Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
ElegantRaptor47
Olorun
Gold IV
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 206L
1,544 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
HookahPunch
Ah Muzen Cab
Gold III
Level 69
God Stats
3W - 0L
1,837 SR
Queue Stats
28W - 30L
1,512 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Thxnxtos
Ao Kuang
Silver I
Level 149
God Stats
8W - 11L
1,500 SR
Queue Stats
336W - 327L
1,545 MMR
Solo
Vulcan
Vulcan
Silver I
XER_PSYCORE_987
Vulcan
Silver I
Level 158
God Stats
10W - 6L
1,500 SR
Queue Stats
156W - 161L
1,545 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,567 SR
1,529 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,481 SR
1,526 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Danidu9
Scylla
Bronze III
Level 157
God Stats
9W - 13L
1,500 SR
Queue Stats
376W - 362L
1,545 MMR
Solo
Susano
Susano
Gold V
Hazz-Dreaam
Susano
Gold V
Level 69
God Stats
29W - 24L
1,619 SR
Queue Stats
196W - 200L
1,550 MMR
Solo
Izanami
Izanami
Silver II
Macke9264
Izanami
Silver II
Level 144
God Stats
4W - 5L
1,284 SR
Queue Stats
19W - 15L
1,502 MMR
Solo
Ares
Ares
Gold V
iM4_kiz4x-
Ares
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 230L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 0 / 7
5,912
537
1,076
4,333
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 0
6,496
591
3,186
4,325
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
HookahPunch
Ah Muzen Cab
13
3 / 1 / 6
7,891
717
8,874
8,151
3,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
Thxnxtos
Ao Kuang
13
9 / 0 / 2
7,764
706
6,643
6,296
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 2
6,588
599
2,965
3,645
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
YmirLokiFenrirCliodhna

VS

Bans
AtlasGebMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 5 / 0
5,400
491
2,911
8,999
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Danidu9
Scylla
10
0 / 3 / 1
5,747
522
1,163
5,863
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
1 / 3 / 0
5,982
544
3,257
7,346
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
Macke9264
Izanami
10
1 / 2 / 1
5,737
522
3,174
5,991
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 2 / 1
5,435
494
2,224
6,448
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
7
3.5
L
Osiris
 
Osiris
0
5
0
0
L
Scylla
Danidu9
Scylla
0
3
1
0.17
W
1
2
0
0.5
L
Susano
1
3
0
0.33
W
Ah Muzen Cab
HookahPunch
Ah Muzen Cab
3
1
6
6
L
Izanami
Macke9264
Izanami
1
2
1
0.75
W
Ao Kuang
Thxnxtos
Ao Kuang
9
0
2
10
W
2
0
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,744
Damage
12,729
26,750
Taken
34,647
10,426
Mitigated
15,742
10,046
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,076
103
70
1,913
4,333
2,082
0
488
3,845
5,793
592
L
Osiris
 
Osiris
2,911
1,070
0
1,973
8,999
4,972
0
1,777
6,714
0
26,515
L
Scylla
Danidu9
Scylla
1,163
85
0
500
5,863
1,520
0
2,061
3,620
32,061
0
W
3,186
1,867
161
1,365
4,325
1,483
0
602
3,723
47,323
0
L
Susano
3,257
899
0
2,493
7,346
2,222
0
2,825
4,380
0
28,999
W
Ah Muzen Cab
HookahPunch
Ah Muzen Cab
8,874
3,265
0
3,850
8,151
3,493
508
509
7,642
0
54,842
L
Izanami
Macke9264
Izanami
3,174
1,894
0
2,649
5,991
1,683
0
3,334
2,657
0
43,852
W
Ao Kuang
Thxnxtos
Ao Kuang
6,643
1,665
0
1,937
6,296
2,082
285
890
5,406
40,488
0
W
2,965
806
0
750
3,645
1,286
273
898
2,747
35,506
0
L
2,224
274
69
1,775
6,448
5,345
0
3,595
2,726
7,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
28,301
368
Minions Killed
324
0
Camps Cleared
0
1,120,568
Distance Traveled
1,014,674
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,912
537
13
1
0
241,335
6
L
Osiris
5,400
491
67
6
0
190,854
0
L
Scylla
5,747
522
79
7
0
199,682
3
W
Olorun
6,496
591
91
8
0
185,052
1
L
Susano
5,982
544
63
6
0
236,946
1
W
Ah Muzen Cab
7,891
717
113
10
0
216,938
0
L
Izanami
5,737
522
96
9
0
191,813
5
W
Ao Kuang
7,764
706
83
8
0
256,105
1
W
Vulcan
6,588
599
68
6
0
221,138
1
L
Ares
5,435
494
19
2
0
195,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role