Player Matchup

Aphrodite
Aphrodite
Aros Fortune
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
KRZYaznPRIDE111
Erlang Shen
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,352 Elo+
Party 1
Bellona
Bellona
LUCIFER6356
Bellona
Level 156
God Stats
3W - 0L
1,285 SR
Queue Stats
16W - 13L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
SpankMePLZ7195
Cernunnos
Level 146
God Stats
4W - 2L
1,735 SR
Queue Stats
80W - 76L
1,801 Elo+
Party 1
Zeus
Zeus
mrbear35
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 135
1,504 SR
1,519 Elo+

VS

Team Averages
Level 47
1,493 SR
1,387 Elo+
Chaac
Chaac
DefaultName7
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
Jequim
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
MarbleTunic1935
Susano
Level 87
God Stats
239W - 252L
1,256 SR
Queue Stats
405W - 441L
1,227 Elo+
Solo
Hercules
Hercules
son_goku90001
Hercules
Level 67
God Stats
3W - 2L
1,710 SR
Queue Stats
227W - 230L
1,429 Elo+
Solo
Bakasura
Bakasura
theghost133
Bakasura
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aros Fortune
Aphrodite
14
3 / 1 / 6
8,023
802
6,234
6,119
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
KRZYaznPRIDE111
Erlang Shen
15
4 / 1 / 6
8,286
829
7,529
8,886
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
LUCIFER6356
Bellona
15
3 / 2 / 9
8,667
867
9,160
6,563
9,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
SpankMePLZ7195
Cernunnos
16
4 / 0 / 9
9,095
910
10,947
4,626
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
15
4 / 0 / 4
8,408
841
9,683
3,641
1,833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,042
704
7,409
12,152
10,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Jequim
Arachne
12
0 / 5 / 0
6,338
634
1,640
7,910
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 2
7,114
711
5,488
8,107
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
son_goku90001
Hercules
13
1 / 2 / 3
7,015
702
4,659
12,935
9,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
theghost133
Bakasura
12
0 / 4 / 1
6,601
660
1,773
9,678
3,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
18
Kills
4
4
Deaths
18
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aros Fortune
Aphrodite
3
1
6
6
L
1
3
2
0.67
L
Arachne
Jequim
Arachne
0
5
0
0
W
Erlang Shen
KRZYaznPRIDE111
Erlang Shen
4
1
6
7
W
Bellona
LUCIFER6356
Bellona
3
2
9
3.75
L
2
4
2
0.75
W
Cernunnos
SpankMePLZ7195
Cernunnos
4
0
9
8.5
W
Zeus
4
0
4
6
L
Hercules
son_goku90001
Hercules
1
2
3
1.25
L
Bakasura
theghost133
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
20,969
29,835
Taken
50,782
23,098
Mitigated
29,098
15,828
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aros Fortune
Aphrodite
6,234
896
3,784
4,124
6,119
5,689
878
501
5,438
19,936
0
L
7,409
378
243
3,299
12,152
10,043
0
5,822
6,330
3,683
17,014
L
Arachne
Jequim
Arachne
1,640
1,230
0
618
7,910
2,781
0
1,701
6,209
0
7,301
W
Erlang Shen
KRZYaznPRIDE111
Erlang Shen
7,529
3,255
752
2,723
8,886
4,763
2,593
411
8,143
0
21,158
W
Bellona
LUCIFER6356
Bellona
9,160
3,051
172
745
6,563
9,009
1,296
657
5,540
0
32,161
L
5,488
598
58
817
8,107
3,200
0
2,291
5,816
0
13,487
W
Cernunnos
SpankMePLZ7195
Cernunnos
10,947
6,214
0
2,998
4,626
1,804
2,238
24
4,565
0
37,749
W
Zeus
9,683
1,289
25
505
3,641
1,833
743
26
3,576
34,791
0
L
Hercules
son_goku90001
Hercules
4,659
452
244
5,339
12,935
9,586
0
4,679
8,256
0
15,277
L
Bakasura
theghost133
Bakasura
1,773
1,120
0
996
9,678
3,488
0
1,424
8,254
0
9,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
34,110
241
Minions Killed
121
0
Camps Cleared
0
1,104,986
Distance Traveled
968,531
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,023
802
34
3
0
229,162
1
L
Chaac
7,042
704
30
3
0
218,028
1
L
Arachne
6,338
634
17
2
0
142,763
0
W
Erlang Shen
8,286
829
21
2
0
228,625
3
W
Bellona
8,667
867
55
6
0
235,059
2
L
Susano
7,114
711
18
2
0
202,364
1
W
Cernunnos
9,095
910
77
8
0
210,655
3
W
Zeus
8,408
841
54
5
0
201,485
0
L
Hercules
7,015
702
31
3
0
200,414
0
L
Bakasura
6,601
660
25
3
0
204,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role