Player Matchup

Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MuLian0828
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,248 Elo+
Solo
Merlin
Merlin
PakMe
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,282 Elo+
Solo
Tyr
Tyr
hamidreza7999
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
tanaka0makoto
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,142 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,335 Elo+

VS

Team Averages
Level 13
1,453 SR
1,474 Elo+
Ao Kuang
Ao Kuang
DemonicChipmunk
Ao Kuang
Level 14
God Stats
1W - 3L
1,267 SR
Queue Stats
8W - 8L
1,555 Elo+
Solo
Thor
Thor
Rng claps2793
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Solo
Arachne
Arachne
UxLala
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
fabman4444
Neith
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
kulerok
Baba Yaga
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 58L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 5 / 2
6,693
837
8,647
6,830
2,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
MuLian0828
Sylvanus
10
0 / 1 / 0
5,271
659
715
2,804
2,444
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
PakMe
Merlin
12
1 / 6 / 0
6,090
761
2,248
6,851
2,528
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 0
5,264
658
2,241
14,002
8,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 6 / 2
5,929
741
1,141
7,047
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
5 / 2 / 5
7,450
931
5,974
6,155
2,364
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 1 / 9
6,126
766
1,132
2,743
902
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
UxLala
Arachne
13
7 / 2 / 6
7,229
904
6,950
6,911
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
14
5 / 0 / 5
7,601
950
6,797
3,431
1,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
kulerok
Baba Yaga
14
6 / 0 / 3
7,428
929
4,568
3,201
1,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
5
Kills
23
25
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
2
0.8
W
Ao Kuang
5
2
5
3.75
L
Sylvanus
MuLian0828
Sylvanus
0
1
0
0
L
Merlin
PakMe
Merlin
1
6
0
0.17
W
0
1
9
4.5
W
Arachne
UxLala
Arachne
7
2
6
5
W
Neith
5
0
5
7.5
L
0
7
0
0
W
Baba Yaga
kulerok
Baba Yaga
6
0
3
7.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,992
Damage
25,421
37,534
Taken
22,441
18,413
Mitigated
8,521
4,152
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,647
3,850
0
600
6,830
2,446
512
2,564
4,266
0
18,255
W
Ao Kuang
5,974
1,646
0
2,528
6,155
2,364
1,929
1,585
4,570
20,115
0
L
Sylvanus
MuLian0828
Sylvanus
715
481
392
249
2,804
2,444
30
147
2,657
6,044
0
L
Merlin
PakMe
Merlin
2,248
528
0
250
6,851
2,528
160
5,126
1,725
12,637
0
W
1,132
697
0
0
2,743
902
0
493
2,250
0
2,434
W
Arachne
UxLala
Arachne
6,950
4,956
21
1,973
6,911
2,638
0
694
6,217
0
12,265
W
Neith
6,797
3,117
165
925
3,431
1,377
1,465
794
2,637
0
25,039
L
2,241
905
490
1,964
14,002
8,747
157
1,624
12,378
0
6,257
W
Baba Yaga
kulerok
Baba Yaga
4,568
1,109
434
1,027
3,201
1,240
809
538
2,663
25,605
0
L
1,141
893
0
207
7,047
2,248
0
1,081
5,966
3,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
35,834
83
Minions Killed
157
0
Camps Cleared
0
579,984
Distance Traveled
717,300
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,693
837
25
3
0
98,361
0
W
Ao Kuang
7,450
931
38
5
0
156,730
0
L
Sylvanus
5,271
659
16
2
0
85,631
1
L
Merlin
6,090
761
27
3
0
123,541
1
W
Thor
6,126
766
6
1
0
112,807
0
W
Arachne
7,229
904
16
2
0
152,893
2
W
Neith
7,601
950
47
6
0
140,918
0
L
Tyr
5,264
658
8
1
0
156,918
4
W
Baba Yaga
7,428
929
50
6
0
153,952
1
L
Olorun
5,929
741
7
1
0
115,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role