Player Matchup

Gilgamesh
Gilgamesh
Loki is the bes
Gilgamesh
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,507 Elo+
Solo
Odin
Odin
Mellymelgreen10
Odin
Level 142
God Stats
7W - 5L
1,747 SR
Queue Stats
187W - 208L
1,413 Elo+
Solo
Chang'e
Chang'e
NeoMystogan
Chang'e
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 69L
1,719 Elo+
Party 2
Scylla
Scylla
cammi316
Scylla
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
167W - 85L
1,660 Elo+
Party 2
Da Ji
Da Ji
ddm1870
Da Ji
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 99L
1,934 Elo+
Party 2
Team Averages
Level 154
1,549 SR
1,647 Elo+

VS

Team Averages
Level 95
1,511 SR
1,525 Elo+
Tsukuyomi
Tsukuyomi
Dragonic_Kaiser
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mocha_Latte_21
Kumbhakarna
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,464 Elo+
Party 1
Neith
Neith
Pooter_Pyramit
Neith
Level 10
God Stats
3W - 6L
1,445 SR
Queue Stats
4W - 11L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Toxic_k4c
Morgan Le Fay
Level 144
God Stats
89W - 90L
1,607 SR
Queue Stats
344W - 357L
1,645 Elo+
Solo
Guan Yu
Guan Yu
egyptiankimg
Guan Yu
Level 139
God Stats
10W - 6L
1,500 SR
Queue Stats
237W - 236L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Loki is the bes
Gilgamesh
20
14 / 2 / 13
15,083
1,257
29,946
15,339
6,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 5 / 22
15,190
1,266
23,871
15,522
21,707
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
NeoMystogan
Chang'e
20
3 / 0 / 23
14,459
1,205
19,920
11,221
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
cammi316
Scylla
20
5 / 0 / 17
13,965
1,164
16,452
7,942
2,504
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
ddm1870
Da Ji
20
10 / 4 / 19
14,886
1,241
23,471
15,355
9,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragonic_Kaiser
Tsukuyomi
19
0 / 15 / 7
12,462
1,039
6,535
26,751
8,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Mocha_Latte_21
Kumbhakarna
19
4 / 7 / 4
13,354
1,113
9,396
30,104
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 9 / 5
12,797
1,066
3,368
18,359
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Toxic_k4c
Morgan Le Fay
19
2 / 8 / 7
13,584
1,132
24,760
22,263
12,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
egyptiankimg
Guan Yu
19
4 / 3 / 5
14,503
1,209
9,387
25,014
22,950
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
39
42
Kills
11
11
Deaths
42
94
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dragonic_Kaiser
Tsukuyomi
0
15
7
0.23
W
Gilgamesh
Loki is the bes
Gilgamesh
14
2
13
10.25
W
10
5
22
4.2
L
Kumbhakarna
Mocha_Latte_21
Kumbhakarna
4
7
4
0.86
W
Chang'e
NeoMystogan
Chang'e
3
0
23
14.5
L
1
9
5
0.39
L
Morgan Le Fay
Toxic_k4c
Morgan Le Fay
2
8
7
0.69
W
Scylla
cammi316
Scylla
5
0
17
13.5
W
Da Ji
ddm1870
Da Ji
10
4
19
4.88
L
Guan Yu
egyptiankimg
Guan Yu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,660
Damage
53,446
65,379
Taken
122,491
43,431
Mitigated
61,435
13,824
Healing
14,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dragonic_Kaiser
Tsukuyomi
6,535
1,255
0
1,109
26,751
8,410
0
5,482
20,123
0
27,824
W
Gilgamesh
Loki is the bes
Gilgamesh
29,946
4,640
0
133
15,339
6,249
0
8,407
6,791
0
53,179
W
23,871
1,730
0
1,745
15,522
21,707
0
8,342
7,180
12,061
30,846
L
Kumbhakarna
Mocha_Latte_21
Kumbhakarna
9,396
1,018
0
443
30,104
8,828
0
15,892
13,550
24,965
0
W
Chang'e
NeoMystogan
Chang'e
19,920
747
3,754
4,172
11,221
3,961
0
5,401
5,820
64,863
0
L
3,368
1,383
0
1,015
18,359
8,463
0
5,158
12,890
0
24,658
L
Morgan Le Fay
Toxic_k4c
Morgan Le Fay
24,760
2,747
176
2,477
22,263
12,784
0
6,646
15,041
53,561
0
W
Scylla
cammi316
Scylla
16,452
1,498
57
1,411
7,942
2,504
0
4,347
3,595
35,527
0
W
Da Ji
ddm1870
Da Ji
23,471
6,625
0
2,552
15,355
9,010
0
7,994
7,361
0
28,395
L
Guan Yu
egyptiankimg
Guan Yu
9,387
2,086
3,715
5,285
25,014
22,950
0
8,748
15,249
1,165
36,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,583
Gold Earned
66,700
249
Minions Killed
246
11
Camps Cleared
6
1,180,628
Distance Traveled
1,119,532
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,462
1,039
52
4
1
221,238
0
W
Gilgamesh
15,083
1,257
53
4
1
264,123
1
W
Odin
15,190
1,266
45
4
2
241,339
1
L
Kumbhakarna
13,354
1,113
42
4
0
229,934
0
W
Chang'e
14,459
1,205
101
8
3
247,874
2
L
Neith
12,797
1,066
49
4
1
177,185
2
L
Morgan Le Fay
13,584
1,132
51
4
3
246,945
2
W
Scylla
13,965
1,164
39
3
0
234,763
0
W
Da Ji
14,886
1,241
11
1
5
192,529
0
L
Guan Yu
14,503
1,209
52
4
1
244,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role