Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Big IVIR
Sylvanus
Level 103
God Stats
31W - 19L
1,500 SR
Queue Stats
254W - 229L
1,294 Elo+
Solo
Hera
Hera
PlanetaryMind
Hera
Level 125
God Stats
1W - 3L
1,344 SR
Queue Stats
52W - 49L
1,493 Elo+
Party 2
Loki
Loki
SadPandaEatsFood
Loki
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 125L
1,554 Elo+
Party 3
Tsukuyomi
Tsukuyomi
geoids
Tsukuyomi
Level 62
God Stats
11W - 6L
1,749 SR
Queue Stats
80W - 81L
1,554 Elo+
Party 3
Team Averages
Level 92
1,519 SR
1,479 Elo+

VS

Team Averages
Level 103
1,577 SR
1,652 Elo+
Anhur
Anhur
Jahreyd
Anhur
Level 147
God Stats
2W - 0L
1,536 SR
Queue Stats
254W - 261L
1,652 Elo+
Party 1
Artio
Artio
Jayardee
Artio
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 96L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
McDang
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,804 Elo+
Party 1
Poseidon
Poseidon
fetusdeletus6947
Poseidon
Level 43
God Stats
8W - 7L
1,500 SR
Queue Stats
118W - 126L
1,500 Elo+
Solo
Da Ji
Da Ji
jaded12
Da Ji
Level 155
God Stats
3W - 2L
1,848 SR
Queue Stats
88W - 66L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 2 / 2
9,489
558
9,015
12,353
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Big IVIR
Sylvanus
13
3 / 3 / 6
8,238
485
7,054
11,415
8,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 7 / 2
9,483
558
10,922
10,868
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 6 / 4
9,098
535
9,938
14,254
4,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
geoids
Tsukuyomi
15
4 / 4 / 4
9,145
538
10,889
15,255
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jahreyd
Anhur
15
3 / 5 / 2
9,544
561
8,133
14,244
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Jayardee
Artio
14
4 / 1 / 5
9,449
556
5,717
15,594
15,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
McDang
Amaterasu
18
5 / 5 / 2
10,817
636
11,514
16,650
15,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 8 / 3
9,190
541
6,454
12,651
3,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
jaded12
Da Ji
15
7 / 6 / 5
10,311
607
14,373
13,844
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
39
25
Kills
22
22
Deaths
25
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
2
2
2
L
Sylvanus
Big IVIR
Sylvanus
3
3
6
2
W
Anhur
Jahreyd
Anhur
3
5
2
0.8
W
Artio
Jayardee
Artio
4
1
5
6.5
W
Amaterasu
McDang
Amaterasu
5
5
2
1.2
L
9
7
2
1.43
L
6
6
4
1.33
W
3
8
3
0.56
L
Tsukuyomi
geoids
Tsukuyomi
4
4
4
1.5
W
Da Ji
jaded12
Da Ji
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,818
Damage
46,191
64,145
Taken
72,983
29,956
Mitigated
43,362
18,847
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,015
5,383
0
4,785
12,353
2,820
0
884
11,469
0
68,746
L
Sylvanus
Big IVIR
Sylvanus
7,054
1,201
1,519
4,868
11,415
8,689
0
5,616
5,799
31,535
0
W
Anhur
Jahreyd
Anhur
8,133
4,257
0
4,273
14,244
3,885
1,101
2,267
11,404
0
63,476
W
Artio
Jayardee
Artio
5,717
629
1,880
5,792
15,594
15,370
171
4,162
11,283
24,211
9,898
W
Amaterasu
McDang
Amaterasu
11,514
3,213
0
5,567
16,650
15,555
45
2,261
13,401
6,423
65,470
L
10,922
3,131
0
1,047
10,868
3,375
0
2,727
8,141
44,879
0
L
9,938
1,587
0
3,642
14,254
4,562
0
1,884
12,370
0
60,466
W
6,454
853
0
2,232
12,651
3,477
1,720
4,858
7,793
47,651
0
L
Tsukuyomi
geoids
Tsukuyomi
10,889
2,460
0
2,986
15,255
10,510
0
1,421
13,834
0
56,103
W
Da Ji
jaded12
Da Ji
14,373
3,132
0
3,018
13,844
5,075
2
4,428
9,206
0
54,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,453
Gold Earned
49,311
459
Minions Killed
457
0
Camps Cleared
0
1,606,052
Distance Traveled
1,651,801
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,489
558
128
8
0
318,412
3
L
Sylvanus
8,238
485
51
3
0
276,816
4
W
Anhur
9,544
561
121
7
0
305,360
2
W
Artio
9,449
556
43
3
0
371,029
8
W
Amaterasu
10,817
636
144
8
0
333,527
1
L
Hera
9,483
558
71
4
0
322,564
5
L
Loki
9,098
535
108
6
0
351,513
6
W
Poseidon
9,190
541
74
4
0
296,740
1
L
Tsukuyomi
9,145
538
101
6
0
336,747
13
W
Da Ji
10,311
607
75
4
0
345,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role