Player Matchup

Tiamat
Tiamat
BigApey
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,929 Elo+
Party 2
Medusa
Medusa
Jimmyp1987
Medusa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
Oceanic Rage
Erlang Shen
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Horus
Horus
RPS_ZzROTIXzZ
Horus
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
282W - 296L
1,656 Elo+
Solo
Mercury
Mercury
iKingBeef
Mercury
Level 121
God Stats
1W - 2L
1,705 SR
Queue Stats
38W - 38L
1,724 Elo+
Party 2
Team Averages
Level 131
1,541 SR
1,625 Elo+

VS

Team Averages
Level 119
1,416 SR
1,486 Elo+
Athena
Athena
Fancyduck144
Athena
Level 116
God Stats
2W - 7L
1,500 SR
Queue Stats
221W - 234L
1,382 Elo+
Solo
Danzaburou
Danzaburou
Primalnstinct11
Danzaburou
Level 126
God Stats
2W - 2L
1,297 SR
Queue Stats
130W - 140L
1,512 Elo+
Party 1
Achilles
Achilles
Quentoes
Achilles
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Zeus
Zeus
iDark-Lucifer
Zeus
Level 106
God Stats
4W - 9L
1,285 SR
Queue Stats
235W - 240L
1,466 Elo+
Solo
Cliodhna
Cliodhna
saledfinger69420
Cliodhna
Level 149
God Stats
8W - 14L
1,500 SR
Queue Stats
539W - 505L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigApey
Tiamat
16
0 / 4 / 1
9,699
485
8,594
13,189
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Jimmyp1987
Medusa
13
2 / 9 / 0
8,341
417
9,637
12,114
2,793
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Oceanic Rage
Erlang Shen
13
0 / 4 / 1
8,415
421
1,409
10,234
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 6 / 2
8,323
416
4,068
16,703
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mercury
iKingBeef
Mercury
18
3 / 1 / 1
11,117
556
3,314
14,070
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 0 / 14
10,293
515
5,290
12,768
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Primalnstinct11
Danzaburou
16
5 / 1 / 6
11,070
554
9,343
11,124
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Quentoes
Achilles
9
1 / 1 / 0
7,514
376
1,967
3,634
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 1 / 1
11,876
594
13,491
11,939
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 8
11,358
568
11,035
13,116
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
23
24
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BigApey
Tiamat
0
4
1
0.13
W
Athena
3
0
14
10
L
Medusa
Jimmyp1987
Medusa
2
9
0
0.22
L
Erlang Shen
Oceanic Rage
Erlang Shen
0
4
1
0.13
W
Danzaburou
Primalnstinct11
Danzaburou
5
1
6
8
W
Achilles
Quentoes
Achilles
1
1
0
1
L
0
6
2
0.17
W
9
1
1
9.5
L
Mercury
iKingBeef
Mercury
3
1
1
3.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
41,126
66,310
Taken
52,581
35,095
Mitigated
30,663
16,711
Healing
19,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BigApey
Tiamat
8,594
226
0
2,485
13,189
7,290
0
7,794
5,395
59,215
0
W
Athena
5,290
1,234
978
2,914
12,768
14,583
143
2,318
10,316
25,063
0
L
Medusa
Jimmyp1987
Medusa
9,637
3,025
0
910
12,114
2,793
0
3,423
8,691
403
46,308
L
Erlang Shen
Oceanic Rage
Erlang Shen
1,409
437
0
3,067
10,234
6,504
0
1,243
8,683
0
41,768
W
Danzaburou
Primalnstinct11
Danzaburou
9,343
3,735
0
5,263
11,124
3,871
793
908
9,504
0
78,227
W
Achilles
Quentoes
Achilles
1,967
380
0
980
3,634
2,879
0
0
3,634
0
16,116
L
4,068
1,221
581
2,290
16,703
13,438
0
3,754
12,949
8,553
25,086
W
13,491
2,017
79
5,224
11,939
4,516
401
5,565
5,777
88,988
0
L
Mercury
iKingBeef
Mercury
3,314
1,732
0
7,378
14,070
5,070
1,199
2,567
11,445
0
69,657
W
11,035
610
0
4,417
13,116
4,814
1,032
1,026
11,186
0
95,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,895
Gold Earned
52,111
474
Minions Killed
537
0
Camps Cleared
0
1,804,907
Distance Traveled
1,791,611
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,699
485
128
6
0
346,817
4
W
Athena
10,293
515
44
2
0
409,848
4
L
Medusa
8,341
417
89
4
0
339,914
7
L
Erlang Shen
8,415
421
85
4
0
308,809
0
W
Danzaburou
11,070
554
129
6
0
405,518
2
W
Achilles
7,514
376
38
2
0
119,460
1
L
Horus
8,323
416
44
2
0
357,987
0
W
Zeus
11,876
594
159
8
0
380,253
6
L
Mercury
11,117
556
128
6
0
451,380
0
W
Cliodhna
11,358
568
167
8
0
476,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role