Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
KashiiroXBL
Xing Tian
Level 22
God Stats
2W - 0L
1,431 SR
Queue Stats
7W - 2L
1,729 Elo+
Party 1
Artio
Artio
NastasyJinkz
Artio
Level 149
God Stats
8W - 4L
1,927 SR
Queue Stats
22W - 13L
1,894 Elo+
Party 1
Pele
Pele
Velcorian
Pele
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,719 Elo+
Party 3
Team Averages
Level 119
1,572 SR
1,668 Elo+

VS

Team Averages
Level 47
1,579 SR
1,555 Elo+
King Arthur
King Arthur
Achalous
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
DragonStalin
Guan Yu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Bastet
Bastet
Hinguy
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
drattackevan
Janus
Level 26
God Stats
25W - 36L
1,660 SR
Queue Stats
87W - 81L
1,642 Elo+
Party 2
The Morrigan
The Morrigan
gépiscine
The Morrigan
Level 16
God Stats
1W - 2L
1,733 SR
Queue Stats
10W - 12L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 3 / 9
9,356
851
10,726
10,747
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
 
Neith
16
8 / 2 / 13
9,219
838
15,810
7,501
2,590
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
KashiiroXBL
Xing Tian
14
3 / 4 / 15
8,572
779
5,891
16,767
16,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 3 / 19
8,750
795
12,973
16,297
16,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
16
9 / 2 / 9
9,647
877
11,326
16,373
5,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Achalous
King Arthur
12
2 / 10 / 6
7,259
660
6,692
14,931
5,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Guan Yu
DragonStalin
Guan Yu
15
2 / 1 / 8
8,093
736
9,500
15,948
11,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Hinguy
Bastet
13
2 / 7 / 6
7,408
673
10,004
13,589
4,431
15
3 / 5 / 9
8,465
770
12,252
9,529
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
gépiscine
The Morrigan
16
5 / 5 / 6
8,944
813
11,558
9,560
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
49
28
Kills
14
14
Deaths
28
65
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
3
9
3.5
W
Neith
 
Neith
8
2
13
7.25
L
King Arthur
Achalous
King Arthur
2
10
6
0.5
L
Guan Yu
DragonStalin
Guan Yu
2
1
8
6
L
Bastet
Hinguy
Bastet
2
7
6
0.71
W
Xing Tian
KashiiroXBL
Xing Tian
3
4
15
2.63
W
2
3
19
3.83
W
Pele
9
2
9
6.75
L
3
5
9
1.5
L
The Morrigan
gépiscine
The Morrigan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,726
Damage
50,006
67,685
Taken
63,557
44,644
Mitigated
28,391
26,262
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,726
292
3,804
4,910
10,747
3,765
120
3,834
6,779
44,168
0
W
Neith
 
Neith
15,810
7,578
0
808
7,501
2,590
1,738
3,479
3,930
0
35,040
L
King Arthur
Achalous
King Arthur
6,692
977
383
1,167
14,931
5,948
31
6,857
7,690
0
11,373
L
Guan Yu
DragonStalin
Guan Yu
9,500
1,304
3,880
3,422
15,948
11,344
0
5,884
9,694
23
18,563
L
Bastet
Hinguy
Bastet
10,004
2,830
253
1,162
13,589
4,431
126
6,573
6,522
0
19,955
W
Xing Tian
KashiiroXBL
Xing Tian
5,891
683
643
1,742
16,767
16,713
505
4,115
12,344
11,022
0
W
12,973
1,127
3,549
5,884
16,297
16,058
554
6,132
10,021
23,880
0
W
Pele
11,326
2,739
0
4,922
16,373
5,518
2,357
5,447
10,778
0
33,179
L
12,252
759
152
730
9,529
3,175
0
3,945
5,429
34,567
0
L
The Morrigan
gépiscine
The Morrigan
11,558
1,536
0
265
9,560
3,493
78
4,690
4,629
33,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,544
Gold Earned
40,169
205
Minions Killed
166
0
Camps Cleared
0
1,033,434
Distance Traveled
1,040,619
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,356
851
73
7
0
208,225
3
W
Neith
9,219
838
40
4
0
200,730
0
L
King Arthur
7,259
660
7
1
0
187,305
1
L
Guan Yu
8,093
736
26
2
0
235,781
4
L
Bastet
7,408
673
20
2
0
207,047
0
W
Xing Tian
8,572
779
2
0
0
195,537
0
W
Artio
8,750
795
44
4
0
208,119
0
W
Pele
9,647
877
46
4
0
220,823
0
L
Janus
8,465
770
64
6
0
211,398
1
L
The Morrigan
8,944
813
49
4
0
199,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role