Player Matchup

Hera
Hera
Bronze III
Dragonrider7
Hera
Bronze III
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 31L
1,454 MMR
Solo
Hou Yi
Hou Yi
Silver III
La-Flame-Travis
Hou Yi
Silver III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,446 MMR
Solo
Thor
Thor
Gold IV
LoPyroKing
Thor
Gold IV
Level 154
God Stats
24W - 26L
1,760 SR
Queue Stats
501W - 501L
1,438 MMR
Solo
Chang'e
Chang'e
Silver II
NerfAchilles
Chang'e
Silver II
Level 105
God Stats
5W - 5L
1,467 SR
Queue Stats
15W - 12L
1,453 MMR
Solo
Cerberus
Cerberus
Bronze III
Ossa_Magi_Rex
Cerberus
Bronze III
Level 121
God Stats
7W - 3L
1,500 SR
Queue Stats
230W - 230L
1,453 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,545 SR
1,449 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,500 SR
1,449 MMR
Bacchus
Bacchus
Bronze III
BertranA
Bacchus
Bronze III
Level 125
God Stats
6W - 16L
1,500 SR
Queue Stats
201W - 213L
1,454 MMR
Solo
Agni
Agni
Bronze III
KwS_Botesz
Agni
Bronze III
Level 130
God Stats
17W - 13L
1,500 SR
Queue Stats
83W - 84L
1,454 MMR
Solo
Kali
Kali
Bronze III
Kyuunchun
Kali
Bronze III
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
201W - 212L
1,431 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
PjAY_11
Zhong Kui
Silver I
Level 151
God Stats
4W - 7L
1,500 SR
Queue Stats
371W - 378L
1,408 MMR
Party 1
Izanami
Izanami
Bronze III
Ttimytime7082
Izanami
Bronze III
Level 109
God Stats
5W - 9L
1,500 SR
Queue Stats
236W - 249L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,776
478
525
423
116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 5
6,230
623
8,479
5,776
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 2
6,936
694
4,946
5,085
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
NerfAchilles
Chang'e
10
0 / 0 / 1
5,365
537
2,653
4,039
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Ossa_Magi_Rex
Cerberus
8
1 / 0 / 3
4,822
482
1,714
2,697
1,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SylvanusBastetGilgameshLoki

VS

Bans
CharybdisAchillesMulanArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BertranA
Bacchus
7
0 / 2 / 1
4,809
481
1,746
6,361
3,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
4,671
467
1,261
5,428
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
9
1 / 2 / 0
5,257
526
2,183
6,762
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
PjAY_11
Zhong Kui
9
0 / 2 / 0
5,324
532
1,796
6,483
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
10
0 / 2 / 0
5,360
536
1,156
4,534
1,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
13
Kills
1
1
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BertranA
Bacchus
0
2
1
0.25
W
0
0
2
1
L
0
5
1
0.1
L
Kali
1
2
0
0.5
W
4
1
5
6.5
W
8
0
2
9
W
Chang'e
NerfAchilles
Chang'e
0
0
1
0.5
W
Cerberus
Ossa_Magi_Rex
Cerberus
1
0
3
2.5
L
Zhong Kui
PjAY_11
Zhong Kui
0
2
0
0
L
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
8,142
18,020
Taken
29,568
6,218
Mitigated
12,256
8,327
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BertranA
Bacchus
1,746
185
920
1,450
6,361
3,954
0
935
5,426
7,361
0
W
525
94
17
183
423
116
693
240
183
14,653
0
L
1,261
82
0
373
5,428
1,145
0
721
4,707
17,447
0
L
Kali
2,183
939
0
1,909
6,762
1,781
0
492
6,270
0
20,734
W
8,479
3,443
0
1,618
5,776
1,733
0
1,657
4,119
0
32,049
W
4,946
1,130
0
2,867
5,085
1,563
0
409
4,676
0
32,956
W
Chang'e
NerfAchilles
Chang'e
2,653
126
0
1,995
4,039
1,607
647
1,799
1,950
25,108
0
W
Cerberus
Ossa_Magi_Rex
Cerberus
1,714
99
295
1,352
2,697
1,199
50
408
2,289
11,888
0
L
Zhong Kui
PjAY_11
Zhong Kui
1,796
227
0
3,014
6,483
4,145
0
1,951
4,170
28,490
0
L
Izanami
1,156
270
0
1,347
4,534
1,231
898
359
4,103
0
36,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,129
Gold Earned
25,421
224
Minions Killed
262
0
Camps Cleared
0
972,468
Distance Traveled
922,579
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,809
481
8
1
0
190,720
2
W
Hera
4,776
478
26
3
0
162,832
2
L
Agni
4,671
467
47
5
0
194,591
2
L
Kali
5,257
526
51
5
0
203,995
0
W
Hou Yi
6,230
623
55
6
0
191,637
4
W
Thor
6,936
694
65
7
0
229,725
1
W
Chang'e
5,365
537
55
6
0
186,222
2
W
Cerberus
4,822
482
23
2
0
202,052
2
L
Zhong Kui
5,324
532
68
7
0
155,840
2
L
Izanami
5,360
536
88
9
0
177,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role