L
Sol
6,547
595
83
8
0
217,516
1
W
Awilix
5,796
527
48
4
0
227,475
2
W
Janus
6,167
561
77
7
0
213,049
3
L
Arachne
4,545
413
13
1
0
184,208
0
W
Aphrodite
5,726
521
34
3
0
194,437
5
L
Bellona
5,529
503
54
5
0
238,504
1
W
Cupid
5,337
485
77
7
0
199,045
1
W
Chaac
6,843
622
91
8
0
197,615
2
L
Khepri
5,474
498
26
2
0
198,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role