Player Matchup

Vamana
Vamana
DiscoPoolo
Vamana
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 29L
1,327 Elo+
Solo
Discordia
Discordia
Iwaldi
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,515 Elo+
Party 1
Agni
Agni
Lord_DToro
Agni
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Norillo
Charybdis
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 73L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
scarwarrior87
Jormungandr
Level 146
God Stats
16W - 19L
1,759 SR
Queue Stats
70W - 63L
1,443 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,460 Elo+

VS

Team Averages
Level 53
1,507 SR
1,535 Elo+
Ares
Ares
Brunokus
Ares
Level 46
God Stats
8W - 7L
1,881 SR
Queue Stats
26W - 13L
1,984 Elo+
Solo
Tyr
Tyr
Hallgeirh
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,500 Elo+
Solo
Ah Puch
Ah Puch
J2G x Amaze x
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,668 Elo+
Solo
Thor
Thor
TigerShar
Thor
Level 5
God Stats
0W - 3L
1,153 SR
Queue Stats
0W - 3L
1,068 Elo+
Solo
Rama
Rama
VariableWool454
Rama
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 155L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DiscoPoolo
Vamana
16
9 / 0 / 12
9,945
995
10,278
12,965
8,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Iwaldi
Discordia
16
9 / 1 / 19
9,315
932
10,879
6,071
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 16
9,024
902
11,791
9,621
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Norillo
Charybdis
18
14 / 1 / 9
10,312
1,031
13,861
7,210
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
scarwarrior87
Jormungandr
15
1 / 2 / 22
8,382
838
7,092
11,683
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 6 / 1
8,524
852
5,833
17,136
16,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 9 / 0
6,879
688
3,491
13,100
5,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
15
4 / 6 / 1
8,345
835
13,769
11,530
5,114
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
0 / 10 / 1
6,728
673
1,090
10,467
3,388
15
0 / 6 / 5
7,889
789
4,604
10,705
4,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
16
37
Kills
8
8
Deaths
37
78
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
4
6
1
0.75
W
Vamana
DiscoPoolo
Vamana
9
0
12
15
L
0
9
0
0
W
Discordia
Iwaldi
Discordia
9
1
19
18.5
L
Ah Puch
4
6
1
0.75
W
4
4
16
3
W
Charybdis
Norillo
Charybdis
14
1
9
18.5
L
Thor
0
10
1
0.05
L
0
6
5
0.42
W
Jormungandr
scarwarrior87
Jormungandr
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,901
Damage
28,787
47,550
Taken
62,938
27,111
Mitigated
34,834
13,752
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,833
113
220
2,538
17,136
16,281
0
7,248
9,633
11,295
0
W
Vamana
DiscoPoolo
Vamana
10,278
6,412
1,301
5,134
12,965
8,641
363
6,323
6,642
0
26,023
L
3,491
631
33
1,924
13,100
5,985
215
6,214
6,772
0
16,594
W
Discordia
Iwaldi
Discordia
10,879
923
0
1,192
6,071
2,089
1,393
2,332
3,739
24,852
0
L
Ah Puch
13,769
400
396
1,567
11,530
5,114
192
5,576
5,718
28,166
0
W
11,791
1,069
200
1,293
9,621
3,581
596
2,996
6,625
31,976
0
W
Charybdis
Norillo
Charybdis
13,861
6,571
0
2,188
7,210
2,520
4,049
1,890
4,120
0
44,411
L
Thor
1,090
263
0
0
10,467
3,388
0
4,015
6,292
0
5,311
L
4,604
2,965
0
1,636
10,705
4,066
0
5,727
4,761
0
19,624
W
Jormungandr
scarwarrior87
Jormungandr
7,092
1,524
0
2,444
11,683
10,280
472
6,061
5,622
18,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
38,365
216
Minions Killed
123
0
Camps Cleared
0
1,142,127
Distance Traveled
831,158
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,524
852
5
1
0
201,565
0
W
Vamana
9,945
995
37
4
0
235,375
0
L
Tyr
6,879
688
32
3
0
161,123
0
W
Discordia
9,315
932
39
4
0
245,217
2
L
Ah Puch
8,345
835
45
5
0
181,678
0
W
Agni
9,024
902
47
5
0
220,986
1
W
Charybdis
10,312
1,031
69
7
0
216,905
3
L
Thor
6,728
673
7
1
0
129,799
0
L
Rama
7,889
789
34
3
0
156,993
0
W
Jormungandr
8,382
838
24
2
0
223,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role