Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
CreditScore750
Medusa
Silver I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,593 MMR
Solo
He Bo
He Bo
Gold III
Díor
He Bo
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,829 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
WorThABiLL
Morgan Le Fay
Gold III
Level 157
God Stats
1W - 1L
1,734 SR
Queue Stats
39W - 38L
1,745 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
wracks
Cu Chulainn
Gold IV
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 101L
1,772 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,547 SR
1,688 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,599 SR
1,581 MMR
Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
 
Eset
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold III
Elintepic
Set
Gold III
Level 152
God Stats
5W - 3L
1,733 SR
Queue Stats
60W - 40L
1,730 MMR
Solo
Guan Yu
Guan Yu
Silver I
GoоdBoy
Guan Yu
Silver I
Level 155
God Stats
6W - 5L
1,500 SR
Queue Stats
607W - 608L
1,589 MMR
Party 2
Neith
Neith
Gold III
Wolfy2032
Neith
Gold III
Level 160
God Stats
9W - 10L
1,763 SR
Queue Stats
241W - 241L
1,587 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 8 / 0
6,811
401
3,730
19,984
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 8 / 0
8,142
479
4,259
13,504
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Díor
He Bo
16
1 / 3 / 2
9,328
549
5,403
8,700
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
WorThABiLL
Morgan Le Fay
16
4 / 7 / 0
9,213
542
10,423
12,201
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
wracks
Cu Chulainn
13
0 / 8 / 0
7,566
445
8,298
16,458
9,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshGeb

VS

Bans
CliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
6 / 1 / 6
11,500
676
8,017
13,175
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eset
 
Eset
15
5 / 1 / 10
10,679
628
5,857
13,185
10,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
12 / 1 / 5
12,248
720
14,899
11,857
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
GoоdBoy
Guan Yu
17
7 / 0 / 10
11,133
655
13,609
17,823
16,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Wolfy2032
Neith
18
4 / 2 / 10
11,483
675
11,997
8,756
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
5
Kills
34
34
Deaths
5
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
8
0
0
W
Chronos
 
Chronos
6
1
6
9
W
Eset
 
Eset
5
1
10
10
L
0
8
0
0
L
He Bo
Díor
He Bo
1
3
2
0.67
W
12
1
5
14.5
W
Guan Yu
GoоdBoy
Guan Yu
7
0
10
12
W
Neith
Wolfy2032
Neith
4
2
10
4.5
L
Morgan Le Fay
WorThABiLL
Morgan Le Fay
4
7
0
0.57
L
Cu Chulainn
wracks
Cu Chulainn
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
54,379
70,847
Taken
64,796
31,772
Mitigated
40,768
9,356
Healing
30,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,730
1,525
0
1,623
19,984
12,617
34
2,879
16,165
25,818
0
W
Chronos
 
Chronos
8,017
2,213
609
8,586
13,175
5,497
977
2,578
10,597
96,889
0
W
Eset
 
Eset
5,857
864
2,505
4,015
13,185
10,912
39
6,769
6,416
23,086
0
L
4,259
1,702
0
3,198
13,504
3,130
232
1,451
12,001
0
65,592
L
He Bo
Díor
He Bo
5,403
378
0
2,179
8,700
2,298
0
1,988
6,632
70,078
0
W
14,899
6,214
0
3,779
11,857
4,192
0
4,575
7,282
0
93,103
W
Guan Yu
GoоdBoy
Guan Yu
13,609
1,526
1,294
6,064
17,823
16,832
198
3,549
13,239
581
54,402
W
Neith
Wolfy2032
Neith
11,997
4,645
0
3,615
8,756
3,335
2,740
4,683
4,073
0
89,074
L
Morgan Le Fay
WorThABiLL
Morgan Le Fay
10,423
274
0
1,448
12,201
3,924
0
3,384
8,625
65,958
0
L
Cu Chulainn
wracks
Cu Chulainn
8,298
309
0
908
16,458
9,803
0
4,806
10,944
6,693
42,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,060
Gold Earned
57,043
504
Minions Killed
597
0
Camps Cleared
0
1,615,296
Distance Traveled
1,894,476
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,811
401
27
2
0
305,081
3
W
Chronos
11,500
676
170
10
0
404,550
4
W
Eset
10,679
628
32
2
0
364,010
7
L
Medusa
8,142
479
131
8
0
318,083
2
L
He Bo
9,328
549
127
7
0
343,568
3
W
Set
12,248
720
131
8
0
395,954
4
W
Guan Yu
11,133
655
96
6
0
386,496
5
W
Neith
11,483
675
168
10
0
343,466
5
L
Morgan Le Fay
9,213
542
121
7
0
336,122
4
L
Cu Chulainn
7,566
445
98
6
0
312,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role