Player Matchup

Hel
Hel
LePsychopathe95
Hel
Level 85
God Stats
5W - 10L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Solo
Medusa
Medusa
TICKLETHYSAC
Medusa
Level 80
God Stats
0W - 2L
1,301 SR
Queue Stats
36W - 45L
1,386 Elo+
Solo
Olorun
Olorun
TrafalgarLaw602
Olorun
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 104L
1,500 Elo+
Solo
Ymir
Ymir
VS69MV
Ymir
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 7L
1,184 Elo+
Solo
Heimdallr
Heimdallr
Ynnel_lol
Heimdallr
Level 41
God Stats
4W - 7L
1,568 SR
Queue Stats
8W - 16L
1,481 Elo+
Solo
Team Averages
Level 79
1,431 SR
1,410 Elo+

VS

Team Averages
Level 54
1,605 SR
1,528 Elo+
Tyr
Tyr
DOKKUGAMER
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,470 Elo+
Party 1
Hel
Hel
MUÑAÑA
Hel
Level 51
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 32L
1,470 Elo+
Party 1
Medusa
Medusa
adrianlokito98
Medusa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 28L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fa13bio
Cu Chulainn
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 12L
1,578 Elo+
Solo
Bastet
Bastet
omisws
Bastet
Level 80
God Stats
8W - 0L
2,024 SR
Queue Stats
459W - 511L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
9,340
467
10,999
17,113
5,003
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
14
9 / 5 / 3
9,946
497
10,756
13,379
4,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
5,451
273
0
0
0
Ymir
VS69MV
Ymir
15
2 / 4 / 4
9,758
488
8,838
19,865
14,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Ynnel_lol
Heimdallr
12
1 / 12 / 0
7,948
397
9,046
15,150
4,267
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
9,991
500
9,744
17,747
13,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
13 / 3 / 7
12,202
610
15,650
12,186
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 6 / 6
10,556
528
11,748
16,695
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
fa13bio
Cu Chulainn
15
1 / 5 / 7
9,469
473
5,635
15,860
13,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
omisws
Bastet
19
7 / 2 / 4
11,919
596
8,062
13,765
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
18
Kills
28
28
Deaths
21
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
L
6
7
3
1.07
W
13
3
7
5.5
L
Medusa
9
5
3
2.1
L
0
0
0
0
L
Ymir
VS69MV
Ymir
2
4
4
1
L
Heimdallr
Ynnel_lol
Heimdallr
1
12
0
0.08
W
5
6
6
1.33
W
Cu Chulainn
fa13bio
Cu Chulainn
1
5
7
0.9
W
Bastet
omisws
Bastet
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,639
Damage
50,839
65,507
Taken
76,253
27,980
Mitigated
42,036
22,109
Healing
25,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,744
806
0
4,468
17,747
13,677
129
6,906
10,841
0
46,436
L
10,999
888
4,949
6,578
17,113
5,003
760
4,018
12,993
48,908
0
W
15,650
1,379
930
4,314
12,186
4,104
0
4,921
7,265
62,914
0
L
Medusa
10,756
6,674
0
3,242
13,379
4,562
2,649
2,163
11,158
0
50,552
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
VS69MV
Ymir
8,838
1,468
1,310
5,566
19,865
14,148
259
5,210
14,430
58,422
0
L
Heimdallr
Ynnel_lol
Heimdallr
9,046
2,474
0
464
15,150
4,267
1,188
4,056
10,700
0
40,104
W
11,748
3,817
0
5,863
16,695
5,615
446
6,162
10,533
0
62,234
W
Cu Chulainn
fa13bio
Cu Chulainn
5,635
1,003
0
2,153
15,860
13,740
1,186
4,109
11,751
7,007
29,929
W
Bastet
omisws
Bastet
8,062
1,664
0
7,534
13,765
4,900
0
2,959
10,500
0
94,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,443
Gold Earned
54,137
322
Minions Killed
478
0
Camps Cleared
0
1,211,506
Distance Traveled
2,076,642
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,991
500
88
4
0
418,625
1
L
Hel
9,340
467
72
4
0
336,566
0
W
Hel
12,202
610
105
5
0
399,733
1
L
Medusa
9,946
497
80
4
0
240,129
5
L
Olorun
5,451
273
0
0
0
0
0
L
Ymir
9,758
488
105
5
0
335,082
3
L
Heimdallr
7,948
397
65
3
0
299,729
4
W
Medusa
10,556
528
77
4
0
375,696
0
W
Cu Chulainn
9,469
473
47
2
0
433,712
0
W
Bastet
11,919
596
161
8
0
448,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role