Player Matchup

Hercules
Hercules
BigOlDanglin
Hercules
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,616 Elo+
Solo
Sol
Sol
SpiritusLux
Sol
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,304 Elo+
Party 2
Apollo
Apollo
ToastinMyWafles
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,304 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,408 Elo+

VS

Team Averages
Level 101
1,410 SR
1,609 Elo+
King Arthur
King Arthur
NastyNate320
King Arthur
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
292W - 239L
1,627 Elo+
Party 1
Chang'e
Chang'e
SLiK Overlord
Chang'e
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 72L
1,575 Elo+
Solo
Danzaburou
Danzaburou
SlickNick320
Danzaburou
Level 87
God Stats
11W - 8L
1,229 SR
Queue Stats
49W - 37L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigOlDanglin
Hercules
11
4 / 4 / 0
8,592
716
8,637
17,327
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 3 / 4
7,816
651
10,043
7,494
2,574
12
0 / 4 / 3
7,510
626
6,310
9,231
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NastyNate320
King Arthur
13
1 / 2 / 7
7,912
659
10,032
13,389
11,317
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
15
6 / 1 / 4
9,271
773
9,517
12,038
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SlickNick320
Danzaburou
13
4 / 1 / 6
8,937
745
8,302
6,605
2,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
11
11
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigOlDanglin
Hercules
4
4
0
1
W
King Arthur
NastyNate320
King Arthur
1
2
7
2.25
W
Chang'e
6
1
4
8
W
Danzaburou
SlickNick320
Danzaburou
4
1
6
7
L
0
3
4
0.67
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,990
Damage
27,851
34,052
Taken
32,032
21,021
Mitigated
17,725
10,524
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigOlDanglin
Hercules
8,637
1,407
625
6,621
17,327
15,016
134
4,387
12,940
6,703
17,423
W
King Arthur
NastyNate320
King Arthur
10,032
1,589
1,084
1,646
13,389
11,317
50
6,477
6,912
0
21,985
W
Chang'e
9,517
1,048
4,336
7,569
12,038
4,001
0
3,773
8,265
32,237
0
W
Danzaburou
SlickNick320
Danzaburou
8,302
3,859
1,070
1,868
6,605
2,407
767
2,757
3,848
0
29,302
L
10,043
1,987
0
2,398
7,494
2,574
114
2,902
4,592
35,137
0
L
6,310
3,095
0
880
9,231
3,431
640
3,003
6,228
0
25,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
26,120
146
Minions Killed
133
6
Camps Cleared
5
616,033
Distance Traveled
647,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,592
716
31
3
2
193,030
1
W
King Arthur
7,912
659
32
3
1
246,487
1
W
Chang'e
9,271
773
49
4
1
178,926
0
W
Danzaburou
8,937
745
52
4
3
221,665
2
L
Sol
7,816
651
58
5
3
221,516
0
L
Apollo
7,510
626
57
5
1
201,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role