Player Matchup

Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Daisano_Gandalf
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Bellona
Bellona
DarKnight_P1
Bellona
Level 77
God Stats
22W - 7L
1,298 SR
Queue Stats
846W - 644L
1,177 Elo+
Solo
Ao Kuang
Ao Kuang
Dr_Alvan
Ao Kuang
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 81L
1,936 Elo+
Solo
Medusa
Medusa
l_CatS_l
Medusa
Level 50
God Stats
3W - 5L
1,248 SR
Queue Stats
327W - 320L
1,565 Elo+
Party 1
Team Averages
Level 90
1,409 SR
1,536 Elo+

VS

Team Averages
Level 92
1,430 SR
1,394 Elo+
Bacchus
Bacchus
KrauSer21
Bacchus
Level 90
God Stats
3W - 7L
1,322 SR
Queue Stats
306W - 365L
1,242 Elo+
Solo
Kali
Kali
Rpaul06
Kali
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 109L
1,874 Elo+
Solo
Poseidon
Poseidon
Samidas55
Poseidon
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 188L
1,250 Elo+
Party 2
Neith
Neith
l-Exp3rt--
Neith
Level 88
God Stats
5W - 6L
1,329 SR
Queue Stats
152W - 172L
1,104 Elo+
Solo
Tyr
Tyr
oulala R6
Tyr
Level 97
God Stats
7W - 11L
1,500 SR
Queue Stats
241W - 253L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 0 / 1
5,854
585
2,451
4,601
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 4
6,439
644
2,900
4,189
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
DarKnight_P1
Bellona
12
1 / 0 / 0
6,560
656
3,169
5,673
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Dr_Alvan
Ao Kuang
10
5 / 3 / 0
6,584
658
4,655
8,478
2,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
l_CatS_l
Medusa
10
1 / 1 / 1
5,386
539
1,662
4,381
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KrauSer21
Bacchus
9
0 / 1 / 1
5,393
539
1,074
3,934
1,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Rpaul06
Kali
10
2 / 1 / 2
5,929
593
3,271
8,819
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Samidas55
Poseidon
10
2 / 4 / 0
5,856
586
3,454
4,966
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
0 / 2 / 0
4,929
493
1,427
2,724
660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
0 / 1 / 1
6,666
667
2,911
6,123
5,169
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
4
5
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
1
2.5
W
0
1
4
2
W
Bellona
DarKnight_P1
Bellona
1
0
0
1
W
Ao Kuang
Dr_Alvan
Ao Kuang
5
3
0
1.67
L
Bacchus
KrauSer21
Bacchus
0
1
1
0.5
L
Kali
Rpaul06
Kali
2
1
2
3
L
Poseidon
Samidas55
Poseidon
2
4
0
0.5
L
Neith
0
2
0
0
W
Medusa
l_CatS_l
Medusa
1
1
1
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,837
Damage
12,137
27,322
Taken
26,566
12,201
Mitigated
12,356
10,211
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,451
657
340
1,901
4,601
2,256
0
1,103
3,468
0
14,010
W
2,900
432
0
1,300
4,189
1,252
0
1,380
2,613
33,383
0
W
Bellona
DarKnight_P1
Bellona
3,169
1,408
0
3,266
5,673
4,810
0
0
5,673
0
43,012
W
Ao Kuang
Dr_Alvan
Ao Kuang
4,655
1,183
0
2,549
8,478
2,624
0
1,354
7,004
35,227
1,862
L
Bacchus
KrauSer21
Bacchus
1,074
124
0
855
3,934
1,699
0
118
3,816
13,490
0
L
Kali
Rpaul06
Kali
3,271
1,468
0
1,674
8,819
3,248
0
2,524
6,155
0
33,697
L
Poseidon
Samidas55
Poseidon
3,454
604
0
840
4,966
1,580
0
3,016
1,722
26,628
0
L
Neith
1,427
542
0
332
2,724
660
0
1,111
1,613
0
24,962
W
Medusa
l_CatS_l
Medusa
1,662
510
154
701
4,381
1,259
0
345
4,036
0
20,549
L
2,911
362
0
2,285
6,123
5,169
0
193
5,930
0
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
28,773
304
Minions Killed
314
0
Camps Cleared
0
1,048,644
Distance Traveled
1,052,102
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,854
585
24
2
0
220,327
0
W
Raijin
6,439
644
74
7
0
186,192
2
W
Bellona
6,560
656
92
9
0
225,600
4
W
Ao Kuang
6,584
658
65
7
0
215,099
1
L
Bacchus
5,393
539
34
3
0
212,909
2
L
Kali
5,929
593
62
6
0
243,424
1
L
Poseidon
5,856
586
66
7
0
199,227
4
L
Neith
4,929
493
40
4
0
183,581
2
W
Medusa
5,386
539
49
5
0
201,426
3
L
Tyr
6,666
667
112
11
0
212,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role