Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Biggletops
Sol
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,555 Elo+
Party 1
Fenrir
Fenrir
Ghoulkiller96
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,406 Elo+
Solo
Odin
Odin
LiteralHuman
Odin
Level 68
God Stats
5W - 2L
1,880 SR
Queue Stats
173W - 171L
1,490 Elo+
Solo
Hachiman
Hachiman
SUAVE904
Hachiman
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,521 Elo+
Party 1
Team Averages
Level 98
1,576 SR
1,494 Elo+

VS

Team Averages
Level 79
1,415 SR
1,424 Elo+
Hades
Hades
Billyyyy_begore
Hades
Level 79
God Stats
5W - 8L
1,283 SR
Queue Stats
62W - 82L
1,566 Elo+
Solo
Sol
Sol
LOCNESS Spartan
Sol
Level 109
God Stats
4W - 9L
1,296 SR
Queue Stats
18W - 23L
1,205 Elo+
Solo
Thoth
Thoth
THEFORBIDDEN193
Thoth
Level 47
God Stats
16W - 13L
1,709 SR
Queue Stats
31W - 38L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
TryHardSmiteithz
Kumbhakarna
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 31L
1,518 Elo+
Solo
Izanami
Izanami
cyber_MaudPie
Izanami
Level 86
God Stats
0W - 2L
1,288 SR
Queue Stats
15W - 17L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 0 / 5
7,778
972
10,685
4,077
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 2
7,331
916
7,354
5,299
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 3
6,798
850
2,033
7,453
4,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 6
6,674
834
3,811
6,802
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
SUAVE904
Hachiman
13
2 / 0 / 5
7,291
911
4,492
3,904
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,673
709
2,994
4,808
2,042
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 0 / 0
5,210
651
0
0
0
13
3 / 4 / 0
6,737
842
3,500
6,157
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
TryHardSmiteithz
Kumbhakarna
13
2 / 2 / 2
6,550
819
4,382
13,099
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
11
0 / 3 / 2
5,725
716
1,771
7,160
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
12
Kills
5
5
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
5
8.5
W
2
1
2
3
L
0
3
2
0.33
W
2
2
3
1.75
L
0
0
0
0
W
0
2
6
1.5
W
Hachiman
SUAVE904
Hachiman
2
0
5
4.5
L
3
4
0
0.75
L
Kumbhakarna
TryHardSmiteithz
Kumbhakarna
2
2
2
1.5
L
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,375
Damage
12,647
27,535
Taken
31,224
13,391
Mitigated
14,754
7,310
Healing
4,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,685
362
66
1,560
4,077
1,522
1,133
1,866
2,211
31,812
0
W
7,354
4,427
0
2,419
5,299
1,818
2,001
2,447
2,852
30,268
0
L
2,994
78
142
972
4,808
2,042
0
2,223
2,585
8,795
0
W
2,033
156
32
1,595
7,453
4,140
254
3,287
4,166
0
10,854
L
0
0
0
0
0
0
0
0
0
0
0
W
3,811
797
0
392
6,802
4,751
94
2,000
4,802
3,537
11,627
W
Hachiman
SUAVE904
Hachiman
4,492
1,487
0
1,246
3,904
1,160
1,241
1,276
2,628
0
19,752
L
3,500
243
0
250
6,157
1,739
0
4,452
1,705
22,833
0
L
Kumbhakarna
TryHardSmiteithz
Kumbhakarna
4,382
341
222
3,209
13,099
9,402
0
8,785
4,314
15,721
0
L
Izanami
1,771
268
0
0
7,160
1,571
0
3,890
3,270
0
7,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
29,895
199
Minions Killed
95
0
Camps Cleared
0
866,052
Distance Traveled
605,293
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,778
972
49
6
0
170,895
1
W
Sol
7,331
916
64
8
0
170,361
0
L
Hades
5,673
709
15
2
0
109,395
3
W
Fenrir
6,798
850
19
2
0
182,651
0
L
Sol
5,210
651
0
0
0
0
0
W
Odin
6,674
834
29
4
0
179,099
1
W
Hachiman
7,291
911
38
5
0
163,046
1
L
Thoth
6,737
842
43
5
0
168,939
2
L
Kumbhakarna
6,550
819
14
2
0
170,943
1
L
Izanami
5,725
716
23
3
0
156,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role