Player Matchup

Rama
Rama
BabyZyloz
Rama
Level 59
God Stats
2W - 2L
1,820 SR
Queue Stats
1,548W - 1,310L
1,385 Elo+
Party 1
Raijin
Raijin
Huzlip
Raijin
Level 157
God Stats
9W - 14L
1,421 SR
Queue Stats
167W - 101L
1,700 Elo+
Party 1
Kuzenbo
Kuzenbo
StormLance85
Kuzenbo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Bakasura
Bakasura
TheBossCarter
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,265 Elo+
Party 1
Odin
Odin
zachjjj
Odin
Level 117
God Stats
5W - 14L
1,461 SR
Queue Stats
58W - 84L
1,467 Elo+
Party 1
Team Averages
Level 110
1,540 SR
1,463 Elo+

VS

Team Averages
Level 128
1,517 SR
1,627 Elo+
Cliodhna
Cliodhna
CANUCK IT UP
Cliodhna
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
612W - 641L
1,402 Elo+
Solo
Eset
Eset
FearRonan
Eset
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 40L
1,839 Elo+
Party 2
Nox
Nox
dubisthund_
Nox
Level 88
God Stats
17W - 15L
1,568 SR
Queue Stats
18W - 17L
1,548 Elo+
Solo
Hachiman
Hachiman
iitzWubbz
Hachiman
Level 144
God Stats
2W - 4L
1,269 SR
Queue Stats
185W - 210L
1,505 Elo+
Solo
Hou Yi
Hou Yi
kiwiemauri
Hou Yi
Level 146
God Stats
5W - 1L
1,749 SR
Queue Stats
25W - 18L
1,839 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 7 / 7
11,224
1,122
9,550
13,109
4,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Huzlip
Raijin
17
5 / 3 / 5
12,374
1,237
17,523
9,088
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
StormLance85
Kuzenbo
17
2 / 0 / 8
10,703
1,070
6,946
8,572
12,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
TheBossCarter
Bakasura
17
0 / 8 / 7
10,578
1,058
4,400
15,181
6,194
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
zachjjj
Odin
17
2 / 7 / 7
10,664
1,066
8,728
13,000
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

184

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CANUCK IT UP
Cliodhna
18
9 / 4 / 10
12,248
1,225
17,500
13,126
5,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
18
1 / 3 / 18
11,635
1,164
11,625
9,822
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 13
11,056
1,106
7,417
9,366
7,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
iitzWubbz
Hachiman
18
3 / 1 / 16
11,861
1,186
8,676
7,173
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
kiwiemauri
Hou Yi
17
9 / 1 / 8
12,054
1,205
9,728
9,330
3,312
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
90
12
Kills
25
25
Deaths
12
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Rama
3
7
7
0.93
W
Cliodhna
CANUCK IT UP
Cliodhna
9
4
10
3.5
W
Eset
1
3
18
3.33
L
Raijin
Huzlip
Raijin
5
3
5
2.5
L
Kuzenbo
StormLance85
Kuzenbo
2
0
8
6
L
Bakasura
TheBossCarter
Bakasura
0
8
7
0.44
W
3
3
13
3.17
W
Hachiman
iitzWubbz
Hachiman
3
1
16
11
W
Hou Yi
kiwiemauri
Hou Yi
9
1
8
13
L
Odin
zachjjj
Odin
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,147
Damage
54,946
58,950
Taken
48,817
31,544
Mitigated
22,306
3,662
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,550
5,700
0
522
13,109
4,254
0
3,932
8,965
0
28,073
W
Cliodhna
CANUCK IT UP
Cliodhna
17,500
3,991
12
1,135
13,126
5,027
0
4,601
8,196
0
32,245
W
Eset
11,625
261
1,036
1,881
9,822
3,396
0
6,618
3,001
36,680
0
L
Raijin
Huzlip
Raijin
17,523
748
0
425
9,088
3,097
0
2,689
6,345
65,445
0
L
Kuzenbo
StormLance85
Kuzenbo
6,946
3,060
63
662
8,572
12,496
0
2,353
6,088
14,500
0
L
Bakasura
TheBossCarter
Bakasura
4,400
3,317
0
1,022
15,181
6,194
0
3,719
11,352
0
9,599
W
7,417
139
630
359
9,366
7,646
0
5,129
3,994
17,296
0
W
Hachiman
iitzWubbz
Hachiman
8,676
4,246
0
94
7,173
2,925
0
3,087
3,906
0
33,736
W
Hou Yi
kiwiemauri
Hou Yi
9,728
4,312
0
1,142
9,330
3,312
0
4,226
4,704
0
25,455
L
Odin
zachjjj
Odin
8,728
2,278
679
289
13,000
5,503
0
5,676
7,158
0
16,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,543
Gold Earned
58,854
204
Minions Killed
216
7
Camps Cleared
11
972,173
Distance Traveled
974,093
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,224
1,122
39
4
0
161,702
0
W
Cliodhna
12,248
1,225
21
2
4
200,669
0
W
Eset
11,635
1,164
78
8
2
196,357
2
L
Raijin
12,374
1,237
109
11
2
178,197
3
L
Kuzenbo
10,703
1,070
14
1
0
224,209
0
L
Bakasura
10,578
1,058
25
3
2
207,857
0
W
Nox
11,056
1,106
30
3
1
193,165
0
W
Hachiman
11,861
1,186
41
4
4
192,473
2
W
Hou Yi
12,054
1,205
46
5
0
191,429
0
L
Odin
10,664
1,066
17
2
3
200,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role