Player Matchup

Bacchus
Bacchus
BadBidWills
Bacchus
Level 129
God Stats
134W - 123L
1,489 SR
Queue Stats
255W - 252L
1,501 Elo+
Solo
Anubis
Anubis
G_2_Short
Anubis
Level 129
God Stats
12W - 14L
1,269 SR
Queue Stats
500W - 503L
1,499 Elo+
Solo
Medusa
Medusa
Lesh_361
Medusa
Level 32
God Stats
40W - 35L
1,621 SR
Queue Stats
160W - 179L
1,647 Elo+
Solo
Kuzenbo
Kuzenbo
kentao1985
Kuzenbo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,644 Elo+
Solo
Loki
Loki
kingkiller345049
Loki
Level 76
God Stats
5W - 1L
1,703 SR
Queue Stats
277W - 248L
1,698 Elo+
Solo
Team Averages
Level 105
1,517 SR
1,598 Elo+

VS

Team Averages
Level 59
1,505 SR
1,535 Elo+
Kukulkan
Kukulkan
Faonix_Flamegg57
Kukulkan
Level 24
God Stats
1W - 2L
1,745 SR
Queue Stats
18W - 30L
1,579 Elo+
Party 1
Sylvanus
Sylvanus
IIzSnupiSleepzII
Sylvanus
Level 41
God Stats
2W - 5L
1,529 SR
Queue Stats
220W - 226L
1,361 Elo+
Party 1
Medusa
Medusa
SKU11CRUSHER85
Medusa
Level 66
God Stats
4W - 3L
1,498 SR
Queue Stats
186W - 175L
1,536 Elo+
Solo
Achilles
Achilles
TonyDaTiga12
Achilles
Level 124
God Stats
0W - 1L
1,254 SR
Queue Stats
25W - 32L
1,699 Elo+
Solo
Cernunnos
Cernunnos
angelwommy
Cernunnos
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
8
1 / 0 / 5
5,022
717
2,157
4,579
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
G_2_Short
Anubis
8
3 / 0 / 1
4,832
690
2,798
1,854
773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Lesh_361
Medusa
9
4 / 0 / 1
5,304
758
2,955
3,125
744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
kentao1985
Kuzenbo
9
0 / 0 / 1
4,894
699
3,594
4,871
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 0 / 4
5,013
716
2,867
3,007
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,248
607
785
4,239
984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 0
3,880
554
577
6,510
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,774
539
1,000
2,347
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TonyDaTiga12
Achilles
7
0 / 1 / 0
4,130
590
2,126
6,100
3,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
angelwommy
Cernunnos
7
0 / 3 / 0
4,066
581
1,783
4,678
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadBidWills
Bacchus
1
0
5
3.5
L
0
3
0
0
W
Anubis
G_2_Short
Anubis
3
0
1
3.5
L
0
4
0
0
W
Medusa
Lesh_361
Medusa
4
0
1
4.5
L
0
1
0
0
L
Achilles
TonyDaTiga12
Achilles
0
1
0
0
L
Cernunnos
angelwommy
Cernunnos
0
3
0
0
W
Kuzenbo
kentao1985
Kuzenbo
0
0
1
0.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,371
Damage
6,271
17,436
Taken
23,874
9,280
Mitigated
8,925
7,873
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadBidWills
Bacchus
2,157
238
0
1,935
4,579
2,648
0
297
4,282
9,217
2,337
L
785
106
90
930
4,239
984
172
1,412
2,827
20,631
0
W
Anubis
G_2_Short
Anubis
2,798
45
53
714
1,854
773
102
533
1,321
19,481
0
L
577
150
30
678
6,510
2,629
0
2,002
4,508
8,203
0
W
Medusa
Lesh_361
Medusa
2,955
1,166
307
1,358
3,125
744
443
91
3,034
0
26,210
L
1,000
494
0
783
2,347
707
0
473
1,874
0
12,413
L
Achilles
TonyDaTiga12
Achilles
2,126
875
0
1,877
6,100
3,419
0
3,062
2,506
0
18,336
L
Cernunnos
angelwommy
Cernunnos
1,783
536
22
994
4,678
1,186
0
805
3,873
0
19,403
W
Kuzenbo
kentao1985
Kuzenbo
3,594
745
0
2,056
4,871
4,327
0
0
4,871
20,093
0
W
2,867
1,467
0
1,450
3,007
788
0
441
2,566
0
19,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
20,098
179
Minions Killed
179
0
Camps Cleared
0
767,478
Distance Traveled
632,880
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,022
717
18
3
0
144,390
3
L
Kukulkan
4,248
607
46
7
0
131,388
0
W
Anubis
4,832
690
29
4
0
145,274
2
L
Sylvanus
3,880
554
22
3
0
118,668
1
W
Medusa
5,304
758
47
7
0
140,883
0
L
Medusa
3,774
539
31
4
0
107,113
0
L
Achilles
4,130
590
39
6
0
144,853
3
L
Cernunnos
4,066
581
41
6
0
130,858
1
W
Kuzenbo
4,894
699
37
5
0
147,172
1
W
Loki
5,013
716
48
7
0
189,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role