Player Matchup

Bakasura
Bakasura
Hanzo112
Bakasura
Level 129
God Stats
3W - 0L
1,681 SR
Queue Stats
52W - 50L
1,819 Elo+
Party 1
Hera
Hera
IgroSS
Hera
Level 103
God Stats
7W - 1L
1,877 SR
Queue Stats
7W - 4L
1,746 Elo+
Solo
Ravana
Ravana
Irisuk
Ravana
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,500 Elo+
Party 1
Team Averages
Level 119
1,686 SR
1,688 Elo+

VS

Team Averages
Level 92
1,500 SR
1,426 Elo+
Atlas
Atlas
DaTidecaller
Atlas
Level 14
God Stats
2W - 13L
1,500 SR
Queue Stats
14W - 26L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Matildemejls
Ah Muzen Cab
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 91L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ShadowBlazer
Nu Wa
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Hanzo112
Bakasura
15
7 / 1 / 5
9,894
707
10,624
17,605
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
IgroSS
Hera
13
1 / 1 / 7
8,823
630
4,903
5,912
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Irisuk
Ravana
15
6 / 1 / 6
10,167
726
11,479
13,035
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,101
579
7,604
11,424
9,668
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Matildemejls
Ah Muzen Cab
11
2 / 6 / 1
8,546
610
8,729
12,519
3,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 1
8,665
619
11,168
6,090
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Bakasura
Hanzo112
Bakasura
7
1
5
9.5
W
Hera
IgroSS
Hera
1
1
7
4.5
W
Ravana
Irisuk
Ravana
6
1
6
9
L
Ah Muzen Cab
Matildemejls
Ah Muzen Cab
2
6
1
0.42
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
27,501
36,552
Taken
30,033
21,000
Mitigated
14,097
12,409
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,604
2,727
0
0
11,424
9,668
0
1,428
8,546
22,514
0
W
Bakasura
Hanzo112
Bakasura
10,624
6,537
683
5,502
17,605
9,536
629
8,321
9,284
0
24,675
W
Hera
IgroSS
Hera
4,903
714
108
2,120
5,912
1,843
724
3,351
2,561
25,434
0
W
Ravana
Irisuk
Ravana
11,479
3,381
1,114
2,882
13,035
9,621
226
7,269
5,766
0
38,881
L
Ah Muzen Cab
Matildemejls
Ah Muzen Cab
8,729
3,747
0
3,234
12,519
3,007
880
1,576
9,656
0
27,990
L
11,168
3,130
0
882
6,090
1,422
25
1,785
3,906
40,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
25,312
187
Minions Killed
148
8
Camps Cleared
4
795,099
Distance Traveled
668,829
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,101
579
24
2
0
239,776
0
W
Bakasura
9,894
707
76
5
3
278,185
4
W
Hera
8,823
630
54
4
0
253,430
4
W
Ravana
10,167
726
57
4
5
263,484
4
L
Ah Muzen Cab
8,546
610
47
3
0
225,815
0
L
Nu Wa
8,665
619
77
6
4
203,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role