Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Roliari666
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,250 Elo+
Solo
Serqet
Serqet
Soxmet
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Cerberus
Cerberus
geertlinde
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
saatje_
Olorun
Level 102
God Stats
2W - 0L
1,310 SR
Queue Stats
68W - 71L
1,593 Elo+
Solo
Team Averages
Level 100
1,462 SR
1,469 Elo+

VS

Team Averages
Level 90
1,500 SR
1,572 Elo+
Chaac
Chaac
Caramella0102
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 243L
1,442 Elo+
Solo
Achilles
Achilles
DaSk77punisher
Achilles
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 85L
1,703 Elo+
Solo
Agni
Agni
Galiledoss
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 194L
1,383 Elo+
Solo
Cupid
Cupid
Laloona
Cupid
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 165L
1,751 Elo+
Solo
Thor
Thor
Realy to Crazy
Thor
Level 104
God Stats
5W - 7L
1,500 SR
Queue Stats
171W - 170L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 10 / 13
11,831
623
14,646
18,131
7,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Roliari666
Merlin
20
5 / 6 / 15
13,883
731
19,067
19,055
8,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Soxmet
Serqet
19
3 / 7 / 15
12,310
648
12,400
18,117
10,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
geertlinde
Cerberus
20
10 / 6 / 16
13,750
724
14,670
26,728
30,586
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
saatje_
Olorun
20
7 / 4 / 16
13,213
695
20,583
22,979
12,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 14
11,653
613
13,423
25,426
22,783
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
20
6 / 8 / 17
12,958
682
18,542
28,346
39,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 2 / 18
13,585
715
29,893
8,945
3,157
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Laloona
Cupid
20
12 / 3 / 14
14,078
741
22,986
12,808
4,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 8 / 12
11,705
616
10,768
20,749
7,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
108
29
Kills
33
33
Deaths
29
75
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
10
13
1.05
L
3
8
14
1.25
L
Achilles
6
8
17
1.81
L
8
2
18
8.5
L
Cupid
Laloona
Cupid
12
3
14
6.33
L
4
8
12
1.25
W
Merlin
Roliari666
Merlin
5
6
15
2.08
W
Serqet
Soxmet
Serqet
3
7
15
1.5
W
Cerberus
geertlinde
Cerberus
10
6
16
3
W
Olorun
saatje_
Olorun
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,366
Damage
95,612
105,010
Taken
96,274
68,927
Mitigated
76,884
44,739
Healing
36,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,646
8,811
2,528
2,820
18,131
7,091
174
4,561
13,230
0
28,948
L
13,423
3,398
1,766
7,902
25,426
22,783
486
17,032
8,244
568
26,429
L
Achilles
18,542
2,946
2,387
7,499
28,346
39,183
464
14,126
13,910
4,003
32,333
L
29,893
1,880
399
1,758
8,945
3,157
635
5,348
3,397
61,876
0
L
Cupid
Laloona
Cupid
22,986
11,605
5,685
1,987
12,808
4,396
1,423
5,656
6,756
0
36,605
L
10,768
515
2,621
4,220
20,749
7,365
0
12,158
8,145
0
19,469
W
Merlin
Roliari666
Merlin
19,067
2,470
1,516
1,668
19,055
8,582
1,578
5,602
12,984
55,751
0
W
Serqet
Soxmet
Serqet
12,400
2,255
2,712
4,618
18,117
10,486
404
5,353
12,577
0
16,477
W
Cerberus
geertlinde
Cerberus
14,670
825
2,523
10,015
26,728
30,586
170
8,244
18,117
33,218
0
W
Olorun
saatje_
Olorun
20,583
10,126
4,679
11,660
22,979
12,182
3,401
8,289
14,433
44,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,987
Gold Earned
63,979
192
Minions Killed
184
0
Camps Cleared
0
1,447,376
Distance Traveled
1,601,460
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,831
623
26
1
0
223,257
0
L
Chaac
11,653
613
41
2
0
329,832
0
L
Achilles
12,958
682
30
2
0
289,113
0
L
Agni
13,585
715
55
3
0
335,544
1
L
Cupid
14,078
741
40
2
0
326,642
0
L
Thor
11,705
616
18
1
0
320,329
1
W
Merlin
13,883
731
72
4
0
299,649
0
W
Serqet
12,310
648
13
1
0
345,786
5
W
Cerberus
13,750
724
37
2
0
304,687
0
W
Olorun
13,213
695
44
2
0
273,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role