Player Matchup

Bellona
Bellona
C1eanM3m3r
Bellona
Level 46
God Stats
13W - 13L
1,338 SR
Queue Stats
203W - 211L
1,393 Elo+
Solo
Tiamat
Tiamat
Gingwars65
Tiamat
Level 17
God Stats
0W - 6L
1,743 SR
Queue Stats
1W - 15L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
StonerGirl878
Kukulkan
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 1
Team Averages
Level 41
1,527 SR
1,464 Elo+

VS

Team Averages
Level 101
1,500 SR
1,221 Elo+
Neith
Neith
JoseGotDemTacoss
Neith
Level 79
God Stats
5W - 7L
1,500 SR
Queue Stats
127W - 155L
1,340 Elo+
Party 2
Bellona
Bellona
Rockit2TheM00N
Bellona
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,162 Elo+
Party 2
Baron Samedi
Baron Samedi
UnKnOwN_AzZiE
Baron Samedi
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 12L
1,162 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
C1eanM3m3r
Bellona
17
4 / 4 / 1
12,584
662
14,229
27,323
19,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Gingwars65
Tiamat
15
1 / 9 / 2
10,934
575
12,373
20,819
18,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
StonerGirl878
Kukulkan
15
0 / 7 / 4
11,390
599
7,481
14,024
5,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
13,630
717
20,874
16,324
6,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 1 / 11
12,928
680
12,904
16,640
16,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
UnKnOwN_AzZiE
Baron Samedi
17
8 / 3 / 8
13,149
692
17,522
15,655
11,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
20
20
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
C1eanM3m3r
Bellona
4
4
1
1.13
L
Tiamat
Gingwars65
Tiamat
1
9
2
0.22
W
6
2
11
5.75
W
6
1
11
11.5
L
Kukulkan
StonerGirl878
Kukulkan
0
7
4
0.29
W
Baron Samedi
UnKnOwN_AzZiE
Baron Samedi
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
51,300
62,166
Taken
48,619
42,959
Mitigated
34,470
12,775
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
C1eanM3m3r
Bellona
14,229
3,821
250
6,434
27,323
19,017
0
8,544
18,779
0
42,124
L
Tiamat
Gingwars65
Tiamat
12,373
2,103
550
4,032
20,819
18,298
298
5,787
15,032
42,341
0
W
20,874
10,642
1,133
6,531
16,324
6,588
1,917
6,860
9,189
0
64,783
W
12,904
3,862
700
1,864
16,640
16,357
851
7,059
9,268
0
31,649
L
Kukulkan
StonerGirl878
Kukulkan
7,481
594
0
1,509
14,024
5,644
479
4,521
9,503
41,492
0
W
Baron Samedi
UnKnOwN_AzZiE
Baron Samedi
17,522
2,122
1,897
7,250
15,655
11,525
675
5,868
9,489
38,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
39,707
170
Minions Killed
170
8
Camps Cleared
7
836,124
Distance Traveled
965,570
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,584
662
47
2
5
328,684
1
L
Tiamat
10,934
575
45
2
1
271,893
4
W
Neith
13,630
717
91
5
3
307,920
0
W
Bellona
12,928
680
45
2
1
378,483
4
L
Kukulkan
11,390
599
78
4
2
235,547
0
W
Baron Samedi
13,149
692
34
2
3
279,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role