Player Matchup

Baron Samedi
Baron Samedi
Alphinore
Baron Samedi
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
349W - 373L
1,553 Elo+
Solo
Serqet
Serqet
ExhaustedFatRat
Serqet
Level 160
God Stats
34W - 30L
1,620 SR
Queue Stats
375W - 385L
1,658 Elo+
Solo
Medusa
Medusa
TheDunch
Medusa
Level 40
God Stats
5W - 2L
1,477 SR
Queue Stats
60W - 87L
1,360 Elo+
Solo
Tyr
Tyr
Yummy Lumps
Tyr
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 38L
2,007 Elo+
Solo
Athena
Athena
chumpalot2003
Athena
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,769 Elo+
Solo
Team Averages
Level 105
1,520 SR
1,669 Elo+

VS

Team Averages
Level 63
1,459 SR
1,358 Elo+
Cernunnos
Cernunnos
CadishCharms
Cernunnos
Level 150
God Stats
2W - 4L
1,500 SR
Queue Stats
129W - 127L
1,511 Elo+
Solo
Poseidon
Poseidon
KING-DANGER-RD
Poseidon
Level 104
God Stats
0W - 2L
1,419 SR
Queue Stats
12W - 18L
1,247 Elo+
Party 1
Bellona
Bellona
Mub4rak777
Bellona
Level 8
God Stats
3W - 5L
1,447 SR
Queue Stats
35W - 58L
1,373 Elo+
Party 1
Bakasura
Bakasura
PoteDecodeina
Bakasura
Level 48
God Stats
1W - 3L
1,428 SR
Queue Stats
34W - 42L
1,388 Elo+
Party 1
Thor
Thor
jakep203
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alphinore
Baron Samedi
15
4 / 0 / 6
8,233
823
4,338
3,443
1,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
7 / 0 / 7
8,856
886
9,115
7,375
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
TheDunch
Medusa
15
8 / 1 / 7
8,731
873
7,616
5,718
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 12
7,077
708
4,188
8,543
5,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

14
1 / 2 / 10
7,898
790
4,890
8,341
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CadishCharms
Cernunnos
15
4 / 2 / 0
7,847
785
8,150
7,296
2,602
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
0 / 3 / 2
6,565
657
6,398
6,773
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Mub4rak777
Bellona
13
0 / 3 / 0
6,461
646
3,095
6,695
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
PoteDecodeina
Bakasura
12
0 / 5 / 2
6,838
684
3,611
8,980
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
11
0 / 7 / 1
6,140
614
1,950
6,715
1,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
20
Kills
4
4
Deaths
20
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alphinore
Baron Samedi
4
0
6
7
L
Cernunnos
CadishCharms
Cernunnos
4
2
0
2
W
7
0
7
10.5
L
Poseidon
0
3
2
0.33
L
Bellona
Mub4rak777
Bellona
0
3
0
0
L
Bakasura
PoteDecodeina
Bakasura
0
5
2
0.2
W
Medusa
TheDunch
Medusa
8
1
7
11.5
W
0
1
12
6
W
1
2
10
3
L
Thor
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,147
Damage
23,204
33,420
Taken
36,459
22,973
Mitigated
14,869
11,810
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alphinore
Baron Samedi
4,338
474
354
1,940
3,443
1,930
888
338
2,775
31,203
0
L
Cernunnos
CadishCharms
Cernunnos
8,150
4,262
0
913
7,296
2,602
0
1,608
5,645
0
25,215
W
9,115
2,512
0
2,106
7,375
6,488
132
1,291
5,886
0
25,234
L
Poseidon
6,398
867
0
1,646
6,773
2,406
0
1,351
5,173
21,625
0
L
Bellona
Mub4rak777
Bellona
3,095
1,044
0
648
6,695
4,127
0
585
5,653
0
13,136
L
Bakasura
PoteDecodeina
Bakasura
3,611
2,162
0
1,308
8,980
3,796
0
3,311
5,051
0
9,768
W
Medusa
TheDunch
Medusa
7,616
3,462
0
2,581
5,718
2,187
2,799
763
4,625
0
29,153
W
4,188
594
0
3,306
8,543
5,915
260
1,997
6,521
0
16,272
W
4,890
965
0
1,523
8,341
6,453
286
2,009
6,332
11,895
0
L
Thor
1,950
733
0
0
6,715
1,938
0
2,253
4,323
0
4,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
33,851
183
Minions Killed
134
0
Camps Cleared
0
1,043,854
Distance Traveled
840,992
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,233
823
56
6
0
197,409
1
L
Cernunnos
7,847
785
39
4
0
164,786
0
W
Serqet
8,856
886
42
4
0
223,797
0
L
Poseidon
6,565
657
42
4
0
183,103
1
L
Bellona
6,461
646
23
2
0
187,601
0
L
Bakasura
6,838
684
25
3
0
188,045
1
W
Medusa
8,731
873
43
4
0
200,776
1
W
Tyr
7,077
708
28
3
0
222,334
2
W
Athena
7,898
790
14
1
0
199,538
0
L
Thor
6,140
614
5
1
0
117,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role