Player Matchup

Geb
Geb
Femb0yH00ters
Geb
Level 129
God Stats
10W - 4L
1,689 SR
Queue Stats
240W - 129L
1,913 Elo+
Party 1
Cliodhna
Cliodhna
OMGDonny
Cliodhna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 39L
1,866 Elo+
Party 1
Ravana
Ravana
PumpkinStuffer
Ravana
Level 136
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 46L
1,924 Elo+
Party 1
Cabrakan
Cabrakan
Thisgamedude
Cabrakan
Level 26
God Stats
6W - 2L
1,803 SR
Queue Stats
15W - 3L
1,866 Elo+
Party 1
Mercury
Mercury
TonsABuns
Mercury
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 21L
1,924 Elo+
Party 1
Team Averages
Level 95
1,598 SR
1,899 Elo+

VS

Team Averages
Level 59
1,519 SR
1,461 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DerkaaQ_
Cthulhu
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 2
Apollo
Apollo
MetoEscobar
Apollo
Level 60
God Stats
2W - 8L
1,500 SR
Queue Stats
128W - 243L
1,312 Elo+
Party 2
Thoth
Thoth
THEFORBIDDEN193
Thoth
Level 48
God Stats
16W - 13L
1,597 SR
Queue Stats
31W - 38L
1,494 Elo+
Solo
Cerberus
Cerberus
xxRedKnightxx46
Cerberus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
7,315
732
4,602
7,848
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
OMGDonny
Cliodhna
16
8 / 1 / 10
8,738
874
12,399
7,520
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
12 / 0 / 7
8,979
898
16,299
6,439
3,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Thisgamedude
Cabrakan
13
1 / 2 / 10
6,981
698
5,335
7,641
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
TonsABuns
Mercury
14
5 / 1 / 6
7,702
770
7,384
4,867
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 3 / 2
6,727
673
3,382
12,063
4,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
DerkaaQ_
Cthulhu
12
0 / 5 / 2
6,440
644
6,747
12,438
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
13
1 / 6 / 3
6,939
694
4,299
9,813
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 0
7,494
749
4,422
7,875
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
11
0 / 6 / 1
6,281
628
3,100
12,635
4,919
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
26
Kills
4
5
Deaths
26
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
L
Cthulhu
DerkaaQ_
Cthulhu
0
5
2
0.2
W
0
1
9
4.5
L
Apollo
1
6
3
0.42
W
Cliodhna
OMGDonny
Cliodhna
8
1
10
13
W
12
0
7
15.5
L
3
6
0
0.5
W
Cabrakan
Thisgamedude
Cabrakan
1
2
10
3
W
Mercury
TonsABuns
Mercury
5
1
6
8
L
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,019
Damage
21,950
34,315
Taken
54,824
22,959
Mitigated
20,653
8,284
Healing
7,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,382
877
727
1,701
12,063
4,043
0
1,543
10,285
0
17,018
L
Cthulhu
DerkaaQ_
Cthulhu
6,747
221
117
1,954
12,438
7,002
104
2,507
9,727
17,131
0
W
4,602
995
0
2,504
7,848
6,649
0
3,015
4,477
26,012
0
L
Apollo
4,299
1,857
0
434
9,813
3,154
415
2,089
7,270
0
15,202
W
Cliodhna
OMGDonny
Cliodhna
12,399
2,119
0
1,485
7,520
3,392
0
3,978
3,313
0
29,315
W
16,299
4,930
0
902
6,439
3,480
0
1,334
4,881
0
30,377
L
4,422
191
0
639
7,875
1,535
0
706
7,082
18,641
0
W
Cabrakan
Thisgamedude
Cabrakan
5,335
1,319
0
2,510
7,641
7,126
0
3,394
4,111
16,488
0
W
Mercury
TonsABuns
Mercury
7,384
2,690
0
883
4,867
2,312
0
1,819
2,965
0
21,712
L
Cerberus
3,100
112
0
1,524
12,635
4,919
0
2,480
9,853
12,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,715
Gold Earned
33,881
181
Minions Killed
143
0
Camps Cleared
0
1,101,488
Distance Traveled
933,491
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,727
673
26
3
0
221,890
2
L
Cthulhu
6,440
644
24
2
0
183,365
0
W
Geb
7,315
732
45
5
0
222,868
1
L
Apollo
6,939
694
35
4
0
176,592
0
W
Cliodhna
8,738
874
39
4
0
242,371
2
W
Ravana
8,979
898
34
3
0
223,636
0
L
Thoth
7,494
749
36
4
0
184,964
1
W
Cabrakan
6,981
698
19
2
0
176,261
1
W
Mercury
7,702
770
44
4
0
236,352
1
L
Cerberus
6,281
628
22
2
0
166,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role