Player Matchup

Ganesha
Ganesha
EarlyB
Ganesha
Level 128
God Stats
15W - 9L
1,282 SR
Queue Stats
158W - 135L
1,714 Elo+
Party 2
Gilgamesh
Gilgamesh
Golfboy96
Gilgamesh
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 10L
1,714 Elo+
Party 2
Kukulkan
Kukulkan
ToyaFreak
Kukulkan
Level 63
God Stats
27W - 14L
1,778 SR
Queue Stats
284W - 282L
1,891 Elo+
Party 2
Cernunnos
Cernunnos
saru5394
Cernunnos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,680 Elo+
Solo
Medusa
Medusa
skilled-jet3
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,444 Elo+
Solo
Team Averages
Level 58
1,512 SR
1,689 Elo+

VS

Team Averages
Level 24
1,537 SR
1,561 Elo+
Olorun
Olorun
Daarro
Olorun
Level 16
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 3L
1,805 Elo+
Party 1
Tiamat
Tiamat
JayPhii
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,500 Elo+
Solo
Rama
Rama
Torres23f
Rama
Level 44
God Stats
0W - 2L
1,273 SR
Queue Stats
20W - 22L
1,169 Elo+
Solo
Awilix
Awilix
Vexare99
Awilix
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,654 Elo+
Party 1
Poseidon
Poseidon
theklil
Poseidon
Level 20
God Stats
2W - 1L
1,695 SR
Queue Stats
3W - 5L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EarlyB
Ganesha
20
1 / 0 / 24
13,218
826
11,251
21,980
25,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
Golfboy96
Gilgamesh
20
17 / 1 / 15
14,806
925
14,749
18,636
12,040
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
ToyaFreak
Kukulkan
20
13 / 0 / 14
14,543
909
25,649
10,599
4,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
saru5394
Cernunnos
20
10 / 4 / 9
13,212
826
19,417
15,919
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
20
3 / 1 / 6
12,546
784
6,207
11,039
5,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Daarro
Olorun
17
2 / 9 / 0
10,842
678
6,870
18,046
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
JayPhii
Tiamat
17
1 / 10 / 2
10,277
642
18,955
17,854
9,740
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
18
2 / 7 / 3
10,639
665
16,942
16,163
5,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Vexare99
Awilix
16
0 / 12 / 4
9,752
610
3,684
19,064
6,591
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
theklil
Poseidon
17
1 / 6 / 2
10,346
647
8,944
16,016
6,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
17
44
Kills
6
6
Deaths
44
68
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
Daarro
Olorun
2
9
0
0.22
W
Ganesha
EarlyB
Ganesha
1
0
24
13
W
Gilgamesh
Golfboy96
Gilgamesh
17
1
15
24.5
L
Tiamat
JayPhii
Tiamat
1
10
2
0.2
L
Rama
2
7
3
0.5
W
Kukulkan
ToyaFreak
Kukulkan
13
0
14
20
L
Awilix
Vexare99
Awilix
0
12
4
0.17
W
Cernunnos
saru5394
Cernunnos
10
4
9
3.63
W
Medusa
3
1
6
6
L
Poseidon
theklil
Poseidon
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,273
Damage
55,395
78,173
Taken
87,143
55,514
Mitigated
34,576
30,373
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Daarro
Olorun
6,870
3,653
1,039
3,738
18,046
5,975
616
8,657
9,341
34,696
0
W
Ganesha
EarlyB
Ganesha
11,251
552
1,022
8,717
21,980
25,970
836
7,615
14,365
50,430
0
W
Gilgamesh
Golfboy96
Gilgamesh
14,749
3,131
2,533
5,076
18,636
12,040
336
9,199
9,437
3,545
24,043
L
Tiamat
JayPhii
Tiamat
18,955
1,101
0
692
17,854
9,740
0
8,146
9,655
37,127
0
L
Rama
16,942
9,457
0
1,295
16,163
5,464
0
4,363
11,744
0
53,801
W
Kukulkan
ToyaFreak
Kukulkan
25,649
1,793
0
3,525
10,599
4,737
2,612
6,039
4,560
95,451
0
L
Awilix
Vexare99
Awilix
3,684
1,072
112
819
19,064
6,591
0
7,991
10,989
0
27,642
W
Cernunnos
saru5394
Cernunnos
19,417
8,878
0
4,752
15,919
7,059
3,497
9,424
6,495
0
49,771
W
Medusa
6,207
3,263
0
4,748
11,039
5,708
3,323
2,492
8,547
0
48,738
L
Poseidon
theklil
Poseidon
8,944
1,222
0
2,242
16,016
6,806
0
8,631
7,245
42,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,325
Gold Earned
51,856
388
Minions Killed
257
0
Camps Cleared
0
1,709,341
Distance Traveled
1,332,689
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,842
678
59
4
0
261,363
1
W
Ganesha
13,218
826
34
2
0
359,630
0
W
Gilgamesh
14,806
925
25
2
0
409,980
1
L
Tiamat
10,277
642
40
3
0
259,918
0
L
Rama
10,639
665
59
4
0
262,311
0
W
Kukulkan
14,543
909
132
8
0
333,934
1
L
Awilix
9,752
610
39
2
0
302,776
0
W
Cernunnos
13,212
826
85
5
0
302,184
1
W
Medusa
12,546
784
112
7
0
303,613
0
L
Poseidon
10,346
647
60
4
0
246,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role