Player Matchup

Anhur
Anhur
CaptSquirrel
Anhur
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,911 Elo+
Party 2
Terra
Terra
GirthyTheDino
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,864 Elo+
Party 2
Guan Yu
Guan Yu
JaiThePie
Guan Yu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,911 Elo+
Party 2
Eset
Eset
SethyPrime
Eset
Level 127
God Stats
5W - 0L
1,847 SR
Queue Stats
8W - 1L
1,911 Elo+
Party 2
Ne Zha
Ne Zha
xSH4D0VVST4LK3Rx
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,849 Elo+
Party 2
Team Averages
Level 118
1,569 SR
1,889 Elo+

VS

Team Averages
Level 80
1,458 SR
1,232 Elo+
Pele
Pele
MehmetForSenate
Pele
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
10W - 15L
1,173 Elo+
Party 1
Ao Kuang
Ao Kuang
PandaOnAVerandah
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 1
Olorun
Olorun
melbourke
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,173 Elo+
Party 1
Nu Wa
Nu Wa
pandaz0410
Nu Wa
Level 106
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 2L
1,377 Elo+
Party 1
Agni
Agni
xSYRR_BA_DURRx
Agni
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
8,570
857
1,547
5,978
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 12
9,065
907
7,385
14,647
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
JaiThePie
Guan Yu
14
1 / 0 / 22
8,382
838
7,320
15,688
17,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 0 / 12
9,135
914
7,800
6,286
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 0 / 6
9,441
944
15,476
10,082
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,708
671
5,443
10,414
3,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 0
7,679
768
4,547
9,646
6,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
melbourke
Olorun
11
0 / 8 / 1
6,602
660
3,049
11,190
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
12
0 / 2 / 2
6,612
661
7,237
3,725
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 0
6,578
658
6,886
7,887
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
26
Kills
2
2
Deaths
26
60
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
5
2
12
5.5
W
Guan Yu
JaiThePie
Guan Yu
1
0
22
12
L
0
6
1
0.08
L
2
3
0
0.67
W
5
0
12
11
L
Olorun
melbourke
Olorun
0
8
1
0.06
L
Nu Wa
0
2
2
0.5
W
12
0
6
15
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,528
Damage
27,162
52,681
Taken
42,862
40,202
Mitigated
15,132
26,729
Healing
4,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,547
529
0
494
5,978
2,360
1,558
2,690
3,220
0
26,188
W
7,385
1,238
2,748
6,017
14,647
12,616
50
4,880
9,513
19,476
0
W
Guan Yu
JaiThePie
Guan Yu
7,320
1,026
6,109
6,905
15,688
17,536
267
6,090
9,525
0
16,342
L
5,443
452
0
1,593
10,414
3,598
0
4,313
5,955
0
15,711
L
4,547
1,353
0
1,255
9,646
6,604
0
3,245
6,240
22,136
0
W
7,800
1,000
611
992
6,286
2,901
833
2,713
3,502
37,167
0
L
Olorun
melbourke
Olorun
3,049
967
112
881
11,190
2,600
0
3,112
7,994
11,640
0
L
Nu Wa
7,237
1,166
0
190
3,725
771
0
312
3,413
16,983
0
W
15,476
5,771
0
2,853
10,082
4,789
1,697
5,346
4,657
0
35,945
L
6,886
125
0
200
7,887
1,559
0
3,628
4,075
16,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
34,179
237
Minions Killed
131
0
Camps Cleared
0
1,206,339
Distance Traveled
998,658
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,570
857
55
6
0
215,052
2
W
Terra
9,065
907
20
2
0
241,717
2
W
Guan Yu
8,382
838
16
2
0
257,782
2
L
Pele
6,708
671
20
2
0
215,023
0
L
Ao Kuang
7,679
768
50
5
0
200,277
2
W
Eset
9,135
914
83
8
0
240,904
1
L
Olorun
6,602
660
17
2
0
177,515
0
L
Nu Wa
6,612
661
20
2
0
203,940
1
W
Ne Zha
9,441
944
63
6
0
250,884
0
L
Agni
6,578
658
24
2
0
201,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role