Player Matchup

Hercules
Hercules
Gamer-Lozano
Hercules
Level 58
God Stats
2W - 0L
1,242 SR
Queue Stats
32W - 35L
1,389 Elo+
Party 1
Ne Zha
Ne Zha
rio-oro
Ne Zha
Level 69
God Stats
2W - 1L
1,448 SR
Queue Stats
79W - 97L
1,106 Elo+
Solo
Sol
Sol
x_Its_Ghost_x
Sol
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,389 Elo+
Party 1
Team Averages
Level 62
1,397 SR
1,295 Elo+

VS

Team Averages
Level 81
1,519 SR
1,491 Elo+
Hou Yi
Hou Yi
Ayoub_Sheikh
Hou Yi
Level 155
God Stats
1W - 4L
1,765 SR
Queue Stats
43W - 42L
1,500 Elo+
Solo
Bastet
Bastet
DC-The-Sav
Bastet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,473 Elo+
Solo
Cerberus
Cerberus
SeaItieI
Cerberus
Level 48
God Stats
0W - 2L
1,293 SR
Queue Stats
7W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gamer-Lozano
Hercules
14
6 / 3 / 7
10,703
823
10,910
18,379
14,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
rio-oro
Ne Zha
13
5 / 5 / 5
9,858
758
9,359
10,360
3,099
14
3 / 3 / 9
9,591
738
14,433
10,626
2,566
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 1 / 5
8,690
668
3,387
7,248
4,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
DC-The-Sav
Bastet
14
4 / 7 / 4
9,822
756
12,914
17,425
5,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SeaItieI
Cerberus
14
4 / 6 / 6
9,901
762
13,152
20,622
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
14
Kills
11
11
Deaths
14
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
1
5
5.5
L
Bastet
DC-The-Sav
Bastet
4
7
4
0.86
W
Hercules
Gamer-Lozano
Hercules
6
3
7
3.17
L
Cerberus
SeaItieI
Cerberus
4
6
6
1.17
W
Ne Zha
rio-oro
Ne Zha
5
5
5
1.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
29,453
39,365
Taken
45,295
20,060
Mitigated
20,818
16,456
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,387
346
0
500
7,248
4,592
0
2,706
4,542
0
9,319
L
Bastet
DC-The-Sav
Bastet
12,914
2,934
0
2,878
17,425
5,889
0
5,603
11,822
0
35,835
W
Hercules
Gamer-Lozano
Hercules
10,910
2,367
463
7,812
18,379
14,395
253
6,181
11,880
8,715
16,190
L
Cerberus
SeaItieI
Cerberus
13,152
1,391
116
5,331
20,622
10,337
0
9,595
11,027
37,834
0
W
Ne Zha
rio-oro
Ne Zha
9,359
2,262
0
2,251
10,360
3,099
1,050
2,995
7,067
0
26,099
W
14,433
5,419
877
5,053
10,626
2,566
1,942
3,481
6,979
37,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
28,413
121
Minions Killed
137
5
Camps Cleared
5
715,901
Distance Traveled
630,287
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,690
668
12
1
0
178,601
3
L
Bastet
9,822
756
41
3
1
227,479
0
W
Hercules
10,703
823
35
3
1
254,578
0
L
Cerberus
9,901
762
84
6
4
224,207
1
W
Ne Zha
9,858
758
33
3
2
226,153
1
W
Sol
9,591
738
53
4
2
235,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role