Player Matchup

Da Ji
Da Ji
Nawuhuvae
Da Ji
Level 99
God Stats
2W - 2L
1,206 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Vamana
Vamana
Partyw1ener
Vamana
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 2
Athena
Athena
TBoyd9918
Athena
Level 107
God Stats
3W - 2L
1,486 SR
Queue Stats
27W - 33L
1,486 Elo+
Solo
Charybdis
Charybdis
TCC KingKami
Charybdis
Level 152
God Stats
2W - 1L
1,314 SR
Queue Stats
24W - 34L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
cyber_MaudPie
Nu Wa
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 17L
1,245 Elo+
Solo
Team Averages
Level 115
1,401 SR
1,446 Elo+

VS

Team Averages
Level 54
1,489 SR
1,523 Elo+
Hades
Hades
Billyyyy_begore
Hades
Level 79
God Stats
5W - 8L
1,199 SR
Queue Stats
62W - 82L
1,433 Elo+
Solo
Izanami
Izanami
Don2330
Izanami
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
MY___EUPHORIA
Atlas
Level 88
God Stats
17W - 16L
1,744 SR
Queue Stats
104W - 182L
1,450 Elo+
Party 1
Bakasura
Bakasura
MintyEnema
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,782 Elo+
Solo
Tyr
Tyr
Ryftedmage
Tyr
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 108L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Nawuhuvae
Da Ji
16
3 / 5 / 5
10,108
722
6,574
13,366
6,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
19
8 / 0 / 10
11,757
840
13,781
10,740
17,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
TBoyd9918
Athena
18
4 / 0 / 11
11,651
832
5,947
12,555
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
TCC KingKami
Charybdis
18
7 / 0 / 9
11,380
813
14,764
4,820
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 14
10,195
728
10,961
6,204
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,366
669
7,755
11,903
8,258
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Don2330
Izanami
17
3 / 6 / 1
9,638
688
9,510
11,707
4,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 3
9,400
671
6,094
15,320
11,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
MintyEnema
Bakasura
17
0 / 5 / 0
10,097
721
2,687
12,554
5,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 3
9,073
648
4,134
15,974
15,412
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
22
Kills
6
6
Deaths
22
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Izanami
Don2330
Izanami
3
6
1
0.58
L
0
5
3
0.3
L
Bakasura
MintyEnema
Bakasura
0
5
0
0
W
Da Ji
Nawuhuvae
Da Ji
3
5
5
1.1
W
Vamana
8
0
10
13
L
2
2
3
1.75
W
Athena
TBoyd9918
Athena
4
0
11
9.5
W
Charybdis
TCC KingKami
Charybdis
7
0
9
11.5
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,027
Damage
30,180
47,685
Taken
67,458
44,434
Mitigated
45,394
7,251
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,755
46
371
1,634
11,903
8,258
192
2,210
9,448
30,193
0
L
Izanami
Don2330
Izanami
9,510
5,106
0
0
11,707
4,846
289
3,359
8,129
0
46,167
L
6,094
1,938
1,571
966
15,320
11,795
0
3,591
11,552
31,595
0
L
Bakasura
MintyEnema
Bakasura
2,687
1,939
760
2,626
12,554
5,083
1,175
3,442
8,906
0
30,583
W
Da Ji
Nawuhuvae
Da Ji
6,574
1,554
0
558
13,366
6,915
1,146
4,175
9,191
0
20,706
W
Vamana
13,781
5,029
0
3,555
10,740
17,520
2,095
2,301
8,369
138
45,985
L
4,134
531
219
1,043
15,974
15,412
348
4,444
11,294
0
13,684
W
Athena
TBoyd9918
Athena
5,947
867
0
818
12,555
15,537
897
4,230
8,325
26,709
0
W
Charybdis
TCC KingKami
Charybdis
14,764
6,576
0
1,273
4,820
2,175
4,188
1,643
3,067
0
47,044
W
10,961
5,613
93
954
6,204
2,287
1,574
1,500
4,627
31,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,091
Gold Earned
47,574
242
Minions Killed
258
0
Camps Cleared
0
1,396,166
Distance Traveled
1,274,853
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,366
669
62
4
0
228,628
4
L
Izanami
9,638
688
69
5
0
233,272
4
L
Atlas
9,400
671
43
3
0
232,747
0
L
Bakasura
10,097
721
69
5
0
285,569
0
W
Da Ji
10,108
722
22
2
0
290,274
0
W
Vamana
11,757
840
71
5
0
301,569
1
L
Tyr
9,073
648
15
1
0
294,637
0
W
Athena
11,651
832
37
3
0
300,890
7
W
Charybdis
11,380
813
75
5
0
254,737
1
W
Nu Wa
10,195
728
37
3
0
248,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role