Player Matchup

Olorun
Olorun
Naos88
Olorun
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 59L
1,703 Elo+
Solo
Danzaburou
Danzaburou
Pleasantreez
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,437 Elo+
Solo
Jing Wei
Jing Wei
The_Mean_Spleen
Jing Wei
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
512W - 462L
1,455 Elo+
Solo
Merlin
Merlin
sLyMNiNja
Merlin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,704 Elo+
Solo
Kali
Kali
thegreatwoz4271
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,271 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,514 Elo+

VS

Team Averages
Level 92
1,500 SR
1,429 Elo+
Nox
Nox
Dolabra
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 74L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Huntingbigdays
Kumbhakarna
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 63L
1,162 Elo+
Solo
Baron Samedi
Baron Samedi
Top Revolver
Baron Samedi
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 87L
1,500 Elo+
Party 1
Bacchus
Bacchus
aramirez172323
Bacchus
Level 97
God Stats
7W - 7L
1,500 SR
Queue Stats
88W - 106L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
x-Paira7
Morgan Le Fay
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 51L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Naos88
Olorun
17
3 / 7 / 4
9,765
651
11,461
13,228
4,751
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Pleasantreez
Danzaburou
12
0 / 6 / 5
8,337
556
7,949
10,650
4,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
15
2 / 4 / 5
8,989
599
5,602
10,030
3,840
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
sLyMNiNja
Merlin
20
3 / 7 / 3
12,475
832
11,713
15,113
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 10 / 4
9,267
618
9,068
16,448
7,017
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
12 / 1 / 15
12,694
846
12,066
10,126
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Huntingbigdays
Kumbhakarna
20
7 / 1 / 18
12,921
861
8,571
19,266
25,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Top Revolver
Baron Samedi
20
6 / 2 / 18
12,187
812
18,150
15,409
9,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

17
5 / 5 / 19
11,601
773
14,434
28,608
26,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
x-Paira7
Morgan Le Fay
16
4 / 3 / 17
11,364
758
7,877
12,102
6,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
11
Kills
34
34
Deaths
12
21
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Nox
12
1
15
19.5
W
Kumbhakarna
Huntingbigdays
Kumbhakarna
7
1
18
16
L
Olorun
Naos88
Olorun
3
7
4
0.71
L
Danzaburou
Pleasantreez
Danzaburou
0
6
5
0.42
L
Jing Wei
2
4
5
1.13
W
Baron Samedi
Top Revolver
Baron Samedi
6
2
18
7.5
W
5
5
19
2.9
L
Merlin
sLyMNiNja
Merlin
3
7
3
0.64
L
3
10
4
0.5
W
Morgan Le Fay
x-Paira7
Morgan Le Fay
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
61,098
65,469
Taken
85,511
26,319
Mitigated
72,815
16,945
Healing
43,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
12,066
1,073
1,209
835
10,126
5,124
2,344
4,076
6,050
37,794
0
W
Kumbhakarna
Huntingbigdays
Kumbhakarna
8,571
1,112
2,922
4,441
19,266
25,762
809
6,865
12,401
24,197
0
L
Olorun
Naos88
Olorun
11,461
4,683
2,488
2,828
13,228
4,751
0
13,085
143
22,008
0
L
Danzaburou
Pleasantreez
Danzaburou
7,949
1,292
423
1,639
10,650
4,067
0
10,044
606
0
14,007
L
Jing Wei
5,602
4,059
496
2,310
10,030
3,840
0
9,606
424
0
12,588
W
Baron Samedi
Top Revolver
Baron Samedi
18,150
700
8,336
7,153
15,409
9,210
495
2,742
12,667
34,089
0
W
14,434
1,274
2,136
8,547
28,608
26,219
209
5,743
22,865
22,576
0
L
Merlin
sLyMNiNja
Merlin
11,713
84
78
4,278
15,113
6,644
0
13,764
1,349
50,249
0
L
9,068
2,782
422
1,983
16,448
7,017
0
14,599
1,849
0
11,066
W
Morgan Le Fay
x-Paira7
Morgan Le Fay
7,877
563
4,762
3,091
12,102
6,500
2,232
3,748
8,354
23,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,833
Gold Earned
60,767
129
Minions Killed
157
0
Camps Cleared
0
1,074,954
Distance Traveled
1,358,990
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,694
846
57
4
0
256,497
0
W
Kumbhakarna
12,921
861
32
2
0
276,459
0
L
Olorun
9,765
651
20
1
0
233,292
0
L
Danzaburou
8,337
556
15
1
0
151,821
0
L
Jing Wei
8,989
599
17
1
0
238,670
0
W
Baron Samedi
12,187
812
40
3
0
318,133
0
W
Bacchus
11,601
773
11
1
0
270,105
1
L
Merlin
12,475
832
71
5
0
222,068
0
L
Kali
9,267
618
6
0
0
229,103
0
W
Morgan Le Fay
11,364
758
17
1
0
237,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role