Player Matchup

Apollo
Apollo
DirtyyBiscuit
Apollo
Level 149
God Stats
4W - 4L
1,715 SR
Queue Stats
423W - 437L
1,489 Elo+
Solo
He Bo
He Bo
Erasuka
He Bo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 25L
1,762 Elo+
Party 1
Atlas
Atlas
GatorRaider8
Atlas
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
623W - 649L
1,549 Elo+
Solo
Osiris
Osiris
Leveyez
Osiris
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 71L
1,745 Elo+
Solo
Athena
Athena
Young Flame 200
Athena
Level 158
God Stats
2W - 1L
1,267 SR
Queue Stats
46W - 38L
1,762 Elo+
Party 1
Team Averages
Level 148
1,496 SR
1,661 Elo+

VS

Team Averages
Level 108
1,543 SR
1,546 Elo+
Vamana
Vamana
Dinkelflop
Vamana
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,454 Elo+
Solo
Cliodhna
Cliodhna
ItsjustAgame09
Cliodhna
Level 57
God Stats
2W - 7L
1,715 SR
Queue Stats
717W - 779L
1,756 Elo+
Solo
Artio
Artio
JustALittleTalli
Artio
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,534 Elo+
Solo
Nemesis
Nemesis
Tadeo7u7
Nemesis
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 283L
1,474 Elo+
Solo
Ganesha
Ganesha
apez
Ganesha
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 70L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 16
9,895
900
19,811
13,009
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Erasuka
He Bo
16
9 / 4 / 10
9,313
847
21,339
13,580
5,569
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 14
8,505
773
12,532
15,346
13,826
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
Leveyez
Osiris
16
5 / 2 / 12
9,291
845
13,597
14,495
15,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 2 / 19
9,433
858
7,341
17,150
17,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dinkelflop
Vamana
14
2 / 5 / 9
7,902
718
14,922
22,126
20,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
15
5 / 5 / 5
8,946
813
14,325
11,345
6,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 6
7,649
695
12,320
15,050
16,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Tadeo7u7
Nemesis
12
2 / 6 / 8
7,589
690
13,718
19,776
11,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
apez
Ganesha
13
0 / 6 / 13
7,751
705
7,679
18,122
24,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
54
25
Kills
13
13
Deaths
25
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
Dinkelflop
Vamana
2
5
9
1.3
W
7
2
16
7.5
W
He Bo
Erasuka
He Bo
9
4
10
3.5
W
2
3
14
3
L
Cliodhna
5
5
5
1.5
L
4
3
6
2.33
W
Osiris
Leveyez
Osiris
5
2
12
5.5
L
Nemesis
Tadeo7u7
Nemesis
2
6
8
1
W
2
2
19
5.75
L
Ganesha
apez
Ganesha
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,620
Damage
62,964
73,580
Taken
86,419
57,337
Mitigated
79,505
29,813
Healing
29,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Dinkelflop
Vamana
14,922
3,092
1,618
7,896
22,126
20,989
348
10,800
10,981
0
22,720
W
19,811
14,542
1,107
3,803
13,009
5,628
650
3,988
8,272
0
30,264
W
He Bo
Erasuka
He Bo
21,339
1,300
772
2,648
13,580
5,569
484
4,105
9,045
33,970
0
W
12,532
3,559
1,700
2,818
15,346
13,826
33
2,477
11,639
20,631
0
L
Cliodhna
14,325
691
534
1,215
11,345
6,539
485
5,564
5,739
0
29,059
L
12,320
839
4,436
5,084
15,050
16,406
0
5,997
8,848
15,717
0
W
Osiris
Leveyez
Osiris
13,597
5,426
4,485
4,430
14,495
15,081
0
3,917
9,685
0
19,968
L
Nemesis
Tadeo7u7
Nemesis
13,718
2,836
170
6,206
19,776
11,191
0
8,621
10,765
0
17,855
W
7,341
2,012
2,059
5,991
17,150
17,233
387
4,195
12,102
16,126
0
L
Ganesha
apez
Ganesha
7,679
794
1,038
1,523
18,122
24,380
70
8,781
8,874
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
39,837
115
Minions Killed
77
0
Camps Cleared
0
1,094,977
Distance Traveled
984,260
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,902
718
15
1
0
214,850
0
W
Apollo
9,895
900
34
3
0
212,305
3
W
He Bo
9,313
847
32
3
0
200,443
3
W
Atlas
8,505
773
15
1
0
217,959
0
L
Cliodhna
8,946
813
33
3
0
199,677
2
L
Artio
7,649
695
10
1
0
201,251
0
W
Osiris
9,291
845
21
2
0
226,717
5
L
Nemesis
7,589
690
19
2
0
196,646
0
W
Athena
9,433
858
13
1
0
237,553
4
L
Ganesha
7,751
705
0
0
0
171,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role