Player Matchup

Ratatoskr
Ratatoskr
JoeFredrick
Ratatoskr
Level 120
God Stats
11W - 2L
1,832 SR
Queue Stats
60W - 50L
1,599 Elo+
Party 2
Olorun
Olorun
KidEpic7
Olorun
Level 109
God Stats
23W - 18L
1,578 SR
Queue Stats
73W - 66L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
MrBIGD6969 EH
Zhong Kui
Level 4
God Stats
0W - 6L
1,260 SR
Queue Stats
1W - 9L
1,238 Elo+
Solo
Ares
Ares
Phinz4life85
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,424 Elo+
Solo
Arachne
Arachne
TypeBeaNegative
Arachne
Level 28
God Stats
4W - 5L
1,661 SR
Queue Stats
60W - 65L
1,486 Elo+
Party 2
Team Averages
Level 55
1,566 SR
1,451 Elo+

VS

Team Averages
Level 111
1,457 SR
1,456 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Akula 0826
King Arthur
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
136W - 141L
1,283 Elo+
Party 3
Ne Zha
Ne Zha
CrazyCrackerJ22
Ne Zha
Level 109
God Stats
3W - 3L
1,285 SR
Queue Stats
127W - 139L
1,403 Elo+
Party 3
Anubis
Anubis
DSinfinity429
Anubis
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
356W - 321L
1,596 Elo+
Party 1
Hun Batz
Hun Batz
Matafeosyt
Hun Batz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JoeFredrick
Ratatoskr
15
5 / 6 / 4
9,436
786
8,161
11,616
3,823
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
KidEpic7
Olorun
16
3 / 7 / 8
8,563
714
21,247
21,644
7,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
MrBIGD6969 EH
Zhong Kui
13
0 / 10 / 4
7,693
641
5,248
13,484
5,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 10 / 6
8,738
728
4,020
19,099
18,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 5
8,782
732
7,923
10,573
3,617
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
12 / 2 / 14
10,635
886
15,666
11,174
4,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Akula 0826
King Arthur
17
10 / 1 / 18
10,470
873
11,619
18,595
19,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 3 / 19
10,218
852
12,516
14,190
7,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 3 / 18
9,908
826
15,016
10,828
5,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Matafeosyt
Hun Batz
16
3 / 5 / 15
9,264
772
9,439
10,006
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
119
14
Kills
35
35
Deaths
14
27
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
2
14
9.5
W
King Arthur
Akula 0826
King Arthur
10
1
18
19
W
4
3
19
4.5
W
6
3
18
5
L
Ratatoskr
JoeFredrick
Ratatoskr
5
6
4
1.17
L
Olorun
KidEpic7
Olorun
3
7
8
1
W
Hun Batz
Matafeosyt
Hun Batz
3
5
15
2.1
L
Zhong Kui
MrBIGD6969 EH
Zhong Kui
0
10
4
0.2
L
2
10
6
0.5
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,599
Damage
64,256
76,416
Taken
64,793
38,795
Mitigated
43,229
15,530
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,666
6,012
842
1,458
11,174
4,660
3,564
4,665
6,509
0
38,332
W
King Arthur
Akula 0826
King Arthur
11,619
1,122
68
5,341
18,595
19,368
236
8,775
9,820
0
24,213
W
12,516
4,999
676
3,781
14,190
7,444
1,020
5,258
8,932
0
35,955
W
15,016
787
201
5,129
10,828
5,672
759
6,207
4,621
47,120
0
L
Ratatoskr
JoeFredrick
Ratatoskr
8,161
2,883
0
469
11,616
3,823
330
1,482
10,134
0
23,109
L
Olorun
KidEpic7
Olorun
21,247
10,937
730
10,078
21,644
7,257
1,336
5,162
16,482
44,820
0
W
Hun Batz
Matafeosyt
Hun Batz
9,439
2,248
0
164
10,006
6,085
517
5,610
4,396
0
27,479
L
Zhong Kui
MrBIGD6969 EH
Zhong Kui
5,248
1,996
201
1,139
13,484
5,414
344
3,543
9,941
11,914
0
L
4,020
735
0
504
19,099
18,684
135
2,972
16,127
11,677
0
L
7,923
6,305
0
2,409
10,573
3,617
308
1,857
8,716
0
12,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,212
Gold Earned
50,495
119
Minions Killed
250
0
Camps Cleared
0
1,037,553
Distance Traveled
1,220,298
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,635
886
52
4
0
243,782
2
W
King Arthur
10,470
873
42
4
0
256,610
0
W
Ne Zha
10,218
852
51
4
0
270,203
4
W
Anubis
9,908
826
63
5
0
224,372
2
L
Ratatoskr
9,436
786
38
3
0
237,519
1
L
Olorun
8,563
714
40
3
0
183,672
0
W
Hun Batz
9,264
772
42
4
0
225,331
0
L
Zhong Kui
7,693
641
22
2
0
151,090
4
L
Ares
8,738
728
6
1
0
189,002
2
L
Arachne
8,782
732
13
1
0
276,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role