Player Matchup

King Arthur
King Arthur
Aharuz
King Arthur
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,807 Elo+
Solo
Yemoja
Yemoja
MoNsTeRaSSaSIN5
Yemoja
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,606 Elo+
Party 1
Thanatos
Thanatos
Samibalawi20
Thanatos
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
42W - 39L
1,538 Elo+
Solo
Charybdis
Charybdis
Tinymuffin1999
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,385 Elo+
Solo
Hou Yi
Hou Yi
mihaiadriancoto
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,721 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,611 Elo+

VS

Team Averages
Level 53
1,460 SR
1,600 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FortifierFF
Ymir
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Tante_Linda
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,481 Elo+
Solo
Olorun
Olorun
TayGhost
Olorun
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 58L
1,809 Elo+
Solo
Agni
Agni
Wammbi
Agni
Level 16
God Stats
2W - 0L
1,298 SR
Queue Stats
5W - 2L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aharuz
King Arthur
15
4 / 3 / 0
8,465
770
11,806
15,805
11,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 7 / 2
6,920
629
2,611
12,447
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Samibalawi20
Thanatos
12
1 / 8 / 1
7,013
638
4,630
10,478
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Tinymuffin1999
Charybdis
13
0 / 5 / 2
7,006
637
1,999
6,886
2,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 7 / 1
6,708
610
3,133
11,868
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
7 / 1 / 14
9,147
832
9,965
7,782
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 1 / 14
8,951
814
5,678
5,876
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
15
3 / 0 / 15
8,707
792
7,730
4,174
1,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
TayGhost
Olorun
15
8 / 1 / 11
9,133
830
15,770
8,409
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Agni
Wammbi
Agni
15
7 / 2 / 12
8,646
786
11,656
5,263
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
5
Kills
30
30
Deaths
5
6
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
14
14
L
King Arthur
Aharuz
King Arthur
4
3
0
1.33
W
5
1
14
12
L
0
7
2
0.14
L
Thanatos
Samibalawi20
Thanatos
1
8
1
0.19
W
Hou Yi
3
0
15
10.5
W
Olorun
TayGhost
Olorun
8
1
11
13.5
L
Charybdis
Tinymuffin1999
Charybdis
0
5
2
0.2
W
Agni
Wammbi
Agni
7
2
12
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,179
Damage
50,799
57,484
Taken
31,504
32,632
Mitigated
15,401
10,544
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,965
2,739
0
1,705
7,782
3,320
736
886
6,817
0
25,144
L
King Arthur
Aharuz
King Arthur
11,806
1,256
0
4,406
15,805
11,515
0
8,098
7,467
36
26,018
W
5,678
1,117
230
1,129
5,876
5,281
99
701
5,059
11,475
0
L
2,611
989
1,900
1,249
12,447
10,437
0
7,134
5,031
4,873
0
L
Thanatos
Samibalawi20
Thanatos
4,630
533
0
2,020
10,478
4,050
0
6,026
4,390
0
8,885
W
Hou Yi
7,730
4,304
0
2,452
4,174
1,369
2,345
221
3,916
0
42,198
W
Olorun
TayGhost
Olorun
15,770
9,465
499
4,643
8,409
3,714
0
670
7,441
31,104
0
L
Charybdis
Tinymuffin1999
Charybdis
1,999
1,003
278
556
6,886
2,747
0
4,283
2,409
0
12,502
W
Agni
Wammbi
Agni
11,656
1,159
0
0
5,263
1,717
279
151
4,789
16,140
0
L
3,133
1,112
0
135
11,868
3,883
0
6,555
5,083
0
10,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,112
Gold Earned
44,584
98
Minions Killed
173
0
Camps Cleared
0
1,007,655
Distance Traveled
1,076,850
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,147
832
44
4
0
229,368
2
L
King Arthur
8,465
770
34
3
0
214,874
0
W
Ymir
8,951
814
13
1
0
221,860
1
L
Yemoja
6,920
629
4
0
0
188,570
3
L
Thanatos
7,013
638
10
1
0
211,429
0
W
Hou Yi
8,707
792
71
6
0
200,054
3
W
Olorun
9,133
830
29
3
0
202,992
3
L
Charybdis
7,006
637
26
2
0
208,203
0
W
Agni
8,646
786
16
1
0
222,576
0
L
Hou Yi
6,708
610
24
2
0
184,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role