Player Matchup

Hun Batz
Hun Batz
Ch1co5275
Hun Batz
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 1
Atlas
Atlas
INFORMATION800
Atlas
Level 65
God Stats
5W - 1L
1,584 SR
Queue Stats
6W - 2L
1,635 Elo+
Party 1
Chang'e
Chang'e
MYREDDA
Chang'e
Level 27
God Stats
8W - 3L
1,829 SR
Queue Stats
8W - 4L
1,635 Elo+
Party 1
Team Averages
Level 70
1,638 SR
1,635 Elo+

VS

Team Averages
Level 60
1,500 SR
1,497 Elo+
Baron Samedi
Baron Samedi
Heriberto_Mulo25
Baron Samedi
Level 100
God Stats
12W - 11L
1,500 SR
Queue Stats
81W - 79L
1,500 Elo+
Party 2
Achilles
Achilles
OMG-_-ItzTheOG
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 114L
1,496 Elo+
Party 2
Awilix
Awilix
YourFearArrived
Awilix
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
21W - 21L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ch1co5275
Hun Batz
18
16 / 2 / 9
13,675
804
22,479
14,593
6,376
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 2 / 18
12,800
753
8,725
27,156
36,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
MYREDDA
Chang'e
16
5 / 1 / 18
11,958
703
12,637
7,996
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Heriberto_Mulo25
Baron Samedi
16
2 / 8 / 2
10,897
641
13,958
15,602
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
16
2 / 5 / 3
11,379
669
10,196
21,423
25,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 12 / 4
10,594
623
5,994
17,535
5,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
25
Kills
5
5
Deaths
25
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ch1co5275
Hun Batz
16
2
9
10.25
L
Baron Samedi
Heriberto_Mulo25
Baron Samedi
2
8
2
0.38
W
4
2
18
6.5
W
Chang'e
MYREDDA
Chang'e
5
1
18
14
L
Achilles
2
5
3
0.7
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,841
Damage
30,148
49,745
Taken
54,560
45,875
Mitigated
37,298
20,337
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ch1co5275
Hun Batz
22,479
6,260
0
2,420
14,593
6,376
841
5,181
8,140
0
67,143
L
Baron Samedi
Heriberto_Mulo25
Baron Samedi
13,958
1,467
1,304
2,723
15,602
6,572
0
5,205
10,397
59,240
0
W
8,725
3,880
290
5,666
27,156
36,383
498
7,836
18,665
26,119
0
W
Chang'e
MYREDDA
Chang'e
12,637
2,086
8,062
3,899
7,996
3,116
1,306
3,002
4,837
35,645
0
L
Achilles
10,196
2,283
0
3,551
21,423
25,173
0
8,927
12,496
7,823
23,371
L
5,994
2,933
0
0
17,535
5,553
0
7,626
9,909
0
21,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
32,870
140
Minions Killed
151
9
Camps Cleared
6
908,113
Distance Traveled
807,363
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,675
804
68
4
7
319,764
12
L
Baron Samedi
10,897
641
93
5
3
250,863
5
W
Atlas
12,800
753
24
1
0
285,548
3
W
Chang'e
11,958
703
48
3
2
302,801
3
L
Achilles
11,379
669
24
1
1
301,399
2
L
Awilix
10,594
623
34
2
2
255,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role