Player Matchup

Neith
Neith
Lloren17
Neith
Level 10
God Stats
1W - 2L
1,130 SR
Queue Stats
2W - 2L
1,016 Elo+
Party 1
Gilgamesh
Gilgamesh
Ropcho
Gilgamesh
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,016 Elo+
Party 1
Baron Samedi
Baron Samedi
hadrianvp
Baron Samedi
Level 28
God Stats
1W - 2L
1,270 SR
Queue Stats
6W - 7L
1,016 Elo+
Party 1
Team Averages
Level 45
1,300 SR
1,016 Elo+

VS

Team Averages
Level 42
1,437 SR
1,457 Elo+
Nemesis
Nemesis
 
Nemesis
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JekaKtoTut
Baron Samedi
Level 68
God Stats
2W - 1L
1,310 SR
Queue Stats
51W - 76L
1,372 Elo+
Solo
Agni
Agni
TM-moreiba
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lloren17
Neith
15
14 / 0 / 11
9,861
986
13,843
4,424
1,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Ropcho
Gilgamesh
12
3 / 2 / 19
8,036
804
5,444
12,099
6,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
hadrianvp
Baron Samedi
13
8 / 1 / 14
8,750
875
5,720
5,815
2,451
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 6 / 2
6,287
629
3,309
10,037
2,831
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
JekaKtoTut
Baron Samedi
11
2 / 8 / 0
7,151
715
3,538
10,510
4,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 11 / 1
5,719
572
4,905
9,190
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
5
25
Kills
2
3
Deaths
25
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
2
0.17
L
Baron Samedi
JekaKtoTut
Baron Samedi
2
8
0
0.25
W
Neith
Lloren17
Neith
14
0
11
19.5
W
Gilgamesh
Ropcho
Gilgamesh
3
2
19
6.25
L
0
11
1
0.05
W
Baron Samedi
hadrianvp
Baron Samedi
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,007
Damage
11,752
22,338
Taken
29,737
10,558
Mitigated
9,606
8,593
Healing
2,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,309
916
0
606
10,037
2,831
0
2,145
7,892
0
10,115
L
Baron Samedi
JekaKtoTut
Baron Samedi
3,538
531
846
1,010
10,510
4,831
0
2,286
8,224
12,175
0
W
Neith
Lloren17
Neith
13,843
7,173
793
2,026
4,424
1,488
1,748
2,679
1,745
0
40,751
W
Gilgamesh
Ropcho
Gilgamesh
5,444
1,326
0
3,240
12,099
6,619
158
4,007
8,092
0
22,341
L
4,905
784
0
0
9,190
1,944
0
1,293
7,897
14,083
0
W
Baron Samedi
hadrianvp
Baron Samedi
5,720
160
884
1,650
5,815
2,451
694
2,588
3,227
21,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
19,157
124
Minions Killed
53
8
Camps Cleared
1
536,994
Distance Traveled
414,935
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,287
629
18
2
0
157,328
0
L
Baron Samedi
7,151
715
17
2
1
132,493
4
W
Neith
9,861
986
65
7
3
176,085
0
W
Gilgamesh
8,036
804
20
2
3
184,805
0
L
Agni
5,719
572
18
2
0
125,114
0
W
Baron Samedi
8,750
875
39
4
2
176,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role