Player Matchup

Guan Yu
Guan Yu
Dog18brand
Guan Yu
Level 34
God Stats
5W - 9L
1,282 SR
Queue Stats
10W - 14L
1,426 Elo+
Solo
Sol
Sol
HarounTaziief
Sol
Level 140
God Stats
0W - 2L
1,297 SR
Queue Stats
13W - 14L
1,610 Elo+
Party 2
Mercury
Mercury
Hash ReturnZ
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 2
Hou Yi
Hou Yi
RAGINGxCODER
Hou Yi
Level 38
God Stats
3W - 4L
1,500 SR
Queue Stats
110W - 137L
1,592 Elo+
Solo
Bellona
Bellona
Totor eltoro
Bellona
Level 146
God Stats
5W - 4L
1,482 SR
Queue Stats
46W - 61L
1,407 Elo+
Party 2
Team Averages
Level 77
1,412 SR
1,453 Elo+

VS

Team Averages
Level 79
1,572 SR
1,546 Elo+
Cerberus
Cerberus
AlwaysTeaTime_
Cerberus
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
304W - 293L
1,837 Elo+
Party 1
Ra
Ra
DDL_WOLF
Ra
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
127W - 161L
1,431 Elo+
Solo
Susano
Susano
WOLF2563
Susano
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 161L
1,238 Elo+
Solo
Danzaburou
Danzaburou
ZikerB06
Danzaburou
Level 40
God Stats
2W - 0L
1,709 SR
Queue Stats
208W - 200L
1,389 Elo+
Solo
Amaterasu
Amaterasu
ltheslumpgodl
Amaterasu
Level 81
God Stats
7W - 10L
1,652 SR
Queue Stats
312W - 296L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dog18brand
Guan Yu
3
0 / 2 / 0
3,325
416
1,536
2,720
744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 0
4,899
612
3,205
3,754
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Hash ReturnZ
Mercury
6
0 / 1 / 1
4,177
522
934
4,208
1,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hou Yi
7
0 / 1 / 0
4,104
513
2,251
4,735
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Totor eltoro
Bellona
9
0 / 1 / 0
5,102
638
4,583
4,887
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 0 / 1
5,024
628
2,483
5,431
2,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 1
5,177
647
1,750
3,702
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
WOLF2563
Susano
8
2 / 1 / 1
4,786
598
2,073
4,622
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ZikerB06
Danzaburou
8
1 / 0 / 1
4,530
566
2,958
3,546
689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
ltheslumpgodl
Amaterasu
9
1 / 0 / 0
5,238
655
2,096
6,497
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
1
1.5
W
2
0
1
2.5
L
Guan Yu
Dog18brand
Guan Yu
0
2
0
0
L
1
2
0
0.5
L
Mercury
Hash ReturnZ
Mercury
0
1
1
0.5
L
Hou Yi
0
1
0
0
L
Bellona
Totor eltoro
Bellona
0
1
0
0
W
Susano
WOLF2563
Susano
2
1
1
2.5
W
Danzaburou
ZikerB06
Danzaburou
1
0
1
1.5
W
Amaterasu
ltheslumpgodl
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
11,360
20,304
Taken
23,798
7,168
Mitigated
9,177
6,588
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
2,483
442
77
3,031
5,431
2,137
0
0
5,346
13,590
0
W
1,750
228
132
2,483
3,702
1,152
242
2,087
1,615
25,673
0
L
Guan Yu
Dog18brand
Guan Yu
1,536
501
264
835
2,720
744
0
768
1,952
0
4,773
L
3,205
1,186
0
1,378
3,754
1,296
0
1,015
2,739
24,489
3,393
L
Mercury
Hash ReturnZ
Mercury
934
352
0
589
4,208
1,046
0
941
3,267
0
17,592
L
Hou Yi
2,251
888
0
1,496
4,735
913
0
1,509
3,226
0
17,242
L
Bellona
Totor eltoro
Bellona
4,583
2,389
0
2,026
4,887
3,169
0
0
4,887
0
30,399
W
Susano
WOLF2563
Susano
2,073
339
0
2,091
4,622
1,276
0
748
3,874
0
18,317
W
Danzaburou
ZikerB06
Danzaburou
2,958
1,687
205
2,147
3,546
689
488
0
3,489
0
26,333
W
Amaterasu
ltheslumpgodl
Amaterasu
2,096
1,158
0
4,211
6,497
3,923
0
0
6,497
0
28,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,607
Gold Earned
24,755
216
Minions Killed
237
0
Camps Cleared
0
717,272
Distance Traveled
815,667
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,024
628
24
3
0
162,509
1
W
Ra
5,177
647
53
7
0
154,964
0
L
Guan Yu
3,325
416
10
1
0
84,107
0
L
Sol
4,899
612
47
6
0
146,442
2
L
Mercury
4,177
522
38
5
0
172,743
2
L
Hou Yi
4,104
513
44
6
0
152,336
3
L
Bellona
5,102
638
77
10
0
161,644
0
W
Susano
4,786
598
45
6
0
174,190
2
W
Danzaburou
4,530
566
44
6
0
144,715
4
W
Amaterasu
5,238
655
71
9
0
179,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role