Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DakiSwane
Atlas
Level 116
God Stats
1W - 0L
1,257 SR
Queue Stats
28W - 29L
1,372 Elo+
Party 1
Neith
Neith
Roseofdeath1303
Neith
Level 49
God Stats
1W - 0L
1,368 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sixshooter465
Nu Wa
Level 24
God Stats
8W - 7L
1,315 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Awilix
Awilix
kreampies
Awilix
Level 89
God Stats
1W - 0L
1,166 SR
Queue Stats
42W - 44L
1,403 Elo+
Party 1
Team Averages
Level 69
1,321 SR
1,455 Elo+

VS

Team Averages
Level 12
1,449 SR
1,362 Elo+
Vamana
Vamana
Detox5958
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,600 Elo+
Party 2
Heimdallr
Heimdallr
Infectious19
Heimdallr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
crackedvirus51
Nemesis
Level 3
God Stats
1W - 3L
1,247 SR
Queue Stats
9W - 31L
1,112 Elo+
Party 3
Bellona
Bellona
dekzsolt
Bellona
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,330 Elo+
Party 2
Ares
Ares
simbo_77
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 27L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 0 / 9
10,447
804
6,058
5,436
5,314
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
DakiSwane
Atlas
17
8 / 1 / 14
11,434
880
8,979
12,139
14,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
12 / 0 / 11
11,336
872
14,833
7,014
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 9
10,159
781
9,513
7,657
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
kreampies
Awilix
17
5 / 2 / 8
10,882
837
12,524
10,341
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Detox5958
Vamana
13
0 / 6 / 2
8,325
640
2,957
14,781
6,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Infectious19
Heimdallr
17
4 / 5 / 1
10,116
778
13,575
15,036
6,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 12 / 2
7,835
603
2,177
15,148
6,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
dekzsolt
Bellona
12
0 / 1 / 1
8,154
627
2,487
7,998
5,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
14
0 / 10 / 0
8,187
630
1,638
17,563
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
34
Kills
4
5
Deaths
34
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
9
9.5
W
Atlas
DakiSwane
Atlas
8
1
14
15
L
Vamana
Detox5958
Vamana
0
6
2
0.17
L
Heimdallr
Infectious19
Heimdallr
4
5
1
0.9
W
12
0
11
17.5
W
4
2
9
4.25
L
0
12
2
0.08
L
Bellona
dekzsolt
Bellona
0
1
1
0.5
W
Awilix
kreampies
Awilix
5
2
8
4.5
L
Ares
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,907
Damage
22,834
42,587
Taken
70,526
30,936
Mitigated
38,680
8,254
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,058
1,297
0
750
5,436
5,314
336
0
5,436
0
20,558
W
Atlas
DakiSwane
Atlas
8,979
3,457
0
873
12,139
14,007
712
452
11,687
25,128
0
L
Vamana
Detox5958
Vamana
2,957
1,181
769
2,517
14,781
6,452
0
3,765
11,016
0
12,103
L
Heimdallr
Infectious19
Heimdallr
13,575
4,329
152
1,090
15,036
6,255
480
4,695
10,341
0
41,960
W
14,833
8,500
0
2,819
7,014
3,450
7,016
465
6,549
0
46,809
W
9,513
2,258
95
485
7,657
2,910
1,135
126
7,531
29,350
0
L
2,177
960
0
606
15,148
6,594
86
4,233
10,915
0
8,228
L
Bellona
dekzsolt
Bellona
2,487
336
741
1,665
7,998
5,296
0
3,375
4,623
0
10,063
W
Awilix
kreampies
Awilix
12,524
6,959
0
3,232
10,341
5,255
380
595
9,746
0
46,473
L
Ares
1,638
360
0
96
17,563
14,083
36
2,424
15,139
16,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,258
Gold Earned
42,617
230
Minions Killed
124
0
Camps Cleared
0
1,463,451
Distance Traveled
922,565
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,447
804
36
3
0
240,637
0
W
Atlas
11,434
880
21
2
0
289,255
1
L
Vamana
8,325
640
15
1
0
173,558
1
L
Heimdallr
10,116
778
64
5
0
208,204
0
W
Neith
11,336
872
64
5
0
304,543
0
W
Nu Wa
10,159
781
41
3
0
278,581
0
L
Nemesis
7,835
603
8
1
0
174,925
1
L
Bellona
8,154
627
14
1
0
144,837
3
W
Awilix
10,882
837
68
5
0
350,435
0
L
Ares
8,187
630
23
2
0
221,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role