Player Matchup

Baron Samedi
Baron Samedi
BOSTONZEDJ-987
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,266 Elo+
Party 1
Erlang Shen
Erlang Shen
Dans2hi
Erlang Shen
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,192 Elo+
Solo
Neith
Neith
ODyXaem
Neith
Level 21
God Stats
4W - 7L
1,364 SR
Queue Stats
7W - 14L
1,354 Elo+
Solo
Hades
Hades
TAHITIAN98730
Hades
Level 23
God Stats
0W - 4L
1,272 SR
Queue Stats
1W - 7L
1,167 Elo+
Party 1
Bacchus
Bacchus
eskeleton22
Bacchus
Level 17
God Stats
1W - 1L
1,517 SR
Queue Stats
6W - 11L
1,397 Elo+
Solo
Team Averages
Level 24
1,430 SR
1,275 Elo+

VS

Team Averages
Level 60
1,560 SR
1,503 Elo+
Charybdis
Charybdis
Taco_Pothead8
Charybdis
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
dothestankyleg
Nu Wa
Level 47
God Stats
7W - 6L
1,612 SR
Queue Stats
164W - 238L
1,652 Elo+
Party 2
Tiamat
Tiamat
francisquillo31
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,247 Elo+
Solo
Khepri
Khepri
itzthiccboi
Khepri
Level 58
God Stats
2W - 5L
1,690 SR
Queue Stats
98W - 144L
1,614 Elo+
Party 2
Danzaburou
Danzaburou
supersayin199
Danzaburou
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 22L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOSTONZEDJ-987
Baron Samedi
15
0 / 8 / 7
9,041
646
5,340
15,313
5,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Dans2hi
Erlang Shen
15
1 / 4 / 3
8,688
621
4,736
15,311
9,205
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
ODyXaem
Neith
13
1 / 2 / 1
8,151
582
4,199
4,066
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 6 / 3
11,071
791
18,114
18,231
8,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
eskeleton22
Bacchus
17
3 / 4 / 4
9,656
690
10,482
15,698
18,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Taco_Pothead8
Charybdis
16
3 / 2 / 10
10,346
739
5,043
8,848
2,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 1 / 15
10,970
784
19,774
6,132
2,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 3 / 13
9,759
697
7,624
13,758
9,308
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
16
2 / 3 / 19
10,718
766
7,781
13,561
14,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
supersayin199
Danzaburou
18
12 / 1 / 9
12,395
885
15,506
11,109
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
10
Kills
24
24
Deaths
10
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BOSTONZEDJ-987
Baron Samedi
0
8
7
0.44
L
Erlang Shen
Dans2hi
Erlang Shen
1
4
3
0.63
L
Neith
ODyXaem
Neith
1
2
1
0.75
L
5
6
3
1.08
W
Charybdis
Taco_Pothead8
Charybdis
3
2
10
4
W
6
1
15
13.5
L
Bacchus
eskeleton22
Bacchus
3
4
4
1.25
W
1
3
13
2.5
W
Khepri
2
3
19
3.83
W
Danzaburou
supersayin199
Danzaburou
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,871
Damage
55,728
68,619
Taken
53,408
43,037
Mitigated
33,944
14,021
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BOSTONZEDJ-987
Baron Samedi
5,340
1,048
2,013
1,875
15,313
5,259
0
8,791
6,522
27,177
0
L
Erlang Shen
Dans2hi
Erlang Shen
4,736
1,600
0
1,651
15,311
9,205
0
8,150
7,161
0
18,563
L
Neith
ODyXaem
Neith
4,199
1,548
0
921
4,066
1,312
0
1,203
2,863
0
8,042
L
18,114
665
1,344
5,472
18,231
8,609
0
8,958
9,273
54,029
0
W
Charybdis
Taco_Pothead8
Charybdis
5,043
3,146
0
0
8,848
2,946
3,661
5,499
3,349
0
22,635
W
19,774
6,574
1,656
2,191
6,132
2,621
1,796
4,532
1,600
39,777
0
L
Bacchus
eskeleton22
Bacchus
10,482
1,529
328
417
15,698
18,652
0
8,077
7,621
26,478
0
W
7,624
2,552
1,752
3,842
13,758
9,308
866
9,593
4,165
15,189
0
W
Khepri
7,781
1,460
1,863
1,665
13,561
14,244
772
8,511
5,050
14,522
0
W
Danzaburou
supersayin199
Danzaburou
15,506
8,423
0
5,057
11,109
4,825
4,983
5,801
5,308
0
46,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
54,188
186
Minions Killed
174
0
Camps Cleared
0
1,062,415
Distance Traveled
1,316,622
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,041
646
40
3
0
216,897
0
L
Erlang Shen
8,688
621
27
2
0
261,554
0
L
Neith
8,151
582
11
1
0
81,475
0
L
Hades
11,071
791
79
6
0
256,122
0
W
Charybdis
10,346
739
40
3
0
216,761
0
W
Nu Wa
10,970
784
44
3
0
261,413
1
L
Bacchus
9,656
690
29
2
0
246,367
2
W
Tiamat
9,759
697
16
1
0
280,191
3
W
Khepri
10,718
766
10
1
0
275,780
2
W
Danzaburou
12,395
885
64
5
0
282,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role