Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AmoLasChinas
Chiron
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 39L
1,640 Elo+
Party 1
Nu Wa
Nu Wa
BeuNAZRAEL
Nu Wa
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
305W - 215L
1,688 Elo+
Party 1
Zhong Kui
Zhong Kui
ShinyDragoon365
Zhong Kui
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 25L
1,500 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,566 Elo+

VS

Team Averages
Level 103
1,500 SR
1,583 Elo+
Chiron
Chiron
BlazedBeleth
Chiron
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,306 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I RAGIN CAJUN I
Ah Muzen Cab
Level 117
God Stats
14W - 7L
1,500 SR
Queue Stats
330W - 370L
1,745 Elo+
Solo
Jing Wei
Jing Wei
XwXJosefXwXw
Jing Wei
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 123L
1,605 Elo+
Solo
Chaac
Chaac
export_elite
Chaac
Level 124
God Stats
4W - 6L
1,500 SR
Queue Stats
452W - 457L
1,597 Elo+
Solo
Ah Puch
Ah Puch
shankpana
Ah Puch
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
61W - 60L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
6 / 3 / 12
9,520
865
10,087
20,516
24,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
 
Scylla
16
3 / 2 / 17
9,405
855
8,611
7,627
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
15
5 / 1 / 12
9,316
847
7,684
8,737
4,239
Nu Wa
15
7 / 3 / 11
9,173
834
16,041
8,319
3,745
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ShinyDragoon365
Zhong Kui
14
2 / 3 / 11
8,630
785
8,683
10,915
13,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
0 / 4 / 8
7,341
667
5,403
8,859
2,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Ah Muzen Cab
I RAGIN CAJUN I
Ah Muzen Cab
16
5 / 3 / 7
9,294
845
12,587
13,360
4,344
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
XwXJosefXwXw
Jing Wei
13
2 / 6 / 4
7,311
665
5,431
9,603
2,668
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 5 / 9
8,218
747
7,407
13,670
15,703
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
shankpana
Ah Puch
15
4 / 5 / 7
9,041
822
9,772
9,354
2,761
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
23
Kills
12
12
Deaths
23
63
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
3
12
4
W
Scylla
 
Scylla
3
2
17
5.75
W
Chiron
5
1
12
11
W
Nu Wa
7
3
11
4.17
L
Chiron
0
4
8
1
L
Ah Muzen Cab
I RAGIN CAJUN I
Ah Muzen Cab
5
3
7
2.83
W
Zhong Kui
ShinyDragoon365
Zhong Kui
2
3
11
2.5
L
Jing Wei
XwXJosefXwXw
Jing Wei
2
6
4
0.67
L
1
5
9
1.1
L
Ah Puch
shankpana
Ah Puch
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,106
Damage
40,600
56,114
Taken
54,846
48,669
Mitigated
27,939
23,912
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,087
1,147
981
8,082
20,516
24,075
629
3,159
17,357
0
19,393
W
Scylla
 
Scylla
8,611
572
871
946
7,627
3,367
774
1,091
6,536
26,641
0
W
Chiron
7,684
2,685
4,532
2,830
8,737
4,239
1,084
1,732
7,005
0
15,553
W
Nu Wa
16,041
2,721
1,603
1,288
8,319
3,745
2,033
971
7,348
24,705
0
L
Chiron
5,403
1,033
989
1,996
8,859
2,463
0
5,295
3,482
0
14,187
L
Ah Muzen Cab
I RAGIN CAJUN I
Ah Muzen Cab
12,587
3,869
140
4,183
13,360
4,344
0
8,933
4,294
0
27,968
W
Zhong Kui
ShinyDragoon365
Zhong Kui
8,683
169
0
2,779
10,915
13,243
744
2,819
8,096
15,720
0
L
Jing Wei
XwXJosefXwXw
Jing Wei
5,431
3,763
259
988
9,603
2,668
0
5,510
4,001
0
9,115
L
7,407
305
1,426
3,926
13,670
15,703
18
7,330
6,075
0
21,910
L
Ah Puch
shankpana
Ah Puch
9,772
62
944
2,440
9,354
2,761
0
6,267
2,923
22,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,044
Gold Earned
41,205
141
Minions Killed
123
0
Camps Cleared
0
997,392
Distance Traveled
1,007,185
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,520
865
20
2
0
212,185
0
W
Scylla
9,405
855
54
5
0
197,867
1
W
Chiron
9,316
847
24
2
0
221,701
4
W
Nu Wa
9,173
834
17
2
0
171,021
0
L
Chiron
7,341
667
17
2
0
214,018
1
L
Ah Muzen Cab
9,294
845
30
3
0
200,406
0
W
Zhong Kui
8,630
785
26
2
0
194,618
0
L
Jing Wei
7,311
665
4
0
0
213,978
3
L
Chaac
8,218
747
31
3
0
188,601
2
L
Ah Puch
9,041
822
41
4
0
190,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role