Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Amazeroth66
Agni
Level 43
God Stats
1W - 1L
1,282 SR
Queue Stats
2W - 2L
1,323 Elo+
Solo
Neith
Neith
Taser
Neith
Level 117
God Stats
9W - 3L
1,715 SR
Queue Stats
182W - 161L
1,603 Elo+
Party 2
Set
Set
Vorderkopf
Set
Level 46
God Stats
2W - 1L
1,389 SR
Queue Stats
25W - 19L
1,502 Elo+
Solo
Poseidon
Poseidon
Ziwilliukas
Poseidon
Level 23
God Stats
5W - 6L
1,629 SR
Queue Stats
174W - 157L
1,584 Elo+
Party 2
Team Averages
Level 55
1,503 SR
1,503 Elo+

VS

Team Averages
Level 39
1,467 SR
1,429 Elo+
Anubis
Anubis
Franzypatanzy
Anubis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
HawkCF
Ymir
Level 49
God Stats
5W - 8L
1,333 SR
Queue Stats
39W - 44L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
Kayser132
Heimdallr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,232 Elo+
Solo
Agni
Agni
itsjustie
Agni
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,630 Elo+
Party 1
Kali
Kali
sømbrelune
Kali
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 101L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 4 / 13
8,354
1,193
4,962
9,277
7,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 12
8,635
1,234
8,208
4,436
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Taser
Neith
15
5 / 1 / 12
9,453
1,350
7,720
4,643
1,581
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 9
9,570
1,367
8,269
5,486
1,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Poseidon
Ziwilliukas
Poseidon
14
3 / 2 / 7
8,755
1,251
4,609
4,693
1,260
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

305

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,044
1,006
539
1,861
694
Ymir
HawkCF
Ymir
14
3 / 1 / 5
9,070
1,296
3,556
5,493
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Kayser132
Heimdallr
14
0 / 6 / 7
8,338
1,191
5,844
8,501
3,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
14
2 / 5 / 5
8,854
1,265
8,307
7,800
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
6 / 6 / 4
10,104
1,443
7,201
11,794
4,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
20
Kills
11
11
Deaths
20
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
13
2.13
W
2
2
12
4
L
0
2
2
0.5
L
Ymir
HawkCF
Ymir
3
1
5
5.5
L
Heimdallr
Kayser132
Heimdallr
0
6
7
0.58
W
Neith
Taser
Neith
5
1
12
11
W
8
2
9
6.25
W
Poseidon
Ziwilliukas
Poseidon
3
2
7
3.25
L
Agni
2
5
5
0.9
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
25,447
28,535
Taken
35,449
13,186
Mitigated
17,254
3,418
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,962
617
0
0
9,277
7,589
0
3,606
5,671
3,173
4,619
W
8,208
884
0
211
4,436
1,146
0
1,348
3,088
21,900
0
L
539
38
0
0
1,861
694
0
240
1,621
3,255
0
L
Ymir
HawkCF
Ymir
3,556
376
0
410
5,493
5,228
0
2,859
2,634
15,319
0
L
Heimdallr
Kayser132
Heimdallr
5,844
2,695
0
686
8,501
3,772
0
2,896
5,605
0
27,772
W
Neith
Taser
Neith
7,720
3,257
0
2,447
4,643
1,581
0
2,050
2,593
0
21,809
W
8,269
3,215
0
556
5,486
1,610
0
3,166
2,320
0
16,415
W
Poseidon
Ziwilliukas
Poseidon
4,609
831
0
204
4,693
1,260
0
2,232
2,461
16,403
0
L
Agni
8,307
679
0
677
7,800
2,747
0
3,098
4,702
27,301
0
L
7,201
3,934
0
2,380
11,794
4,813
0
5,614
6,180
0
9,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
43,410
122
Minions Killed
126
6
Camps Cleared
5
662,777
Distance Traveled
548,330
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,354
1,193
4
1
0
149,000
1
W
Agni
8,635
1,234
36
5
1
123,314
1
L
Anubis
7,044
1,006
5
1
0
46,962
0
L
Ymir
9,070
1,296
23
3
0
138,552
0
L
Heimdallr
8,338
1,191
35
5
3
116,355
0
W
Neith
9,453
1,350
39
6
1
146,521
0
W
Set
9,570
1,367
17
2
4
129,043
1
W
Poseidon
8,755
1,251
26
4
0
114,899
0
L
Agni
8,854
1,265
57
8
0
124,602
1
L
Kali
10,104
1,443
6
1
2
121,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role