Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Ag3Nt G4MBiit x
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,285 Elo+
Solo
Nu Wa
Nu Wa
Oi Zodiac iO
Nu Wa
Level 104
God Stats
3W - 2L
1,703 SR
Queue Stats
98W - 99L
1,532 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,439 Elo+

VS

Team Averages
Level 56
1,474 SR
1,401 Elo+
King Arthur
King Arthur
BigOlDanglin
King Arthur
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,554 Elo+
Party 1
Anubis
Anubis
SavathunBlack
Anubis
Level 103
God Stats
3W - 1L
1,423 SR
Queue Stats
39W - 38L
1,242 Elo+
Solo
Apollo
Apollo
VeKtorK
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 67L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 4 / 1
6,486
649
4,291
11,996
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
11
2 / 4 / 2
6,963
696
5,268
8,622
2,448
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 5 / 1
7,464
746
8,669
6,707
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigOlDanglin
King Arthur
11
2 / 2 / 8
7,744
774
4,749
9,388
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 1 / 8
8,597
860
10,621
7,850
3,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
VeKtorK
Apollo
13
7 / 2 / 5
8,914
891
7,763
6,562
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
13
13
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
1
0.13
L
Jing Wei
2
4
2
0.75
W
King Arthur
BigOlDanglin
King Arthur
2
2
8
3
L
3
5
1
0.7
W
4
1
8
8
W
Apollo
VeKtorK
Apollo
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,228
Damage
23,133
27,325
Taken
23,800
11,309
Mitigated
14,033
1,528
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,291
1,677
0
932
11,996
7,007
0
3,967
7,713
8,835
0
L
Jing Wei
5,268
3,943
0
567
8,622
2,448
0
3,872
4,719
0
19,052
W
King Arthur
BigOlDanglin
King Arthur
4,749
721
233
3,445
9,388
7,698
77
4,432
4,956
0
13,534
L
8,669
2,035
0
29
6,707
1,854
84
2,910
3,612
28,182
0
W
10,621
581
0
5,084
7,850
3,534
470
5,343
2,507
44,252
0
W
Apollo
VeKtorK
Apollo
7,763
3,695
0
827
6,562
2,801
1,485
3,510
3,052
0
23,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,913
Gold Earned
25,255
82
Minions Killed
120
2
Camps Cleared
8
516,742
Distance Traveled
566,415
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,486
649
5
1
0
170,508
1
L
Jing Wei
6,963
696
32
3
2
175,683
1
W
King Arthur
7,744
774
19
2
2
198,213
1
L
Nu Wa
7,464
746
45
5
0
170,551
1
W
Anubis
8,597
860
66
7
3
188,530
1
W
Apollo
8,914
891
35
4
3
179,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role