Player Matchup

Rama
Rama
BigDaddy_muffin
Rama
Level 116
God Stats
3W - 6L
1,500 SR
Queue Stats
76W - 89L
1,489 Elo+
Party 2
Kali
Kali
BraddocK Op
Kali
Level 103
God Stats
5W - 2L
1,715 SR
Queue Stats
6W - 5L
1,837 Elo+
Party 4
Mulan
Mulan
Discord OriGine
Mulan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,837 Elo+
Party 4
Kumbhakarna
Kumbhakarna
farnfield
Kumbhakarna
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,439 Elo+
Party 2
Sol
Sol
jameskhh
Sol
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
258W - 253L
1,263 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,573 Elo+

VS

Team Averages
Level 100
1,565 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DarkRTZ
Da Ji
Level 79
God Stats
8W - 6L
1,823 SR
Queue Stats
64W - 68L
1,503 Elo+
Party 3
Chaac
Chaac
F70o0ly_1
Chaac
Level 100
God Stats
6W - 8L
1,500 SR
Queue Stats
71W - 67L
1,722 Elo+
Party 3
Persephone
Persephone
F70o0ly_3
Persephone
Level 107
God Stats
9W - 8L
1,500 SR
Queue Stats
177W - 173L
1,481 Elo+
Party 3
Bacchus
Bacchus
Slayer_Vrt_
Bacchus
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 46L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,520
565
2,496
5,849
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 0
4,739
592
1,517
5,690
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 1 / 0
4,356
545
2,141
4,585
1,953
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
farnfield
Kumbhakarna
3
0 / 0 / 0
3,528
441
737
2,598
776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 1
5,373
672
2,509
3,909
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 0
4,725
591
3,789
4,539
1,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
DarkRTZ
Da Ji
9
3 / 1 / 0
5,467
683
3,298
5,232
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
F70o0ly_1
Chaac
9
0 / 0 / 1
5,228
654
2,474
4,186
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
F70o0ly_3
Persephone
10
0 / 0 / 1
5,732
717
1,757
1,646
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Slayer_Vrt_
Bacchus
8
0 / 1 / 1
4,701
588
2,520
7,213
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
L
1
1
1
1.5
L
1
2
0
0.5
W
Da Ji
DarkRTZ
Da Ji
3
1
0
3
L
0
1
0
0
W
Chaac
F70o0ly_1
Chaac
0
0
1
0.5
W
Persephone
F70o0ly_3
Persephone
0
0
1
0.5
W
Bacchus
Slayer_Vrt_
Bacchus
0
1
1
0.5
L
Kumbhakarna
farnfield
Kumbhakarna
0
0
0
0
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,400
Damage
13,838
22,631
Taken
22,816
6,577
Mitigated
9,998
8,733
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,789
1,393
104
1,959
4,539
1,467
592
890
3,649
0
28,439
L
2,496
2,263
109
2,545
5,849
1,287
0
1,761
4,088
0
20,377
L
1,517
942
0
2,113
5,690
1,524
0
432
5,208
0
16,914
W
Da Ji
DarkRTZ
Da Ji
3,298
912
0
2,012
5,232
1,894
0
1,098
4,134
0
25,818
L
2,141
330
0
1,629
4,585
1,953
0
0
4,216
0
15,437
W
Chaac
F70o0ly_1
Chaac
2,474
83
0
2,915
4,186
2,184
0
0
4,186
0
23,366
W
Persephone
F70o0ly_3
Persephone
1,757
0
0
852
1,646
493
0
841
805
34,958
0
W
Bacchus
Slayer_Vrt_
Bacchus
2,520
669
0
3,471
7,213
3,960
0
417
6,796
11,084
0
L
Kumbhakarna
farnfield
Kumbhakarna
737
205
158
834
2,598
776
0
484
2,114
3,422
0
L
2,509
980
0
1,345
3,909
1,037
0
1,472
2,331
28,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,516
Gold Earned
25,853
198
Minions Killed
258
0
Camps Cleared
0
761,028
Distance Traveled
845,536
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,725
591
53
7
0
154,315
4
L
Rama
4,520
565
41
5
0
153,406
2
L
Kali
4,739
592
44
6
0
196,158
1
W
Da Ji
5,467
683
54
7
0
156,809
2
L
Mulan
4,356
545
37
5
0
168,725
2
W
Chaac
5,228
654
49
6
0
174,367
1
W
Persephone
5,732
717
81
10
0
187,710
1
W
Bacchus
4,701
588
21
3
0
172,335
2
L
Kumbhakarna
3,528
441
10
1
0
65,522
1
L
Sol
5,373
672
66
8
0
177,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role