Player Matchup

Olorun
Olorun
Brorack_Obama
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,434 Elo+
Party 1
Artio
Artio
Knacki1121
Artio
Level 17
God Stats
2W - 4L
1,715 SR
Queue Stats
25W - 35L
1,905 Elo+
Solo
Ares
Ares
VexPlays-
Ares
Level 16
God Stats
0W - 1L
1,718 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 1
Mulan
Mulan
hows_my_SIGHTS
Mulan
Level 25
God Stats
4W - 6L
1,406 SR
Queue Stats
8W - 7L
1,434 Elo+
Party 1
Skadi
Skadi
rolfofwallstreet
Skadi
Level 21
God Stats
8W - 8L
1,434 SR
Queue Stats
8W - 8L
1,434 Elo+
Party 1
Team Averages
Level 37
1,555 SR
1,528 Elo+

VS

Team Averages
Level 121
1,489 SR
1,658 Elo+
Ao Kuang
Ao Kuang
LutherJR12
Ao Kuang
Level 144
God Stats
17W - 6L
1,535 SR
Queue Stats
252W - 266L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
MardukGrylak
Cu Chulainn
Level 144
God Stats
20W - 6L
1,293 SR
Queue Stats
149W - 114L
1,719 Elo+
Party 2
Sol
Sol
NesciusInThis
Sol
Level 32
God Stats
63W - 29L
1,618 SR
Queue Stats
83W - 46L
1,716 Elo+
Party 2
Fafnir
Fafnir
SauceConnoisseur
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,595 Elo+
Solo
Apollo
Apollo
moonlightslayer
Apollo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 81L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,255
726
5,914
10,589
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
12
0 / 3 / 2
6,935
694
3,640
12,970
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ares
11
0 / 6 / 0
6,199
620
4,361
10,847
5,136
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 4 / 0
6,924
692
6,231
11,048
7,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 3 / 2
6,900
690
5,366
7,630
3,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LutherJR12
Ao Kuang
15
5 / 0 / 7
8,795
880
6,122
7,805
3,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
MardukGrylak
Cu Chulainn
15
3 / 1 / 9
8,032
803
10,895
10,510
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
11 / 1 / 4
9,161
916
21,456
7,204
2,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 0 / 11
7,978
798
4,113
10,425
12,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 0 / 2
7,905
791
3,692
4,912
1,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
2
Kills
19
19
Deaths
2
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Artio
0
3
2
0.33
W
Ao Kuang
LutherJR12
Ao Kuang
5
0
7
8.5
W
Cu Chulainn
MardukGrylak
Cu Chulainn
3
1
9
7.5
W
11
1
4
13
W
0
0
11
5.5
L
Ares
0
6
0
0
L
1
4
0
0.25
W
0
0
2
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
46,278
53,084
Taken
40,856
32,153
Mitigated
27,743
14,175
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,914
2,373
1,741
2,888
10,589
4,425
0
7,335
3,073
23,361
0
L
Artio
3,640
479
1,070
3,623
12,970
12,369
0
5,843
6,822
13,285
0
W
Ao Kuang
LutherJR12
Ao Kuang
6,122
694
1,355
4,735
7,805
3,455
0
1,764
5,830
14,506
0
W
Cu Chulainn
MardukGrylak
Cu Chulainn
10,895
1,298
0
2,254
10,510
7,325
257
4,434
5,949
3,465
21,437
W
21,456
8,523
0
2,970
7,204
2,820
3,965
2,467
4,634
43,694
0
W
4,113
681
0
1,486
10,425
12,258
446
3,804
6,549
18,286
0
L
Ares
4,361
393
813
977
10,847
5,136
0
7,117
3,637
10,693
0
L
6,231
760
0
1,636
11,048
7,032
0
7,327
3,607
2,781
14,501
W
3,692
2,581
0
1,265
4,912
1,885
2,104
2,537
2,344
0
35,211
L
5,366
2,517
420
1,007
7,630
3,191
0
5,575
2,055
0
23,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
41,871
146
Minions Killed
207
0
Camps Cleared
0
955,120
Distance Traveled
1,031,423
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,255
726
41
4
0
180,385
0
L
Artio
6,935
694
21
2
0
215,120
2
W
Ao Kuang
8,795
880
16
2
0
215,163
3
W
Cu Chulainn
8,032
803
29
3
0
236,328
1
W
Sol
9,161
916
53
5
0
198,016
3
W
Fafnir
7,978
798
35
4
0
217,881
0
L
Ares
6,199
620
16
2
0
181,107
0
L
Mulan
6,924
692
33
3
0
182,796
1
W
Apollo
7,905
791
74
7
0
164,035
4
L
Skadi
6,900
690
35
4
0
195,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role