Player Matchup

Chaac
Chaac
Im_Unluckyyy
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
ItzMattyBoi95
Merlin
Level 42
God Stats
7W - 3L
1,906 SR
Queue Stats
42W - 58L
1,449 Elo+
Solo
Ra
Ra
Sujjny
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,704 Elo+
Solo
Hun Batz
Hun Batz
lllaJluH
Hun Batz
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 100L
1,342 Elo+
Solo
Neith
Neith
retrirev
Neith
Level 18
God Stats
1W - 4L
1,712 SR
Queue Stats
2W - 6L
1,507 Elo+
Solo
Team Averages
Level 50
1,624 SR
1,500 Elo+

VS

Team Averages
Level 28
1,504 SR
1,555 Elo+
Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
HeLLstOne_ok
Loki
Level 15
God Stats
2W - 5L
1,285 SR
Queue Stats
10W - 19L
1,207 Elo+
Solo
Yemoja
Yemoja
SikiciTR
Yemoja
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Ra
Ra
groovy_petouzz
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,791 Elo+
Solo
Anhur
Anhur
jeriikow
Anhur
Level 22
God Stats
2W - 1L
1,736 SR
Queue Stats
30W - 20L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,041
704
5,101
13,101
4,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 4
7,403
740
6,323
4,068
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ra
14
2 / 4 / 1
7,916
792
3,139
4,977
1,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
lllaJluH
Hun Batz
12
2 / 6 / 2
6,840
684
6,855
10,639
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
retrirev
Neith
12
1 / 8 / 2
6,793
679
5,577
9,403
2,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
9 / 2 / 6
8,297
830
7,246
9,193
6,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 1 / 6
8,201
820
5,178
5,823
1,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
SikiciTR
Yemoja
13
2 / 1 / 12
8,020
802
2,674
8,139
5,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 0 / 8
9,002
900
9,908
4,046
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
jeriikow
Anhur
13
3 / 3 / 13
7,508
751
10,524
9,441
3,281
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
7
Kills
24
24
Deaths
7
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
2
6
6
W
5
1
6
8
L
1
5
3
0.5
L
1
1
4
3
W
Yemoja
SikiciTR
Yemoja
2
1
12
8
L
Ra
2
4
1
0.63
W
5
0
8
9
W
Anhur
jeriikow
Anhur
3
3
13
3.17
L
Hun Batz
lllaJluH
Hun Batz
2
6
2
0.5
L
Neith
retrirev
Neith
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,995
Damage
35,530
42,188
Taken
36,642
13,398
Mitigated
18,868
5,694
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,246
640
0
550
9,193
6,745
0
1,725
7,468
0
18,126
W
5,178
86
0
45
5,823
1,971
0
801
5,022
0
29,308
L
5,101
1,257
420
3,217
13,101
4,459
0
3,803
9,298
0
13,365
L
6,323
545
0
426
4,068
1,298
0
1,088
2,980
24,246
0
W
Yemoja
SikiciTR
Yemoja
2,674
542
4,208
2,576
8,139
5,318
88
3,512
4,627
8,088
0
L
Ra
3,139
774
319
565
4,977
1,835
348
1,876
3,101
24,431
0
W
9,908
1,032
988
2,077
4,046
1,553
435
1,137
2,909
38,499
0
W
Anhur
jeriikow
Anhur
10,524
6,000
0
1,993
9,441
3,281
1,441
2,287
7,154
0
18,092
L
Hun Batz
lllaJluH
Hun Batz
6,855
1,320
0
387
10,639
3,083
0
3,834
6,805
0
13,153
L
Neith
retrirev
Neith
5,577
2,500
0
360
9,403
2,723
203
1,981
7,422
0
16,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
41,028
164
Minions Killed
180
0
Camps Cleared
0
918,339
Distance Traveled
1,038,030
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,297
830
18
2
0
219,210
0
W
Loki
8,201
820
57
6
0
232,045
2
L
Chaac
7,041
704
22
2
0
189,545
4
L
Merlin
7,403
740
45
5
0
198,388
2
W
Yemoja
8,020
802
6
1
0
196,230
5
L
Ra
7,916
792
60
6
0
190,414
0
W
Ra
9,002
900
78
8
0
220,861
2
W
Anhur
7,508
751
21
2
0
169,684
0
L
Hun Batz
6,840
684
16
2
0
190,525
0
L
Neith
6,793
679
21
2
0
149,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role