Player Matchup

Sobek
Sobek
Bronze III
Boles_RooR
Sobek
Bronze III
Level 67
God Stats
1W - 2L
1,515 SR
Queue Stats
29W - 41L
1,524 MMR
Solo
Sol
Sol
Bronze III
PWJAKEJJ
Sol
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 MMR
Party 3
Bakasura
Bakasura
Silver I
samineiter1
Bakasura
Silver I
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 48L
1,523 MMR
Party 1
Guan Yu
Guan Yu
Silver I
suisspro
Guan Yu
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,523 MMR
Party 1
Chang'e
Chang'e
Bronze III
summer17walker
Chang'e
Bronze III
Level 96
God Stats
8W - 16L
1,500 SR
Queue Stats
57W - 81L
1,500 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,503 SR
1,514 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,500 SR
1,513 MMR
Fafnir
Fafnir
Bronze III
DuSable
Fafnir
Bronze III
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
167W - 165L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver I
IImagineTrying
Cliodhna
Silver I
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 85L
1,542 MMR
Solo
Poseidon
Poseidon
Bronze III
LongJohn_7
Poseidon
Bronze III
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
66W - 70L
1,500 MMR
Party 2
Chaac
Chaac
Silver II
PGK0WWWWW
Chaac
Silver II
Level 132
God Stats
18W - 12L
1,500 SR
Queue Stats
269W - 266L
1,524 MMR
Solo
Medusa
Medusa
Bronze III
Vault__Legend
Medusa
Bronze III
Level 104
God Stats
11W - 6L
1,500 SR
Queue Stats
59W - 61L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
0 / 4 / 5
8,711
363
7,110
26,678
31,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 8 / 3
10,644
444
12,659
19,661
6,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
samineiter1
Bakasura
16
4 / 10 / 4
10,433
435
14,470
25,599
10,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
suisspro
Guan Yu
16
1 / 5 / 2
10,246
427
10,583
24,275
29,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 11 / 5
9,502
396
12,133
21,622
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetArachneMulanIzanami

VS

Bans
GilgameshAthenaArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DuSable
Fafnir
16
2 / 1 / 24
13,306
554
6,930
20,458
31,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
20
17 / 1 / 16
15,126
630
26,697
20,805
7,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
LongJohn_7
Poseidon
19
12 / 3 / 14
14,307
596
26,028
13,010
4,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
PGK0WWWWW
Chaac
19
2 / 3 / 24
14,155
590
19,711
31,400
32,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

20
5 / 1 / 13
15,638
652
12,075
13,024
5,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
129
9
Kills
38
38
Deaths
9
19
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
5
0.63
W
Fafnir
DuSable
Fafnir
2
1
24
14
W
Cliodhna
17
1
16
25
W
Poseidon
LongJohn_7
Poseidon
12
3
14
6.33
W
Chaac
PGK0WWWWW
Chaac
2
3
24
4.67
L
3
8
3
0.56
W
5
1
13
11.5
L
Bakasura
samineiter1
Bakasura
4
10
4
0.6
L
Guan Yu
suisspro
Guan Yu
1
5
2
0.4
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,955
Damage
91,441
117,835
Taken
98,697
84,675
Mitigated
82,178
30,334
Healing
52,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,110
127
0
5,412
26,678
31,567
0
9,877
16,305
25,256
0
W
Fafnir
DuSable
Fafnir
6,930
1,782
725
8,437
20,458
31,831
256
7,875
11,888
24,464
0
W
Cliodhna
26,697
4,735
0
9,916
20,805
7,850
3,005
11,055
8,988
0
97,612
W
Poseidon
LongJohn_7
Poseidon
26,028
3,232
849
5,512
13,010
4,664
2,097
5,956
6,643
102,014
0
W
Chaac
PGK0WWWWW
Chaac
19,711
4,620
0
19,029
31,400
32,433
2,061
7,084
22,220
132
98,946
L
12,659
2,903
624
5,023
19,661
6,431
0
5,246
14,263
67,989
0
W
12,075
4,621
812
7,205
13,024
5,400
7,417
3,930
8,628
0
133,334
L
Bakasura
samineiter1
Bakasura
14,470
9,128
0
3,492
25,599
10,663
0
6,985
18,226
0
71,010
L
Guan Yu
suisspro
Guan Yu
10,583
867
1,006
7,604
24,275
29,224
0
5,181
19,000
7,366
52,672
L
12,133
577
1,920
5,253
21,622
6,790
93
4,780
16,610
64,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,536
Gold Earned
72,532
473
Minions Killed
629
0
Camps Cleared
0
2,227,875
Distance Traveled
2,384,976
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,711
363
29
1
0
457,739
5
W
Fafnir
13,306
554
22
1
0
441,559
5
W
Cliodhna
15,126
630
103
4
0
550,331
8
W
Poseidon
14,307
596
137
6
0
459,441
5
W
Chaac
14,155
590
165
7
0
472,332
4
L
Sol
10,644
444
108
5
0
411,121
4
W
Medusa
15,638
652
202
8
0
461,313
6
L
Bakasura
10,433
435
127
5
0
484,664
3
L
Guan Yu
10,246
427
113
5
0
465,692
1
L
Chang'e
9,502
396
96
4
0
408,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role