Player Matchup

Nemesis
Nemesis
DrDarkMetter
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
DxD_Lucilfer
Loki
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ares
Ares
TwerkinOnYoGrave
Ares
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
143W - 152L
1,289 Elo+
Solo
Chang'e
Chang'e
ayumi_trd
Chang'e
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 54L
1,308 Elo+
Solo
Izanami
Izanami
x__Miisha
Izanami
Level 86
God Stats
16W - 22L
1,259 SR
Queue Stats
36W - 44L
1,426 Elo+
Solo
Team Averages
Level 78
1,452 SR
1,405 Elo+

VS

Team Averages
Level 66
1,463 SR
1,584 Elo+
Ne Zha
Ne Zha
NoT_clover3
Ne Zha
Level 38
God Stats
7W - 9L
1,261 SR
Queue Stats
32W - 36L
1,351 Elo+
Solo
Agni
Agni
SydoNant_r
Agni
Level 75
God Stats
2W - 1L
1,473 SR
Queue Stats
180W - 167L
1,565 Elo+
Solo
Medusa
Medusa
T0x1qu3-
Medusa
Level 64
God Stats
20W - 11L
1,580 SR
Queue Stats
82W - 85L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
ThatOneOmega
Zhong Kui
Level 118
God Stats
3W - 6L
1,500 SR
Queue Stats
415W - 393L
1,830 Elo+
Solo
Odin
Odin
ttv_DasDado
Odin
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 107L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DrDarkMetter
Nemesis
15
2 / 7 / 6
9,161
436
6,511
17,788
5,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
4 / 5 / 6
10,081
480
10,738
14,943
5,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 6 / 5
9,179
437
8,118
21,476
21,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
ayumi_trd
Chang'e
19
7 / 1 / 2
11,354
541
7,683
14,526
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
x__Miisha
Izanami
18
5 / 9 / 5
11,553
550
13,566
17,815
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 5 / 9
10,864
517
10,746
18,272
7,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 7 / 5
10,691
509
12,030
13,572
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
T0x1qu3-
Medusa
19
13 / 3 / 5
11,880
566
20,365
16,288
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
ThatOneOmega
Zhong Kui
17
3 / 3 / 5
11,281
537
10,833
14,080
18,051
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 14
11,407
543
9,960
16,141
19,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
66
19
Kills
28
28
Deaths
19
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DrDarkMetter
Nemesis
2
7
6
0.71
L
4
5
6
1.4
W
Ne Zha
3
5
9
1.5
W
3
7
5
0.79
W
Medusa
T0x1qu3-
Medusa
13
3
5
5.17
W
Zhong Kui
ThatOneOmega
Zhong Kui
3
3
5
1.83
L
1
6
5
0.58
L
Chang'e
ayumi_trd
Chang'e
7
1
2
8
W
6
1
14
13
L
Izanami
x__Miisha
Izanami
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,616
Damage
63,934
86,548
Taken
78,353
41,863
Mitigated
54,230
26,577
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DrDarkMetter
Nemesis
6,511
2,653
102
7,735
17,788
5,465
57
3,777
14,011
0
46,168
L
10,738
3,206
0
2,723
14,943
5,025
1,090
7,119
7,824
0
51,871
W
Ne Zha
10,746
3,897
0
3,626
18,272
7,164
406
2,097
16,041
0
75,102
W
12,030
553
0
2,440
13,572
4,437
1,105
4,317
9,121
72,915
0
W
Medusa
T0x1qu3-
Medusa
20,365
10,373
0
5,705
16,288
5,412
1,705
3,325
12,957
0
85,130
W
Zhong Kui
ThatOneOmega
Zhong Kui
10,833
1,364
0
6,130
14,080
18,051
4,038
1,720
12,306
78,717
0
L
8,118
159
394
3,320
21,476
21,159
202
4,523
16,953
35,876
0
L
Chang'e
ayumi_trd
Chang'e
7,683
147
706
7,596
14,526
5,548
0
8,005
6,521
68,281
0
W
9,960
2,171
0
4,130
16,141
19,166
682
3,872
12,127
8,700
34,445
L
Izanami
x__Miisha
Izanami
13,566
8,732
0
4,001
17,815
4,666
935
2,190
15,625
0
80,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,328
Gold Earned
56,123
503
Minions Killed
557
0
Camps Cleared
0
1,870,663
Distance Traveled
1,872,265
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,161
436
77
4
0
437,627
5
L
Loki
10,081
480
87
4
0
377,304
2
W
Ne Zha
10,864
517
111
5
0
408,182
4
W
Agni
10,691
509
109
5
0
326,739
5
W
Medusa
11,880
566
117
6
0
384,133
0
W
Zhong Kui
11,281
537
166
8
0
343,450
0
L
Ares
9,179
437
59
3
0
338,702
6
L
Chang'e
11,354
541
133
6
0
385,551
4
W
Odin
11,407
543
54
3
0
409,761
2
L
Izanami
11,553
550
147
7
0
331,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role