Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Glezzsidka
Bacchus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 100L
1,504 Elo+
Solo
Apollo
Apollo
VladLeviathan
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,900 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,581 Elo+

VS

Team Averages
Level 65
1,500 SR
1,392 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cavusoglu
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,470 Elo+
Party 1
Bacchus
Bacchus
Das Vanii
Bacchus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,254 Elo+
Solo
Kukulkan
Kukulkan
SansaySama
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 1
Rama
Rama
XNaflyX
Rama
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
133W - 122L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 3 / 3
8,954
746
6,030
12,781
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
 
Skadi
14
2 / 4 / 6
8,250
688
8,569
9,804
3,867
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
 
Hera
14
1 / 4 / 6
8,001
667
8,086
7,698
2,883
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Glezzsidka
Bacchus
15
2 / 3 / 5
8,269
689
10,787
14,882
11,403
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 4 / 4
8,067
672
6,308
8,589
3,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 11
9,327
777
5,693
9,260
4,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Cavusoglu
Cthulhu
17
2 / 1 / 14
9,581
798
9,228
10,900
10,955
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Das Vanii
Bacchus
15
2 / 2 / 8
9,121
760
6,681
12,503
14,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
SansaySama
Kukulkan
16
2 / 2 / 7
9,091
758
12,589
5,687
2,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
XNaflyX
Rama
16
9 / 2 / 6
10,053
838
13,267
8,465
3,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
9
Kills
18
18
Deaths
9
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
3
1.5
L
Skadi
 
Skadi
2
4
6
1.25
L
Hera
 
Hera
1
4
6
1
W
Neith
 
Neith
3
2
11
4.25
W
Cthulhu
Cavusoglu
Cthulhu
2
1
14
9
W
Bacchus
Das Vanii
Bacchus
2
2
8
3
L
Bacchus
Glezzsidka
Bacchus
2
3
5
1.5
W
Kukulkan
SansaySama
Kukulkan
2
2
7
2.75
L
1
4
4
0.75
W
Rama
XNaflyX
Rama
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
47,458
53,754
Taken
46,815
31,982
Mitigated
36,261
15,891
Healing
25,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,030
4,509
1,225
3,026
12,781
10,384
75
7,247
5,534
0
11,063
L
Skadi
 
Skadi
8,569
4,506
1,300
1,244
9,804
3,867
340
5,463
4,341
0
21,085
L
Hera
 
Hera
8,086
1,586
1,415
1,151
7,698
2,883
0
3,840
3,858
13,385
0
W
Neith
 
Neith
5,693
989
1,595
4,578
9,260
4,289
640
5,352
3,908
0
21,030
W
Cthulhu
Cavusoglu
Cthulhu
9,228
84
2,124
2,565
10,900
10,955
0
3,790
7,110
26,871
0
W
Bacchus
Das Vanii
Bacchus
6,681
307
1,881
3,725
12,503
14,731
382
2,682
9,821
14,256
0
L
Bacchus
Glezzsidka
Bacchus
10,787
418
2,059
4,471
14,882
11,403
78
7,448
7,434
22,571
0
W
Kukulkan
SansaySama
Kukulkan
12,589
1,131
2,251
1,336
5,687
2,588
260
3,535
2,152
29,059
0
L
6,308
2,488
0
0
8,589
3,445
0
4,500
4,089
0
21,420
W
Rama
XNaflyX
Rama
13,267
7,746
1,787
3,253
8,465
3,698
1,428
3,514
4,951
0
28,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,541
Gold Earned
47,173
108
Minions Killed
187
0
Camps Cleared
0
1,152,880
Distance Traveled
1,202,302
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,954
746
13
1
0
246,536
3
L
Skadi
8,250
688
25
2
0
202,315
0
L
Hera
8,001
667
5
0
0
214,896
2
W
Neith
9,327
777
33
3
0
221,477
0
W
Cthulhu
9,581
798
42
4
0
263,179
0
W
Bacchus
9,121
760
23
2
0
260,806
1
L
Bacchus
8,269
689
22
2
0
256,736
0
W
Kukulkan
9,091
758
55
5
0
240,297
1
L
Apollo
8,067
672
43
4
0
232,397
0
W
Rama
10,053
838
34
3
0
216,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role