Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ArchangelZ21
Ah Muzen Cab
Level 116
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 13L
1,729 Elo+
Solo
Hun Batz
Hun Batz
Staivros
Hun Batz
Level 148
God Stats
4W - 10L
1,285 SR
Queue Stats
659W - 697L
1,339 Elo+
Solo
Danzaburou
Danzaburou
sidthesloth100
Danzaburou
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,493 Elo+
Solo
Terra
Terra
шалунписюн
Terra
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
447W - 299L
1,743 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,561 Elo+

VS

Team Averages
Level 133
1,497 SR
1,585 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Crenx
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,781 Elo+
Solo
Chronos
Chronos
MegadriveXX
Chronos
Level 157
God Stats
5W - 4L
1,486 SR
Queue Stats
310W - 305L
1,577 Elo+
Solo
Chang'e
Chang'e
ciaroVit
Chang'e
Level 148
God Stats
7W - 3L
1,500 SR
Queue Stats
650W - 684L
1,303 Elo+
Solo
Charybdis
Charybdis
ruuseLL
Charybdis
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 103L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 5 / 3
8,800
629
10,832
10,842
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ArchangelZ21
Ah Muzen Cab
16
0 / 2 / 4
9,189
656
10,553
10,451
5,036
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Staivros
Hun Batz
16
3 / 4 / 4
9,699
693
12,936
7,695
3,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
sidthesloth100
Danzaburou
14
2 / 6 / 3
9,376
670
8,195
13,884
6,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 6
9,333
667
8,216
15,635
19,924
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 2 / 10
9,621
687
9,326
17,056
20,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Crenx
Thor
16
7 / 3 / 9
10,052
718
14,298
13,447
8,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
MegadriveXX
Chronos
19
5 / 1 / 10
11,031
788
11,058
13,754
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ciaroVit
Chang'e
17
5 / 1 / 9
10,406
743
6,997
9,793
4,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
ruuseLL
Charybdis
17
2 / 2 / 14
10,238
731
11,005
11,523
5,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
9
Kills
21
21
Deaths
9
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
3
0.7
W
Cabrakan
 
Cabrakan
2
2
10
3.5
L
Ah Muzen Cab
ArchangelZ21
Ah Muzen Cab
0
2
4
1
W
Thor
Crenx
Thor
7
3
9
3.83
W
Chronos
MegadriveXX
Chronos
5
1
10
10
L
Hun Batz
Staivros
Hun Batz
3
4
4
1.25
W
Chang'e
ciaroVit
Chang'e
5
1
9
9.5
W
Charybdis
ruuseLL
Charybdis
2
2
14
4.5
L
Danzaburou
sidthesloth100
Danzaburou
2
6
3
0.58
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,732
Damage
52,684
58,507
Taken
65,573
39,319
Mitigated
45,870
20,914
Healing
30,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,832
443
1,136
1,587
10,842
4,975
0
5,377
5,143
17,561
0
W
Cabrakan
 
Cabrakan
9,326
621
181
1,113
17,056
20,568
420
4,987
12,069
16,614
0
L
Ah Muzen Cab
ArchangelZ21
Ah Muzen Cab
10,553
2,147
599
2,969
10,451
5,036
892
4,070
6,030
0
31,769
W
Thor
Crenx
Thor
14,298
2,376
625
1,001
13,447
8,019
298
4,099
9,348
0
14,771
W
Chronos
MegadriveXX
Chronos
11,058
1,486
3,547
1,187
13,754
7,109
1,725
4,674
9,080
31,497
0
L
Hun Batz
Staivros
Hun Batz
12,936
2,114
89
68
7,695
3,368
780
2,409
5,066
0
25,277
W
Chang'e
ciaroVit
Chang'e
6,997
593
17,300
4,281
9,793
4,578
1,040
1,876
7,917
22,117
0
W
Charybdis
ruuseLL
Charybdis
11,005
2,539
812
883
11,523
5,596
1,937
3,412
8,111
0
37,550
L
Danzaburou
sidthesloth100
Danzaburou
8,195
3,496
995
2,942
13,884
6,016
462
6,726
6,745
0
26,821
L
8,216
612
5,697
4,832
15,635
19,924
103
7,987
7,345
13,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
51,348
131
Minions Killed
185
0
Camps Cleared
0
1,062,658
Distance Traveled
1,209,653
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,800
629
27
2
0
210,022
4
W
Cabrakan
9,621
687
17
1
0
231,954
2
L
Ah Muzen Cab
9,189
656
43
3
0
236,624
0
W
Thor
10,052
718
8
1
0
236,972
0
W
Chronos
11,031
788
59
4
0
272,426
3
L
Hun Batz
9,699
693
28
2
0
175,922
0
W
Chang'e
10,406
743
36
3
0
250,942
4
W
Charybdis
10,238
731
65
5
0
217,359
5
L
Danzaburou
9,376
670
28
2
0
220,083
5
L
Terra
9,333
667
5
0
0
220,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role