Player Matchup

Horus
Horus
 
Horus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Sm0kking Ace
Mulan
Level 108
God Stats
7W - 6L
1,550 SR
Queue Stats
191W - 182L
1,345 Elo+
Solo
Hades
Hades
godofwarfare345
Hades
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,659 Elo+
Party 1
Chiron
Chiron
kentao1985
Chiron
Level 157
God Stats
5W - 1L
1,906 SR
Queue Stats
22W - 13L
1,660 Elo+
Solo
Baron Samedi
Baron Samedi
kingkiller345049
Baron Samedi
Level 76
God Stats
7W - 6L
1,500 SR
Queue Stats
277W - 248L
1,738 Elo+
Solo
Team Averages
Level 109
1,591 SR
1,581 Elo+

VS

Team Averages
Level 105
1,530 SR
1,567 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ProfessorX42501
Hades
Level 129
God Stats
38W - 18L
1,300 SR
Queue Stats
168W - 147L
1,616 Elo+
Party 2
Arachne
Arachne
Shivhur
Arachne
Level 117
God Stats
12W - 8L
1,439 SR
Queue Stats
21W - 25L
1,448 Elo+
Solo
Medusa
Medusa
clapper_2hard
Medusa
Level 65
God Stats
74W - 57L
1,911 SR
Queue Stats
183W - 156L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 5 / 1
7,548
472
3,013
14,038
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 1
8,565
535
8,326
9,376
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 1 / 2
9,379
586
12,285
13,612
13,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
kentao1985
Chiron
15
2 / 3 / 1
8,991
562
5,594
8,520
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
kingkiller345049
Baron Samedi
13
0 / 6 / 2
7,394
462
4,061
9,193
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 3 / 1
7,806
488
5,689
11,547
7,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
 
Kumbhakarna
13
1 / 0 / 8
7,497
469
4,706
9,412
6,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 1 / 4
9,536
596
10,916
9,815
3,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Shivhur
Arachne
15
5 / 4 / 2
8,468
529
8,894
12,166
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 2
9,730
608
7,965
6,471
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
10
Kills
18
18
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
1
0.3
W
Erlang Shen
 
Erlang Shen
0
3
1
0.17
W
Kumbhakarna
 
Kumbhakarna
1
0
8
5
W
7
1
4
9
W
Arachne
Shivhur
Arachne
5
4
2
1.5
L
4
3
1
1.5
W
5
2
2
3
L
3
1
2
4
L
Chiron
kentao1985
Chiron
2
3
1
0.83
L
Baron Samedi
kingkiller345049
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
38,170
54,739
Taken
49,411
30,035
Mitigated
25,109
16,904
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,013
2,131
224
2,991
14,038
8,073
0
5,080
8,958
0
17,560
W
Erlang Shen
 
Erlang Shen
5,689
3,283
0
3,967
11,547
7,787
0
6,658
3,985
0
46,512
W
Kumbhakarna
 
Kumbhakarna
4,706
882
0
1,536
9,412
6,952
33
1,471
7,829
19,095
0
W
10,916
512
1,002
6,476
9,815
3,753
652
2,214
7,418
65,622
0
W
Arachne
Shivhur
Arachne
8,894
6,177
0
5,787
12,166
4,639
652
3,941
7,989
0
50,750
L
8,326
622
0
3,770
9,376
3,615
0
2,239
7,137
0
56,142
W
7,965
2,981
0
1,909
6,471
1,978
2,144
599
5,844
0
76,981
L
12,285
1,729
0
6,377
13,612
13,195
36
815
12,797
64,035
0
L
Chiron
kentao1985
Chiron
5,594
2,030
220
2,033
8,520
2,147
0
1,420
7,100
0
75,773
L
Baron Samedi
kingkiller345049
Baron Samedi
4,061
428
194
1,095
9,193
3,005
114
6,068
3,125
48,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
43,037
534
Minions Killed
495
0
Camps Cleared
0
1,406,321
Distance Traveled
1,576,975
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,548
472
29
2
0
296,220
7
W
Erlang Shen
7,806
488
106
7
0
296,634
0
W
Kumbhakarna
7,497
469
38
2
0
338,418
4
W
Hades
9,536
596
129
8
0
305,730
3
W
Arachne
8,468
529
79
5
0
345,435
5
L
Mulan
8,565
535
98
6
0
341,426
1
W
Medusa
9,730
608
143
9
0
290,758
2
L
Hades
9,379
586
148
9
0
246,601
3
L
Chiron
8,991
562
157
10
0
256,910
5
L
Baron Samedi
7,394
462
102
6
0
265,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role