Player Matchup

Vamana
Vamana
DoubleG32
Vamana
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 42L
2,013 Elo+
Party 1
Baron Samedi
Baron Samedi
Llevron
Baron Samedi
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 37L
2,013 Elo+
Party 1
Chaac
Chaac
winknit
Chaac
Level 52
God Stats
5W - 3L
1,472 SR
Queue Stats
163W - 131L
2,058 Elo+
Party 1
Team Averages
Level 94
1,491 SR
2,028 Elo+

VS

Team Averages
Level 133
1,457 SR
1,683 Elo+
Scylla
Scylla
BlueEyedHela
Scylla
Level 123
God Stats
2W - 2L
1,285 SR
Queue Stats
58W - 50L
1,566 Elo+
Party 2
Ullr
Ullr
Scursønä
Ullr
Level 117
God Stats
12W - 6L
1,533 SR
Queue Stats
54W - 23L
1,709 Elo+
Solo
Artio
Artio
VxntageKnife
Artio
Level 159
God Stats
1W - 0L
1,553 SR
Queue Stats
197W - 74L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DoubleG32
Vamana
11
3 / 5 / 1
7,813
651
9,018
17,495
13,283
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Llevron
Baron Samedi
12
1 / 6 / 4
7,934
661
12,070
11,046
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
winknit
Chaac
12
2 / 5 / 3
8,085
674
8,852
15,298
12,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 3 / 5
8,680
723
11,636
9,023
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
11 / 2 / 1
10,232
853
18,987
11,719
4,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 2 / 9
8,408
701
5,652
19,023
19,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
16
16
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
3
5
2.5
L
Vamana
DoubleG32
Vamana
3
5
1
0.7
L
Baron Samedi
Llevron
Baron Samedi
1
6
4
0.5
W
11
2
1
5.75
W
0
2
9
2.25
L
Chaac
winknit
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
36,275
43,839
Taken
39,765
30,515
Mitigated
27,279
10,821
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,636
1,812
0
1,792
9,023
2,964
0
3,231
5,576
24,265
0
L
Vamana
DoubleG32
Vamana
9,018
4,544
0
4,563
17,495
13,283
225
5,865
11,424
0
21,052
L
Baron Samedi
Llevron
Baron Samedi
12,070
464
595
2,738
11,046
4,782
0
3,581
7,349
38,292
0
W
18,987
8,943
0
143
11,719
4,531
118
1,991
9,562
0
45,103
W
5,652
1,091
1,095
7,907
19,023
19,784
0
6,263
12,308
14,078
0
L
Chaac
winknit
Chaac
8,852
1,289
209
2,716
15,298
12,450
0
7,824
7,056
455
22,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
27,320
127
Minions Killed
110
8
Camps Cleared
4
631,297
Distance Traveled
700,974
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,680
723
40
3
3
216,806
3
L
Vamana
7,813
651
27
2
3
221,238
4
L
Baron Samedi
7,934
661
75
6
3
191,040
0
W
Ullr
10,232
853
57
5
1
267,174
0
W
Artio
8,408
701
13
1
0
216,994
0
L
Chaac
8,085
674
25
2
2
219,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role