Player Matchup

Guan Yu
Guan Yu
Grayzxadvent
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,454 Elo+
Solo
Geb
Geb
bunnybussy
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
elijohn65
Chernobog
Level 74
God Stats
4W - 6L
1,500 SR
Queue Stats
181W - 200L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
shrimpdaddy3000
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
wikidwich
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,503 Elo+

VS

Team Averages
Level 92
1,500 SR
1,436 Elo+
Odin
Odin
BlackBeardedIris
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Chronos
Chronos
HARDYBOYS1541
Chronos
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 167L
1,620 Elo+
Solo
Chang'e
Chang'e
SsSNAKEBELLYsS
Chang'e
Level 149
God Stats
18W - 7L
1,500 SR
Queue Stats
751W - 767L
1,587 Elo+
Solo
Achilles
Achilles
Tunnfoot32SXM
Achilles
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 73L
1,106 Elo+
Solo
Erlang Shen
Erlang Shen
W1ckedReap3r
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Grayzxadvent
Guan Yu
15
2 / 6 / 5
8,286
691
8,031
17,003
18,362
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 8 / 3
7,934
661
7,982
18,370
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
elijohn65
Chernobog
13
2 / 8 / 3
8,227
686
11,054
14,584
6,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 5 / 5
9,365
780
15,442
22,707
29,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
wikidwich
Baba Yaga
16
2 / 5 / 6
8,847
737
19,017
13,047
6,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 28
10,291
858
11,615
19,239
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
18
12 / 2 / 15
11,024
919
24,377
19,792
9,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 13
10,462
872
11,673
10,326
4,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Tunnfoot32SXM
Achilles
17
7 / 1 / 22
10,147
846
14,959
26,067
23,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
W1ckedReap3r
Erlang Shen
15
5 / 4 / 18
10,282
857
15,839
17,204
13,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
128
9
Kills
32
32
Deaths
9
22
Assists
96
Player
Kills
Deaths
Assists
KDA
W
2
2
28
8
L
Guan Yu
Grayzxadvent
Guan Yu
2
6
5
0.75
W
Chronos
12
2
15
9.75
W
6
0
13
12.5
W
Achilles
Tunnfoot32SXM
Achilles
7
1
22
18
W
Erlang Shen
W1ckedReap3r
Erlang Shen
5
4
18
3.5
L
0
8
3
0.19
L
Chernobog
elijohn65
Chernobog
2
8
3
0.44
L
3
5
5
1.1
L
Baba Yaga
wikidwich
Baba Yaga
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,526
Damage
78,463
85,711
Taken
92,628
77,802
Mitigated
70,020
28,964
Healing
58,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,615
2,699
4,502
4,903
19,239
18,457
500
7,336
10,811
0
20,569
L
Guan Yu
Grayzxadvent
Guan Yu
8,031
644
6,141
5,919
17,003
18,362
0
8,394
8,289
0
13,196
W
Chronos
24,377
6,803
3,046
4,516
19,792
9,365
2,371
11,589
8,203
43,769
0
W
11,673
1,560
12,889
6,126
10,326
4,863
1,351
6,822
3,504
34,075
0
W
Achilles
Tunnfoot32SXM
Achilles
14,959
2,491
3,064
10,887
26,067
23,727
900
8,422
17,645
0
24,700
W
Erlang Shen
W1ckedReap3r
Erlang Shen
15,839
8,929
3,539
5,476
17,204
13,608
546
8,272
8,932
0
23,560
L
7,982
623
0
1,559
18,370
16,715
0
6,828
11,110
13,824
0
L
Chernobog
elijohn65
Chernobog
11,054
6,809
1,239
2,977
14,584
6,598
0
5,034
9,383
0
24,138
L
15,442
5,631
872
5,554
22,707
29,750
18
9,684
12,503
17,760
0
L
Baba Yaga
wikidwich
Baba Yaga
19,017
1,606
1,174
3,529
13,047
6,377
0
6,110
6,908
41,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
52,206
94
Minions Killed
147
0
Camps Cleared
0
1,094,802
Distance Traveled
1,300,435
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,291
858
16
1
0
283,031
0
L
Guan Yu
8,286
691
7
1
0
228,618
2
W
Chronos
11,024
919
51
4
0
258,942
0
W
Chang'e
10,462
872
57
5
0
284,682
1
W
Achilles
10,147
846
13
1
0
256,244
3
W
Erlang Shen
10,282
857
10
1
0
217,536
3
L
Geb
7,934
661
16
1
0
223,280
0
L
Chernobog
8,227
686
27
2
0
187,195
0
L
Kuzenbo
9,365
780
3
0
0
238,760
0
L
Baba Yaga
8,847
737
41
3
0
216,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role