Player Matchup

Artio
Artio
Ildsgate
Artio
Level 84
God Stats
8W - 5L
1,866 SR
Queue Stats
26W - 35L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
Keereweet
Gilgamesh
Level 89
God Stats
8W - 8L
1,878 SR
Queue Stats
13W - 13L
1,764 Elo+
Party 2
Danzaburou
Danzaburou
SHAURN
Danzaburou
Level 22
God Stats
9W - 9L
1,634 SR
Queue Stats
23W - 22L
1,594 Elo+
Party 3
Nox
Nox
Sowuk
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,834 Elo+
Solo
Horus
Horus
peuck
Horus
Level 42
God Stats
5W - 2L
1,717 SR
Queue Stats
12W - 12L
1,459 Elo+
Party 3
Team Averages
Level 52
1,719 SR
1,611 Elo+

VS

Team Averages
Level 78
1,543 SR
1,587 Elo+
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Chòco
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,319 Elo+
Solo
Sol
Sol
KarmazynowyTrup
Sol
Level 8
God Stats
9W - 16L
1,714 SR
Queue Stats
69W - 96L
1,624 Elo+
Solo
Jing Wei
Jing Wei
TOXICROSE88
Jing Wei
Level 89
God Stats
4W - 10L
1,500 SR
Queue Stats
263W - 305L
1,746 Elo+
Party 1
Pele
Pele
Thejackbooboo
Pele
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 306L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ildsgate
Artio
16
3 / 1 / 21
10,052
838
5,168
19,966
22,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Keereweet
Gilgamesh
17
3 / 0 / 11
10,715
893
8,685
13,978
11,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SHAURN
Danzaburou
18
16 / 0 / 12
12,082
1,007
19,987
9,377
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Sowuk
Nox
18
10 / 0 / 18
10,576
881
12,467
7,123
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
peuck
Horus
15
4 / 1 / 15
9,303
775
9,342
13,290
6,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 8 / 1
7,644
637
4,635
18,621
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Chòco
Persephone
14
0 / 6 / 1
7,861
655
6,548
10,022
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 9 / 0
7,638
637
8,874
12,578
3,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
TOXICROSE88
Jing Wei
13
0 / 5 / 1
7,284
607
6,071
10,514
4,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 8 / 1
8,093
674
8,427
14,859
4,945
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
6
36
Kills
2
2
Deaths
36
77
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
8
1
0.06
L
Persephone
Chòco
Persephone
0
6
1
0.08
W
Artio
Ildsgate
Artio
3
1
21
13.5
L
1
9
0
0.11
W
Gilgamesh
Keereweet
Gilgamesh
3
0
11
8.5
W
Danzaburou
SHAURN
Danzaburou
16
0
12
22
W
Nox
Sowuk
Nox
10
0
18
19
L
Jing Wei
TOXICROSE88
Jing Wei
0
5
1
0.1
L
1
8
1
0.19
W
Horus
peuck
Horus
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,649
Damage
34,555
63,734
Taken
66,594
48,027
Mitigated
29,728
33,550
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,635
435
559
1,252
18,621
13,609
0
5,823
12,558
16,619
0
L
Persephone
Chòco
Persephone
6,548
946
0
458
10,022
3,569
180
4,373
5,552
27,500
0
W
Artio
Ildsgate
Artio
5,168
244
2,765
8,441
19,966
22,944
1,142
5,231
14,394
23,057
0
L
8,874
2,887
0
2,177
12,578
3,358
449
3,265
9,250
18,918
0
W
Gilgamesh
Keereweet
Gilgamesh
8,685
1,664
1,437
4,878
13,978
11,144
116
2,496
11,337
5,895
36,053
W
Danzaburou
SHAURN
Danzaburou
19,987
7,165
0
4,409
9,377
3,915
8,005
3,891
5,450
0
51,471
W
Nox
Sowuk
Nox
12,467
405
252
1,228
7,123
3,219
1,672
3,386
3,671
30,863
0
L
Jing Wei
TOXICROSE88
Jing Wei
6,071
4,307
0
1,248
10,514
4,247
0
1,582
8,869
0
15,701
L
8,427
1,647
0
1,840
14,859
4,945
0
2,412
12,319
0
32,866
W
Horus
peuck
Horus
9,342
5,426
2,951
7,189
13,290
6,805
1,075
5,053
8,028
0
20,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,728
Gold Earned
38,520
233
Minions Killed
159
0
Camps Cleared
0
1,256,562
Distance Traveled
1,046,157
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,644
637
7
1
0
185,651
0
L
Persephone
7,861
655
50
4
0
231,406
3
W
Artio
10,052
838
34
3
0
250,461
3
L
Sol
7,638
637
27
2
0
182,667
2
W
Gilgamesh
10,715
893
63
5
0
268,291
5
W
Danzaburou
12,082
1,007
64
5
0
256,750
3
W
Nox
10,576
881
44
4
0
239,086
0
L
Jing Wei
7,284
607
24
2
0
214,588
0
L
Pele
8,093
674
51
4
0
231,845
1
W
Horus
9,303
775
28
2
0
241,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role