Player Matchup

Sol
Sol
Kzaline
Sol
Level 103
God Stats
7W - 3L
1,949 SR
Queue Stats
21W - 18L
1,407 Elo+
Party 1
Neith
Neith
OokamiToraKami
Neith
Level 41
God Stats
1W - 0L
1,390 SR
Queue Stats
4W - 1L
1,399 Elo+
Party 1
Thor
Thor
Snaykow
Thor
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,937 Elo+
Party 1
Kuzenbo
Kuzenbo
Spyke26
Kuzenbo
Level 108
God Stats
5W - 0L
1,966 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
aedvx
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 96
1,661 SR
1,549 Elo+

VS

Team Averages
Level 23
1,659 SR
1,659 Elo+
Anubis
Anubis
BaggiLugter
Anubis
Level 6
God Stats
5W - 5L
1,783 SR
Queue Stats
10W - 13L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fade_EUxx
Cu Chulainn
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 34L
1,892 Elo+
Solo
Baron Samedi
Baron Samedi
Lubahababaha
Baron Samedi
Level 24
God Stats
1W - 2L
1,787 SR
Queue Stats
2W - 2L
1,766 Elo+
Solo
Neith
Neith
Outlast37
Neith
Level 7
God Stats
1W - 6L
1,508 SR
Queue Stats
2W - 9L
1,553 Elo+
Solo
Janus
Janus
zhuangzi-
Janus
Level 49
God Stats
4W - 2L
1,718 SR
Queue Stats
17W - 17L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
10 / 0 / 14
12,201
813
23,950
10,640
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 1 / 15
11,477
765
11,253
9,446
3,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Snaykow
Thor
20
15 / 2 / 12
13,281
885
19,281
16,963
8,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Spyke26
Kuzenbo
17
2 / 1 / 21
11,315
754
11,962
21,101
29,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
aedvx
Bellona
17
4 / 2 / 14
11,031
735
12,283
19,847
17,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 6 / 3
9,960
664
10,484
13,439
10,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Fade_EUxx
Cu Chulainn
16
1 / 4 / 5
9,377
625
9,616
23,032
16,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Lubahababaha
Baron Samedi
16
1 / 10 / 4
9,913
661
4,499
18,350
8,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Outlast37
Neith
15
1 / 9 / 1
9,362
624
7,280
16,076
4,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
zhuangzi-
Janus
17
2 / 7 / 4
10,697
713
20,633
15,695
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
36
Kills
6
6
Deaths
36
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
6
3
0.42
L
Cu Chulainn
Fade_EUxx
Cu Chulainn
1
4
5
0.88
W
Sol
10
0
14
17
L
Baron Samedi
Lubahababaha
Baron Samedi
1
10
4
0.3
W
5
1
15
12.5
L
Neith
Outlast37
Neith
1
9
1
0.17
W
Thor
Snaykow
Thor
15
2
12
10.5
W
Kuzenbo
Spyke26
Kuzenbo
2
1
21
12.5
W
Bellona
aedvx
Bellona
4
2
14
5.5
L
Janus
zhuangzi-
Janus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,729
Damage
52,512
77,997
Taken
86,592
63,771
Mitigated
44,315
27,511
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,484
330
517
3,069
13,439
10,023
345
5,642
7,361
48,274
0
L
Cu Chulainn
Fade_EUxx
Cu Chulainn
9,616
1,206
0
3,538
23,032
16,509
0
10,637
11,535
1,369
21,608
W
Sol
23,950
5,733
805
5,094
10,640
4,039
5,386
4,626
5,796
65,727
0
L
Baron Samedi
Lubahababaha
Baron Samedi
4,499
452
740
1,900
18,350
8,337
224
6,274
11,353
27,322
0
W
11,253
6,016
0
4,469
9,446
3,815
5,682
4,843
4,489
0
40,068
L
Neith
Outlast37
Neith
7,280
2,438
0
853
16,076
4,887
0
7,482
7,975
0
17,695
W
Thor
Snaykow
Thor
19,281
2,617
0
2,554
16,963
8,445
396
8,990
7,713
0
49,069
W
Kuzenbo
Spyke26
Kuzenbo
11,962
3,383
1,138
6,835
21,101
29,887
943
9,071
11,726
36,589
0
W
Bellona
aedvx
Bellona
12,283
1,011
281
6,335
19,847
17,585
500
7,513
12,122
0
30,956
L
Janus
zhuangzi-
Janus
20,633
699
81
599
15,695
4,559
0
5,160
9,898
45,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,305
Gold Earned
49,309
293
Minions Killed
229
0
Camps Cleared
0
1,536,682
Distance Traveled
1,276,294
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,960
664
70
5
0
228,428
2
L
Cu Chulainn
9,377
625
38
3
0
287,760
2
W
Sol
12,201
813
72
5
0
333,751
1
L
Baron Samedi
9,913
661
34
2
0
220,172
3
W
Neith
11,477
765
53
4
0
281,969
0
L
Neith
9,362
624
20
1
0
253,308
0
W
Thor
13,281
885
77
5
0
294,118
0
W
Kuzenbo
11,315
754
55
4
0
328,571
3
W
Bellona
11,031
735
36
2
0
298,273
0
L
Janus
10,697
713
67
4
0
286,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role